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Savage Melee/ Bio Armour build - Please give input


Brighteyes

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Since I started playing again, I've been faffing about with a -lot- of characters and new power sets I hadn't tried on live. I quickly fell in love with Bio Armour and Savage Melee. I've tried it on a tank and a scrapper, with the scrapper nearly hitting level 50, but I get the feel that this set combination would be best on a Brute. As such I've made this build, and would like some input on what other people think. I've never been great with IO slotting and Incarnates are a new thing for me.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Scarletwolf: Level 50 Mutation Brute

Primary Power Set: Savage Melee

Secondary Power Set: Bio Armor

Power Pool: Fighting

Power Pool: Speed

Power Pool: Leaping

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Maiming Slash

  • (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End
  • (13) Superior Unrelenting Fury - Accuracy/Damage
  • (15) Superior Unrelenting Fury - Damage/RechargeTime
  • (15) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (19) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (21) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime

Level 1: Hardened Carapace

  • (A) Unbreakable Guard - +Max HP
  • (3) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (40) Steadfast Protection - Resistance/+Def 3%

Level 2: Savage Strike

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (9) Superior Brute's Fury - Damage/Recharge
  • (9) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (11) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (11) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (13) Superior Brute's Fury - Recharge/Fury Bonus

Level 4: Inexhaustible

  • (A) Doctored Wounds - Heal
  • (5) Doctored Wounds - Heal/Recharge

Level 6: Environmental Modification

  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (40) Reactive Defenses - Scaling Resist Damage
  • (42) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 8: Vicious Slash

  • (A) Hecatomb - Damage
  • (21) Hecatomb - Damage/Recharge
  • (23) Hecatomb - Accuracy/Damage/Recharge
  • (23) Hecatomb - Accuracy/Recharge
  • (27) Hecatomb - Damage/Endurance
  • (31) Hecatomb - Chance of Damage(Negative)

Level 10: Adaptation

Level 12: Taunt

  • (A) Taunt Duration IO

Level 14: Blood Thirst

  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO

Level 16: Ablative Carapace

  • (A) Doctored Wounds - Heal/Recharge
  • (17) Doctored Wounds - Heal/Endurance/Recharge
  • (17) Preventive Medicine - Heal/RechargeTime/Endurance
  • (19) Preventive Medicine - Heal/RechargeTime

Level 18: Rending Flurry

  • (A) Armageddon - Damage
  • (34) Armageddon - Damage/Recharge
  • (36) Armageddon - Accuracy/Damage/Recharge
  • (36) Armageddon - Accuracy/Recharge
  • (36) Armageddon - Damage/Endurance
  • (37) Armageddon - Chance for Fire Damage

Level 20: Evolving Armor

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 22: Kick

  • (A) Empty

Level 24: Tough

  • (A) Aegis - Psionic/Status Resistance
  • (25) Aegis - Resistance/Endurance
  • (25) Aegis - Resistance
  • (27) Aegis - Resistance/Endurance/Recharge

Level 26: Hemorrhage

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (33) Superior Blistering Cold - Recharge/Chance for Hold
  • (33) Superior Blistering Cold - Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (34) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime

Level 28: DNA Siphon

  • (A) Doctored Wounds - Heal/Recharge
  • (29) Doctored Wounds - Heal/Endurance/Recharge
  • (29) Preventive Medicine - Heal/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime/Endurance

Level 30: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance

Level 32: Savage Leap

  • (A) Superior Avalanche - Accuracy/Damage
  • (37) Superior Avalanche - Damage/Endurance
  • (39) Superior Avalanche - Accuracy/Damage/Endurance
  • (39) Superior Avalanche - Accuracy/Damage/Recharge
  • (39) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Avalanche - Recharge/Chance for Knockdown

Level 35: Superior Conditioning

  • (A) Endurance Modification IO

Level 38: Genetic Contamination

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (42) Scirocco's Dervish - Damage/Endurance
  • (42) Scirocco's Dervish - Damage/Recharge
  • (43) Scirocco's Dervish - Accuracy/Recharge
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (43) Scirocco's Dervish - Chance of Damage(Lethal)

Level 41: Physical Perfection

  • (A) Regenerative Tissue - +Regeneration
  • (48) Regenerative Tissue - Heal/Endurance
  • (50) Regenerative Tissue - Heal/Recharge

Level 44: Parasitic Aura

  • (A) Preventive Medicine - Heal
  • (45) Preventive Medicine - Heal/Endurance
  • (45) Preventive Medicine - Endurance/RechargeTime
  • (45) Preventive Medicine - Heal/RechargeTime
  • (46) Preventive Medicine - Heal/RechargeTime/Endurance
  • (46) Preventive Medicine - Chance for +Absorb

Level 47: Hasten

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 49: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Unbounded Leap - +Stealth

Level 2: Rest

  • (A) Healing IO

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (46) Performance Shifter - EndMod
  • (48) Endurance Modification IO

Level 1: Blood Frenzy

Level 10: Defensive Adaptation

Level 10: Efficient Adaptation

Level 10: Offensive Adaptation

Level 50: Agility Radial Paragon

Level 50: Degenerative Total Radial Conversion

Level 50: Melee Core Embodiment

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