cohRock Posted December 24, 2024 Posted December 24, 2024 I have an SS/Invuln brute who has chosen Resilient for his alpha incarnate power. He is at tier 3 with Resilient Partial Radial Revemp. It boosts Resistance by 20%, Immob and Stun by 33%, and ToHit by 10%. If he brings it to tier 4 (Resilient Radial Paragon), it will bring ToHit to 20% and add a 33% Absorb buff. He has no healing powers with a specifically Absorb component (Dull Pail does a heal and then raises max Health for 2 minutes). So I doubt that the Absorb component will help at all. I decided to ask here about it to make sure. -- Rock
FupDup Posted December 24, 2024 Posted December 24, 2024 Correct, the Absorb component doesn't do anything. Alphas only enhance your existing powers, they don't give you new stats in a category (i.e. a character with no defense powers won't gain any defense from a defense-based Alpha power). Dull Pain's max HP would only be enhanced by a healing Alpha like Vigor or Spiritual (but Spiritual's recharge messes with proc rates, if you're loaded up with them). 1 .
srmalloy Posted December 24, 2024 Posted December 24, 2024 The Alpha slot acts like a custom enhancement slotted in every one of your powers, but if none of your powers can be slotted for a particular aspect of the incarnate boost, that aspect won't do you any good. 1
cohRock Posted December 25, 2024 Author Posted December 25, 2024 Thank you for the clarifying replies. -- Rock
Uun Posted December 25, 2024 Posted December 25, 2024 They really should change all the Alpha absorb abilities and heal abilities into heal/absorb abilities. Absorb is pretty niche. I may be miscounting, but I think there are only 6 powers in the game that use it (Ablative Carapace, Particle Shielding, Insulating Circuit, Barrier Reef, Wild Bastion and Spirit Ward), not counting 5 blaster sustain powers. 3 1 Uuniverse
FupDup Posted December 25, 2024 Posted December 25, 2024 (edited) 21 minutes ago, Uun said: They really should change all the Alpha absorb abilities and heal abilities into heal/absorb abilities. Absorb is pretty niche. I may be miscounting, but I think there are only 6 powers in the game that use it (Ablative Carapace, Particle Shielding, Insulating Circuit, Barrier Reef, Wild Bastion and Spirit Ward), not counting 5 blaster sustain powers. It's especially weird because normal healing enhancements also some bundled with absorption, so the way alphas are set up creates an inconsistency/confusion point. There are a few Sentinel unique absorb powers to add to that list (Regen, Invuln, SR, and Ice armors all have one), but otherwise yeah it's pretty uncommon. Edited December 25, 2024 by FupDup 1 .
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