cyberFluke Posted February 21 Posted February 21 The Imperial "Missile Backpack, prop based" power set, as a blaster primary set. Gimme ❤️ 1 1 1
Razor Cure Posted Sunday at 10:11 AM Posted Sunday at 10:11 AM 100%. It looks badass! Lots of Aoe attacks, the Praetorian bosses have quite a few attacks with these.
Sakura Tenshi Posted Sunday at 10:12 PM Posted Sunday at 10:12 PM Actually been kind of thinking about a power armored based power set and figured on what assets could be repurposed for the powers. It would require some chopping up and retexturing, but I think these might work well. Only downside is that, at the moment, how I imagine the set is that it looks a bit like Assault Rifle with energy damage. Since I'm posting this, might as well share the set I imagined: Minigun burst (ST, lethal damage, fires from the left arm minigun) Gauss cannon (ST, extended range, lethal/energy, Fires from the right arm 'laser') Laser Spray (Narrow Cone, energy damage, fires from the wrist mounted lasers) Concussion Rocket (Targetted AoE, lethal/fire, shoots a single rocket from one of the shoulder pods) Suppression Fire (Location AoE, Lethal damage, target slow/-recharge/-acc, fires from minigun) Optical Lasers (Snipe, Energy damage, -regen, shoots from the eyes) Focused Fire (ST, Energy Damage, fires from wrist lasers) Missile Swarm (Targeted AoE, Fire/Lethal, creates burn patch, fires from shoulders) Alpha Strike (Wide line cone AoE, Lethal/energy, Fire DoT, fires from all weapons points) It's a rough layout and just for the blaster version, I imagine an assault set which might swap out one of the arm guns for an arm blade like crab spiders or Victoria bots and include some street justice/superstrength attacks for melee, and a sentinel version. Also could see the snipe being switched from laser eyes to another gauss cannon attack to round it out, or other swap outs, but I was trying to balance so each 'weapon hard point' got more than one attack. Oh, could also probably change something out for Aim or some gimmick variation. 1
Rudra Posted Sunday at 11:40 PM Posted Sunday at 11:40 PM (edited) 1 hour ago, Sakura Tenshi said: Since I'm posting this, might as well share the set I imagined: Minigun burst (ST, lethal damage, fires from the left arm minigun) Gauss cannon (ST, extended range, lethal/energy, Fires from the right arm 'laser') Laser Spray (Narrow Cone, energy damage, fires from the wrist mounted lasers) Concussion Rocket (Targetted AoE, lethal/fire, shoots a single rocket from one of the shoulder pods) Suppression Fire (Location AoE, Lethal damage, target slow/-recharge/-acc, fires from minigun) Optical Lasers (Snipe, Energy damage, -regen, shoots from the eyes) Focused Fire (ST, Energy Damage, fires from wrist lasers) Missile Swarm (Targeted AoE, Fire/Lethal, creates burn patch, fires from shoulders) Alpha Strike (Wide line cone AoE, Lethal/energy, Fire DoT, fires from all weapons points) I like this except for 1 part: the optical lasers. I feel that is more a robot bit than a power armor bit. (Edit: And especially as a snipe? Maybe move it to an arm or shoulder? Maybe use the Laser Spray set up for it? Sort of as a multi-function laser array?) Edit again: Also, what is a wide line cone? If what you want is a wide line area effect, the game apparently can't do lines except as extremely narrow cones. So if you want a wide line area of effect, you're going to have to settle for a wide cone because of game engine limitations. Edited Monday at 12:01 AM by Rudra
Sakura Tenshi Posted Monday at 12:18 AM Posted Monday at 12:18 AM 27 minutes ago, Rudra said: I like this except for 1 part: the optical lasers. I feel that is more a robot bit than a power armor bit. (Edit: And especially as a snipe? Maybe move it to an arm or shoulder? Maybe use the Laser Spray set up for it? Sort of as a multi-function laser array?) Edit again: Also, what is a wide line cone? If what you want is a wide line area effect, the game apparently can't do lines except as extremely narrow cones. So if you want a wide line area of effect, you're going to have to settle for a wide cone because of game engine limitations. Second question first: no real idea, I was largely spitting somewhat random ideas. Though, I think it's possible to make just a straight and wide line. But it's the same level of certainty I have that time travel is possible. For the second part, it's not common with power armors, no, aside from maybe Black Manta of DC comics, but it is a staple with, as you mentioned, robots and mecha, and I know some people have wanted a 'powerful, eye-based laser' power for some time.* Personally, I'd actually probably have the snipe use the gauss gun on the right arm for this concept, giving each weapon system basically two attacks, but I also was trying to consider other people using the power set. Also, the shoulder slots would theoretically be occupied by the missile racks. Though, I now have a crazy idea for the powerset's gimmick that'd allow for full use of various weapons: not completely sure how to balance it, but it'd sort of work a bit like Momentum and a combo system. Basically, activating certain attacks would then allow you make a simultaneous attack with another weapon as you activate a different power. So like you use minigun and you'd basically get a 'minigun spun up' and would fire off the minigun while also shooting the lasers. Or some attack sets up where firing the gauss gun then has a single missile launch as followup. I think the trick would be balancing and animation (also explaining), in theory the mechanical effect is "if x power is used, y power gains z bonus function" *Frankly, I kind of think it might work just to make the APP eye beam attack into a snipe. It would gain damage in exchange for recharge, have massive damage to open up, it's not strange for Tanks, Scrappers, stalkers, and brutes to have APP snipes (look at the PPPs) and then can be used normally per fast snipe mechanics, but that's me.
Rudra Posted Monday at 01:02 AM Posted Monday at 01:02 AM 40 minutes ago, Sakura Tenshi said: For the second part, it's not common with power armors, no, aside from maybe Black Manta of DC comics, but it is a staple with, as you mentioned, robots and mecha, and I know some people have wanted a 'powerful, eye-based laser' power for some time.* Personally, I'd actually probably have the snipe use the gauss gun on the right arm for this concept, giving each weapon system basically two attacks, but I also was trying to consider other people using the power set. Also, the shoulder slots would theoretically be occupied by the missile racks. Then I ask for three things: Laser Spray: Have an eye beam and arm laser choice for animation. (Can already use existing animations for both.) Optical Laser: Have an eye beam and arm laser choice for animation. (Can already use existing animations for both.) Alpha Strike: Have a no eye beam, no arm beam, and both choice for animation. Why? Because some players like me will think the eye laser snipe makes no sense and want both lasers on the arm, some players will want their eye beams to do both effects, and some players will want to use the proposed set as is or swap which laser is which.
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