rolandgrey Posted December 28, 2024 Posted December 28, 2024 So, attacks auto-target the nearest enemy. Usually, this continues to happen after an enemy has been defeated. With Mind Control's Levitate, this does not seem to be the case. Upon defeating an enemy, if I use Levitate as my next attack in my chain, it does not select the nearest enemy, instead keeping the defeated enemy targeted. You can be a good man, the best man in the world... But there will always be somebody who hates a good man.
Annapuma Posted March 8 Posted March 8 I can concur. This is still happening on my Controller with the Mind Control set.
Ridiculous Girl Posted March 8 Posted March 8 On 12/28/2024 at 8:12 PM, rolandgrey said: if I use Levitate as my next attack in my chain, it does not select the nearest enemy, instead keeping the defeated enemy targeted. 49 minutes ago, Annapuma said: I can concur according to City of Data levitate... Entities Affected Foe (Alive), Foe (Dead) Entities Autohit Foe (Dead) so this looks like it is built in for reasons... probably in relation to the synergy with telekinesis? "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
Developer Captain Powerhouse Posted March 10 Developer Posted March 10 On 3/8/2025 at 9:00 AM, Ridiculous Girl said: probably in relation to the synergy with telekinesis? This is indeed the reason. 1
Wavicle Posted March 10 Posted March 10 Yea, this is confusing but intended behavior. If the dead target is the main target of your Telekinesis, then you can use Levitate on them (even when they are defeated) in order to Mass Levitate all the targets within TKs grasp. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
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