Nayeh Posted Sunday at 01:59 AM Posted Sunday at 01:59 AM Backstory About 2 years ago I was extremely excited to play a goat-man Archery Blaster with Plant Manipulation as my secondary. I deeply desired to have the vines wrapped around my character. When I finally obtained the magical level I could use this Power, the vines did not persist! I shelved that character for nearly 2 years. Today, I ran across an Enchanter that had this beautiful vine sash - and it was persisting. How did he do it? Sorcery!? (Finding anyone using /Plant Manipulation is an extremely rare sighting in these parts) None the less, we did some troubleshooting. We thought, maybe it was because I am ugly? Was it the hooves? Maybe it was an costume aura? Was it the ninja stance???? We discovered, it was because I colored the vines instead of using the original setting. Bug Plant Manipulation: Wild Fortress, this toggle only shows persisting vines if you are using the 'Original' setting. If you switch to using a custom color, the vines will only show upon initial cast. Then it will fade. Evidence Power: Plant Manipulation: Wild Fortress (Toggled On) Setting: Original Status: Groovy Plant Manipulation: Wild Fortress (Toggled On) Setting: Color Tintable (Red & Red) Status: Bug! + 1 1 1
Frozen Burn Posted Sunday at 04:15 AM Posted Sunday at 04:15 AM 2 hours ago, Nayeh said: Backstory About 2 years ago I was extremely excited to play a goat-man Archery Blaster with Plant Manipulation as my secondary. I deeply desired to have the vines wrapped around my character. When I finally obtained the magical level I could use this Power, the vines did not persist! I shelved that character for nearly 2 years. Today, I ran across an Enchanter that had this beautiful vine sash - and it was persisting. How did he do it? Sorcery!? (Finding anyone using /Plant Manipulation is an extremely rare sighting in these parts) None the less, we did some troubleshooting. We thought, maybe it was because I am ugly? Was it the hooves? Maybe it was an costume aura? Was it the ninja stance???? We discovered, it was because I colored the vines instead of using the original setting. Bug Plant Manipulation: Wild Fortress, this toggle only shows persisting vines if you are using the 'Original' setting. If you switch to using a custom color, the vines will only show upon initial cast. Then it will fade. Evidence Power: Plant Manipulation: Wild Fortress (Toggled On) Setting: Original Status: Groovy Plant Manipulation: Wild Fortress (Toggled On) Setting: Color Tintable (Red & Red) Status: Bug! + Ah ha! Cool. I did not know the original persisted as my one and only /Plant Manip had colored vines right from the start. I just thought it was how the power was and was kind of bummed when the vines went went away. Glad to know the intent is for them to stay! Yes, Devs - please fix it so that colored vines stay and don't fade away! 😄 1
srmalloy Posted Sunday at 09:05 PM Posted Sunday at 09:05 PM 16 hours ago, Frozen Burn said: I did not know the original persisted as my one and only /Plant Manip had colored vines right from the start. I just thought it was how the power was and was kind of bummed when the vines went went away. Glad to know the intent is for them to stay! If you go back and dredge old posts, you'll find a bug report about the vines going away, and a followup post from one of the HC staff that this wasn't intended, and would be fixed. Like you, I recolored the power for all of my Plant Manipulation characters, and just assumed that they hadn't found where to tweak the power to make the vines stay, or it got pushed back in priority behind other things. Since it was a purely cosmetic issue, I didn't pay attention to it.
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