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Posted

Monument of Iron is one of the 7-day temp powers you get for completing the Cathedral of Pain trial. It provides mag 1 hold/sleep/stun/immobilize protection and 50% hold/sleep/stun/immobilize resistance. It's nowhere near as useful as the other temp powers.  Perhaps it could be tweaked so it's on a par? Perhaps increase the magnitude to 2 or 3?

 

Anger Monument:  +25% S/L dmg, +20% F/C/E/N/T/P dmg

Heart of a Storm Elemental: +5% HP, +40% regen

The Perfect Eye: +15% acc, +50% perception

The True Furnace: +10 max end, +33% end drain resistance

Posted

I don't see increasing the magnitude as making the power equal to the others. However, increasing the resistance to 100% instead of 50% so that it cuts durations in half out of the box could work.

Posted
9 hours ago, Uun said:

The temp powers are exclusive. Accepting a new one revokes any existing one.

Yeah, now that's how they work - but before, when they were created during legacy, I'm pretty sure a player could have five buffs at once. 

Posted
1 hour ago, Glacier Peak said:

Yeah, now that's how they work - but before, when they were created during legacy, I'm pretty sure a player could have five buffs at once. 

You are correct. The Items of Power still exist on CoD. Not only could you have all the buffs at once (there were 8 of them), you could have stacks of the same buff.

 

The stats for the Items of Power are different than the current temp powers. In particular, Monument of Iron provided mag 5 mezz protection.

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