Catgoyle Posted June 28, 2019 Posted June 28, 2019 I find it to be an annoyance that there isn't a delay between "waves" of 10-20 mobs. Personally, I'm not equivalent to 50+ mobs when under 15 and still using TO's. I don't know how badly Preatoria is coded, but IMHO would be nice if it worked like older CoH so that you ddn't get the next wave until you were finished with the current one. And for people that like fighting that many things at once, there's already the option to up mission difficulty. Indomitable Heroes: Catgoyle, Toxia, Roberta XR-523, Guardian Clara, Street Cleaner, Princess Cuppycakes Indomitable Villains: Fluffums, Freeloadin' Freddy, Beatrix the Bunneh, Cheese Thief
Sunsette Posted June 28, 2019 Posted June 28, 2019 Full support. Sundered Marches: The Website | The Official Soundtrack! | The Campaign Setting!
Adeon Hawkwood Posted June 28, 2019 Posted June 28, 2019 It's been a long time but yeah I recall that the devs went a bit overboard with the ambushes in Praetorian content. Defender Smash!
Mantidae Posted June 28, 2019 Posted June 28, 2019 /signed I only played Gold once and I wasn't willing to slog through it long enough to escape.
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