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Posted

An Archvillian's level should be visible in your target window.
Different AVs have different possible level ranges that they can spawn at, but when encountering one within a mission they'll generally obey the Team Leader's difficulty setting.

Giant Monsters (not AVs!) are the ones that have hidden levels. For example: Jurassik spawns at level 40 and Kraken spawns at level 25.


Or do you mean an AV's RANK bonus? That's always 1.5
From https://homecoming.wiki/wiki/Attack_Mechanics:
image.thumb.png.206a4e966d3be93a9042f776605d2fe4.png
 

Posted

 And to add to the above it can also be seen in the wiki as modified by level difference.  A same level AV is 1.0 and something like the patron AVs always appear at +4 and would be an additional 1.4 (or for a total accuracy mod of 2.1 in the case of a +4 AV)

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Posted

I was somewhat surprised that the most recent round of Giant Monster upgrades didn't include ToHit improvements, except of course for the auto-hit powers. Some of the GMs became more interesting/challenging to fight, most of them just became harder to defeat. Those are not the same thing.

 

Ultimately I'm ok with how they shook out, nevertheless I was surprised.

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