SirArthurIV Posted Monday at 01:59 PM Posted Monday at 01:59 PM I am trying to make a mission that is similar to Shauna Stockwell's Shut Down the Superdyne Den where you go through an empty warehouse and have to defeat an ambush on the way out after touching a glowie in the back end and you don't get a "mission complete" until you exit out the front door.
cranebump Posted Monday at 03:06 PM Posted Monday at 03:06 PM You can set the mish to where the player must exit through the original entrance, rather than click to leave. I have done a TON of AE work, both long form and single arc. Just search the AE mish list for my sig @cranebump. For more information on my stories, head to the AE forum sub-heading and look for “Crane’s World.” Support your AE authors! We ARE the new content.
Kyksie Posted 21 hours ago Posted 21 hours ago As an alternative, you can use the Police Station map. There's a weird bug with that map which causes the mission to not complete until the player has taken the elevator to the jail section.
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