Soulsifter Posted September 28 Posted September 28 Β Hello, Β Β I've moved to Excelsior because the server I picked a few months ago is now a ghost town. I started a new Hero today and have done DFB and Posi 1 so far. I also, right out of jump got the merits for Atlas/Echo Atlas/Echo Galaxy to get my funds going in the right direction. This was a spur of the moment character with nothing but a thematic idea. Now I've made the build, thing is, Sentinels aren't my bag, baby. It just seemed like the right AT though, so here we are π Β Β Am I anywhere NEAR the ball park on this thing? If I made it to the parking lot I'd be thrilled. Β Β Β Β Bobby Bones - Hero SentinelBuild plan made with Mids' Reborn v3.7.5 rev. 21 ββββββββββββββββββββββββββββββPrimary powerset: Dark BlastSecondary powerset: Fiery AuraPool powerset (#1): SorceryPool powerset (#2): FightingPool powerset (#3): FightingPool powerset (#4): FlightEpic powerset: Dark Mastery ββββββββββββββββββββββββββββββ Powers taken: Level 1: GloomA: Superior Sentinel's Ward: Accuracy/Damage11: Superior Sentinel's Ward: Damage/RechargeTime11: Superior Sentinel's Ward: Accuracy/Damage/RechargeTime13: Superior Sentinel's Ward: Accuracy/Damage/Endurance13: Superior Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime15: Superior Sentinel's Ward: RechargeTime/Chance for +Absorb Level 1: Fire ShieldA: Aegis: Resistance/Endurance3: Aegis: Resistance/Endurance/Recharge3: Aegis: Resistance5: Unbreakable Guard: +Max HP Level 2: Molten EmbraceA: Invention: Endurance Reduction Level 4: Spirit WardA: Preventive Medicine: Chance for +Absorb Level 6: Healing FlamesA: Panacea: Heal7: Panacea: Heal/Endurance/Recharge7: Panacea: Heal/Recharge9: Panacea: Endurance/Recharge9: Panacea: Heal/Endurance Level 8: AimA: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 10: Mystic FlightA: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 12: Dark ObliterationA: Superior Frozen Blast: Accuracy/Damage19: Superior Frozen Blast: Damage/Endurance19: Superior Frozen Blast: Accuracy/Damage/Endurance23: Superior Frozen Blast: Accuracy/Damage/Recharge23: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime27: Superior Frozen Blast: Recharge/Chance for Immobilize Level 14: Abyssal GazeA: Superior Opportunity Strikes: Accuracy/Damage15: Superior Opportunity Strikes: Damage/RechargeTime37: Superior Opportunity Strikes: Accuracy/Damage/RechargeTime42: Superior Opportunity Strikes: Accuracy/Damage/Endurance42: Superior Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime50: Superior Opportunity Strikes: RechargeTime/Chance for Opportunity Level 16: Plasma ShieldA: Aegis: Resistance/Endurance17: Aegis: Resistance/Endurance/Recharge17: Aegis: Resistance42: Impervious Skin: Status Resistance/Regeneration Level 18: Antumbral BeamA: Superior Winter's Bite: Accuracy/Damage21: Superior Winter's Bite: Damage/RechargeTime21: Superior Winter's Bite: Accuracy/Damage/Endurance27: Superior Winter's Bite: Accuracy/Damage/Recharge43: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime43: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge Level 20: ConsumeA: Superior Avalanche: Accuracy/Damage40: Superior Avalanche: Damage/Endurance45: Superior Avalanche: Accuracy/Damage/Endurance45: Superior Avalanche: Accuracy/Damage/Recharge45: Superior Avalanche: Accuracy/Damage/Endurance/Recharge46: Superior Avalanche: Recharge/Chance for Knockdown Level 22: KickA: Force Feedback: Chance for +Recharge Level 24: ToughA: Gladiator's Armor: End/Resist25: Gladiator's Armor: Resistance/Rech/End25: Gladiator's Armor: TP Protection +3% Def (All) Level 26: Life DrainA: Apocalypse: Damage/Recharge43: Apocalypse: Damage/Recharge/Accuracy46: Apocalypse: Recharge/Accuracy48: Apocalypse: Damage/Endurance48: Apocalypse: Chance of Damage(Negative) Level 28: BurnA: Armageddon: Damage/Recharge29: Armageddon: Damage/Recharge/Accuracy29: Armageddon: Recharge/Accuracy31: Armageddon: Damage/Endurance31: Armageddon: Chance for Fire Damage Level 30: WeaveA: Luck of the Gambler: Defense/Increased Global Recharge Speed31: Kismet: Accuracy +6%33: Shield Wall: Defense/Endurance33: Shield Wall: Defense33: Shield Wall: +Res (Teleportation), +5% Res (All) Level 32: BlackstarA: Overwhelming Force: Accuracy/Damage34: Overwhelming Force: Endurance/Recharge34: Overwhelming Force: Accuracy/Damage/Endurance34: Overwhelming Force: Damage/Endurance/Recharge37: Overwhelming Force: Accuracy/Damage/Endurance/Recharge40: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown Level 35: Netherworld TentaclesA: Gravitational Anchor: Immobilize/Recharge36: Gravitational Anchor: Immobilize/Recharge/Accuracy36: Gravitational Anchor: Recharge/Accuracy36: Gravitational Anchor: Immobilize/Endurance37: Gravitational Anchor: Chance for Hold Level 38: Cauterizing BlazeA: Panacea: Heal/Endurance39: Panacea: Heal/Recharge39: Panacea: Heal/Endurance/Recharge39: Panacea: Heal40: Panacea: +Hit Points/Endurance Level 41: Netherworld GraspA: Basilisk's Gaze: Accuracy/Recharge46: Basilisk's Gaze: Recharge/Hold48: Basilisk's Gaze: Endurance/Recharge/Hold50: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold Level 44: Darkest NightA: Dark Watcher's Despair: To Hit Debuff/Endurance Level 47: Rune of ProtectionA: Gladiator's Armor: Recharge/Resist50: Gladiator's Armor: Resistance/Rech/End Level 49: Temperature ProtectionA: Steadfast Protection: Resistance/+Def 3% ββββββββββββββββββββββββββββββ Inherents: Level 1: BrawlA: Invention: Accuracy Level 1: Opportunity Level 1: SprintA: Invention: Endurance Reduction Level 2: RestA: Invention: Interrupt Reduction Level 1: SwiftA: Invention: Flight Speed Level 1: HealthA: Numina's Convalesence: Heal5: Numina's Convalesence: +Regeneration/+Recovery Level 1: HurdleA: Invention: Jumping Level 1: StaminaA: Performance Shifter: Chance for +End Level 10: Translocation Β Β Thanks for looking. 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Uun Posted September 28 Posted September 28 Don't skip Umbral Torrent. It's a very good cone attack and provides a ton of mitigation. It does require a KB>KD IO.Β You could move the Overwhelming Force set here and slot Blackstar with Obliteration. Consume is more valuable as a buff (+end, +hp) than an attack. I slot it with a combination of end mod and healing pieces. You have no knockback protection until Blackstar is 6 slotted (lvl 34 at the earliest). Skip Netherworld Tentacles and take Smite instead. Take Temperature Protection much earlier. It provides +regen and slow resistance. 1 Uuniverse
Soulsifter Posted September 28 Author Posted September 28 Thank you kindly. I'll see about changing this up. I wasn't married to any particular part except maybe the Sorcery Pool π
kelika2 Posted September 29 Posted September 29 are you using an old/off homecoming hero builder thing?Β on homecoming you can take blackstar at 26.Β you can take a travel power without a pre-requisite.Β on top of that you cannot use spirit ward on yourself.Β cauterizing blaze is crap, not enough healing.Β and i must protest about temperature protection earlier.Β its regen isnt huge and its only good to hold IOs.Β i always take TempProt at 44/47/49 just to hold some IOs.Β because even if you exemp down you still keep the IOs slotted in it if said levels of the enhancement are acceptable to your current exemp level Β Basically, you can take primary powers tier 7,8,9 at 18, 22 and 26.Β secondary powers tier 7,8,9 at 24, 28 and 30 on homecoming.
Uun Posted September 29 Posted September 29 7 hours ago, kelika2 said: you cannot use spirit ward on yourself. The +absorb proc works fine in Spirit Ward. 1 Uuniverse
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