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Going old school with the INV/SS ... any recommendations?


jcbrooklyn

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I've used some builds posted to put this together. But I'm wondering if there are any other tweaks I can make or anything I forgot.

I am not the best Mids designer.

Thanks.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Resist Physical Damage -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(3), ImpArm-ResPsi(7), Ags-Psi/Status(50)

Level 1: Jab -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(3), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(11), SprGntFis-Acc/Dmg/EndRdx/Rchg(29), SprGntFis-Rchg/+Absorb(29)

Level 2: Temp Invulnerability -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(5), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(34), ImpArm-ResPsi(34)

Level 4: Haymaker -- SprMghoft-Acc/Dmg(A), SprMghoft-Rchg/Res%(5), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Dmg/Rchg(13), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33)

Level 6: Resist Elements -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(13), ImpArm-ResPsi(15)

Level 8: Dull Pain -- Prv-Heal(A), Prv-Absorb%(15), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46)

Level 10: Taunt -- PrfZng-Dam%(A)

Level 12: Unyielding -- GldArm-3defTpProc(A), RctArm-ResDam(17), RctArm-ResDam/EndRdx(17), RctArm-EndRdx(19), RctArm-ResDam/EndRdx/Rchg(34), RctArm-ResDam/Rchg(36)

Level 14: Resist Energies -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(19), ImpArm-ResPsi(21)

Level 16: Kick -- FrcFdb-Rechg%(A)

Level 18: Invincibility -- LucoftheG-Def(A), LucoftheG-Rchg+(21)

Level 20: Knockout Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(25), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(36)

Level 22: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(23)

Level 24: Tough -- ImpArm-ResPsi(A)

Level 26: Tough Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(43)

Level 28: Rage -- AdjTrg-Rchg(A), AdjTrg-ToHit(42), AdjTrg-ToHit/Rchg(42), AdjTrg-ToHit/EndRdx/Rchg(43), AdjTrg-EndRdx/Rchg(43)

Level 30: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Rchg/KDProc(33), SprAvl-Acc/Dmg/EndRdx/Rchg(50)

Level 32: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(45)

Level 35: Weave -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(46), Rct-Def/Rchg(48), Rct-Def/EndRdx/Rchg(48), Rct-ResDam%(48)

Level 38: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), FrcFdb-Rechg%(40)

Level 41: Super Jump -- WntGif-ResSlow(A)

Level 44: Focused Accuracy -- GssSynFr--Build%(A)

Level 47: Physical Perfection -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(50)

Level 49: Conserve Power -- Empty(A)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- UnbLea-Stlth(A)

Level 2: Rest -- RechRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(36), NmnCnv-Regen/Rcvry+(37), Mrc-Rcvry+(37), NmnCnv-Heal(37), Mrc-Heal(40)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(23), PrfShf-EndMod/Rchg(25)

Level 50: Musculature Core Paragon

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You're rather badly overslotted on TempInvuln, Unyielding, Weave and Health..

 

Not a fan of Cross Punch.  Think it's a waste

 

Much prefer a ranged attack.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Teleportation

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/EndRdx/Rchg:40(3), ImpArm-ResPsi:40(5)

Level 1: Jab -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(5), SprMghoft-Acc/Dmg/Rchg:50(7), SprMghoft-Dmg/EndRdx/Rchg:50(7), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(9), SprMghoft-Rchg/Res%:50(9)

Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(13)

Level 4: Dull Pain -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(17), Pnc-Heal/Rchg:50(19), Pnc-Heal/EndRedux/Rchg:50(19), Pnc-Heal:50(21)

Level 6: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(21), SprGntFis-Acc/Dmg/Rchg:50(23), SprGntFis-Dmg/EndRdx/Rchg:50(23), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(25), SprGntFis-Rchg/+Absorb:50(25)

Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(27), RctArm-ResDam/EndRdx/Rchg:40(27), GldArm-3defTpProc:50(29), ImpArm-ResPsi:40(29)

Level 10: Taunt -- PrfZng-Taunt:50(A), PrfZng-Taunt/Rchg:50(31), PrfZng-Taunt/Rchg/Rng:50(31), PrfZng-Acc/Rchg:50(31), PrfZng-Dam%:50(33)

Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(34)

Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(34), RctArm-ResDam/EndRdx/Rchg:40(34), StdPrt-ResDam/Def+:30(36), ImpArm-ResPsi:40(36)

Level 16: Kick -- FrcFdb-Rechg%:50(A)

Level 18: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(36), LucoftheG-Def/EndRdx:50(37)

Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(39), SprBlsCol-Rchg/HoldProc:50(39)

Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(40), UnbGrd-ResDam/EndRdx/Rchg:50(40), UnbGrd-Max HP%:50(40)

Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42), LucoftheG-Def/EndRdx:50(42)

Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42), ShlWal-ResDam/Re TP:50(43), Rct-ResDam%:50(43)

Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(43)

Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45)

Level 32: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45)

Level 35: Conserve Power -- RechRdx-I:50(A)

Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(48)

Level 41: Laser Beam Eyes -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(48), SprWntBit-Acc/Dmg/Rchg:50(50), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(50), SprWntBit-Rchg/SlowProc:50(50)

Level 44: Physical Perfection -- RgnTss-Regen+:30(A)

Level 47: Super Jump -- WntGif-ResSlow:50(A)

Level 49: Recall Friend -- RechRdx-I:50(A)

Level 1: Brawl -- Acc-I:50(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Clr-Stlth:50(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Run-I:50(A)

Level 2: Rest -- RechRdx-I:50(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I:50(A)

Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(13), Mrc-Rcvry+:40(15)

Level 2: Hurdle -- Jump-I:50(A)

Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod/Acc:50(15), PrfShf-EndMod:50(17)

Level 50: Agility Core Paragon

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Thanks for the insight. I really Like the take on it.  I changed Laser Eyes for Hurl (for thematic reasons) but I'm building/buying towards this now.

 

Hurl's a perfectly legit substitution.  I generally prefer LBE due to the faster activation times.  But to each his own.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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