Gruetopia Posted June 30, 2019 Share Posted June 30, 2019 So... I'm basebuilding right, and my plans involve a loooooot of objects clipped partway through walls. And thankfully you guys made a command for that, that's good. But when i try to do that in medium 3x5 rooms I get a "No room" error I get with no other room size/type. Link to comment Share on other sites More sharing options...
Impish Kat Posted June 30, 2019 Share Posted June 30, 2019 I just tested this and had no problems... I'm assuming you know that room clipping needs to be enabled each time you enter base edit mode. Are there any specific circumstances that this happens with? particular items? is the room connected with doorways? floating/no doorways? lighting options toggled? Do you have alternate bases that this also happens with? Link to comment Share on other sites More sharing options...
Hyperstrike Posted July 1, 2019 Share Posted July 1, 2019 Some of this might also be what I term "stupid camera tricks". In some cases, you have to get the camera positioned properly or you can't actually place items properly. If you want to be godlike, pick anything. If you want to be GOD, pick a TANK! Link to comment Share on other sites More sharing options...
Impish Kat Posted July 1, 2019 Share Posted July 1, 2019 There's also the quirk that the axis point of an item doesn't like to go over the bare plot grid. Sometimes the axis point is in the middle of an item, sometimes it's on an edge, or a corner. But for some items, that point will be quite stubborn about crossing the grid. Sometimes, depending on where that axis point is, you can rotate the item to clip it farther. Link to comment Share on other sites More sharing options...
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