TygerDarkstorm Posted Thursday at 04:53 AM Posted Thursday at 04:53 AM Hello Kheld peoples. Like the title says, I'm looking for help with building a Human Only WS. She's at level 50 and I would like to give her some love, but even though I have Mids and do gobs of reading on these forums, making a build intimidates the crap out of me, lol. Since I know it's easier to help if I give some general ideas of how I would like to use the character, here is where I'm leaning. -I know you can use things like dwarf to break out of mez, but if possible, I'd like to avoid that route; I do genuinely prefer playing as human only even though I know that's considered a more gimped playstyle -I do have my KB powers converted to KD (still grateful to the person who gifted me one of the KB -> KD IOs early in my shade's career to make the TF or whatever it was we were doing less painful without me exploding groups). -I team exclusively on this character, so solo needs don't need to be considered. -I was reading that recharge seems to be pretty important -I don't need an extra travel power; TP doesn't bother me and is inherent on the WS -At the moment I have Combat Jumping, Tough, Weave, & Maneuvers (on top of the shield secondaries); I'm not sure if this is overkill (nothing is slotted with sets really yet) -I tend to go for theme/fun over min/maxed, though I do still want to have a functional character that contributes to their team -I would like to be able to exemp with this character, if WS's exemp okay -I am not rich, so please no uber expensive sets for now -Incarnate suggestions? Looks like I'm still in the process of unlocking Lore, Destiny, & Hybrid and currently have Musculature Radial Alpha, Might Judgement, and Diagmagnetic Radial Interface. I have no idea if these are decent; like I said, I tend to pick for theme and sort of guess if they're helpful based on the descriptions. Thank you in advance for any help and I hope that's enough info to work with. 🙂 Global: @Valnara1; Discord Handle: @Valnara#0620 I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂 Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster
SableShrike Posted 16 hours ago Posted 16 hours ago Howdy! I don't always take Hasten on builds, but for Shades they rely so much on siphons, Extract, and Quasar it’s very hard to skip it. Perma-Hasten really changes how effective your Shade will be at 50. The big powers are: perma-Eclipse, Extract Essence, and Quasar. Stygian Circle and Gravitic Emanation are almost never skippable either. You can look at any of my builds on here for how I slot them. You can turn Gravitic into a perma-Stun shotgun, basically. The one shield I would recommend is Gravity Shield, as it will keep you safer during exemping low where you won’t have Eclipse. Attacks I like are Blast, Detonation, and Gravity Well. Those plus Gravitic and Quasar are all you need in a high recharge build. 1
TygerDarkstorm Posted 7 hours ago Author Posted 7 hours ago Thanks for the advice @SableShrike! I appreciate it. 🙂 1 Global: @Valnara1; Discord Handle: @Valnara#0620 I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂 Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster
SableShrike Posted 7 hours ago Posted 7 hours ago (edited) No prob! Orbiting Death is a signature power to some folks, but I don’t have it on Sable as I flit about with Hover to line up max target Gravitic Emanations. BUT! Orbiting is an absolutely massive 20 foot radius damage AoE, and in longer fights versus big mob numbers can easily turn out to be your most damaging power. It hammers everything near you for the entire fight. Easily hits the entire group. Just depends how you want to play I suppose! It kind of locks you into a more melee playstyle to use it most effectively. Edited 4 hours ago by SableShrike 1
TygerDarkstorm Posted 4 hours ago Author Posted 4 hours ago I play my WS more melee oriented anyway, so I get use out of Orbiting Death, and Gravtity Well hits hard and needs to be in melee range to be effective. I've also skipped Gravitic as it didn't seem worth taking and I have been running Combat Jumping instead of hover. I am in debate if having Tough/Weave on my shade is too much and if there's better things to drop those for to try and pursue that higher recharge more damagey playstyle. Global: @Valnara1; Discord Handle: @Valnara#0620 I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂 Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster
SableShrike Posted 4 hours ago Posted 4 hours ago Definitely won’t need Tough! All your Resist comes from perma-Eclipse once you have it.
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