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Posted (edited)

This is what I could come up with. The defense is wonky, but I like the powersets. I would appreciate any critiques you could give. Also any ideas as to incarnate slotting.

 

Mote - Hero Dominator
Build plan made with Mids Reborn v3.7.14 rev. 3
──────────────────────────────

  • Primary powerset: Pyrotechnic Control
  • Secondary powerset: Fiery Assault
  • Pool powerset (#1): Speed
  • Pool powerset (#2): Flight
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Concealment
  • Epic powerset: Energy Mastery

──────────────────────────────

Powers taken:

Level 1: Dazzle

  • A: Gladiator's Net: Chance of Damage(Lethal)
  • 3: Neuronic Shutdown: Chance of Damage(Psionic)
  • 3: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 5: Gladiator's Javelin: Accuracy/Damage
  • 5: Gladiator's Javelin: Chance of Damage(Toxic)
  • 7: Unbreakable Constraint: Chance for Smashing Damage

Level 1: Incinerate

  • A: Hecatomb: Damage
  • 7: Hecatomb: Damage/Recharge/Accuracy
  • 9: Hecatomb: Recharge/Accuracy
  • 9: Hecatomb: Damage/Endurance
  • 11: Hecatomb: Chance of Damage(Negative)

Level 2: Sparkling Chain

  • A: Detonation: Accuracy/Damage

Level 4: Hasten

  • A: Invention: Recharge Reduction
  • 15: Invention: Recharge Reduction

Level 6: Glittering Column

  • A: Positron's Blast: Accuracy/Damage
  • 17: Positron's Blast: Damage/Endurance
  • 17: Positron's Blast: Damage/Recharge
  • 19: Positron's Blast: Damage/Range
  • 19: Positron's Blast: Accuracy/Damage/Endurance

Level 8: Hypnotizing Lights

  • A: Superior Dominating Grasp: RechargeTime/Fiery Orb
  • 21: Coercive Persuasion : Confused/Recharge
  • 21: Coercive Persuasion : Confused/Recharge/Accuracy
  • 23: Coercive Persuasion : Recharge/Accuracy
  • 23: Coercive Persuasion : Confused/Endurance
  • 25: Coercive Persuasion : Contagious Confusion

Level 10: Fly

  • A: Blessing of the Zephyr: Knockback Reduction (4 points)
  • 25: Winter's Gift: Slow Resistance (20%)

Level 12: Multipurpose Missiles

  • A: Cupid's Crush: Damage/Recharge
  • 27: Cupid's Crush: Endurance/Recharge
  • 27: Cupid's Crush: Accuracy/Damage/Endurance
  • 29: Cupid's Crush: Accuracy/Damage/Recharge
  • 29: Cupid's Crush: Accuracy/Damage/Endurance/Recharge
  • 31: Cupid's Crush: Damage/Chance for Confuse

Level 14: Fire Blast

  • A: Superior Winter's Bite: Accuracy/Damage
  • 31: Superior Winter's Bite: Accuracy/Damage/Endurance
  • 31: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime

Level 16: Embrace of Fire

  • A: Invention: Recharge Reduction

Level 18: Incendiary Aura

  • A: Dark Watcher's Despair: To Hit Debuff
  • 33: Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 33: Dark Watcher's Despair: Recharge/Endurance
  • 33: Dark Watcher's Despair: To Hit Debuff/Endurance

Level 20: Boxing

  • (Empty)

Level 22: Explosive Bouquet

  • A: Superior Ascendency of the Dominator: Control Duration/Recharge
  • 34: Superior Ascendency of the Dominator: Endurance/Recharge
  • 34: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance
  • 34: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge
  • 36: Superior Ascendency of the Dominator: Recharge/Chance for +Damage

Level 24: Tough

  • A: Gladiator's Armor: TP Protection +3% Def (All)
  • 36: Titanium Coating: Resistance/Endurance
  • 36: Titanium Coating: Resistance/Endurance/Recharge
  • 37: Titanium Coating: Resistance
  • 37: Titanium Coating: Endurance

Level 26: Catherine Wheel

  • A: Expedient Reinforcement: Accuracy/Damage
  • 37: Expedient Reinforcement: Damage/Endurance
  • 39: Expedient Reinforcement: Accuracy/Damage/Recharge
  • 39: Expedient Reinforcement: Endurance/Damage/Recharge

Level 28: Blazing Bolt

  • A: Sting of the Manticore: Accuracy/Damage
  • 39: Sting of the Manticore: Damage/Endurance
  • 40: Sting of the Manticore: Damage/Interrupt/Recharge
  • 40: Sting of the Manticore: Damage/Endurance/Recharge
  • 40: Sting of the Manticore: Chance of Damage(Toxic)
  • 42: Gladiator's Javelin: Chance of Damage(Toxic)

Level 30: Blaze

  • A: Apocalypse: Damage
  • 42: Apocalypse: Damage/Endurance
  • 42: Apocalypse: Chance of Damage(Negative)
  • 43: Apocalypse: Damage/Recharge/Accuracy
  • 43: Apocalypse: Damage/Recharge
  • 43: Gladiator's Javelin: Chance of Damage(Toxic)

Level 32: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 45: Shield Wall: Defense
  • 45: Shield Wall: Defense/Endurance
  • 45: Shield Wall: Defense/Endurance/Recharge
  • 46: Shield Wall: +Res (Teleportation), +5% Res (All)

Level 35: Conserve Power

  • A: Invention: Recharge Reduction

Level 38: Temp Invulnerability

  • A: Unbreakable Guard: Resistance
  • 46: Unbreakable Guard: Resistance/Endurance
  • 46: Unbreakable Guard: Endurance/RechargeTime
  • 48: Unbreakable Guard: +Max HP

Level 41: Energy Torrent

  • A: Positron's Blast: Accuracy/Damage
  • 48: Positron's Blast: Damage/Endurance
  • 48: Positron's Blast: Damage/Recharge
  • 50: Positron's Blast: Damage/Range
  • 50: Positron's Blast: Accuracy/Damage/Endurance
  • 50: Positron's Blast: Chance of Damage(Energy)

Level 44: Explosive Blast

  • A: Bombardment: Chance for Fire Damage

Level 47: Infiltration

  • A: Celerity: +Stealth

Level 49: Grant Invisibility

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed


──────────────────────────────

Inherents:

Level 1: Brawl

  • (Empty)

Level 1: Domination


Level 1: Sprint

  • A: Celerity: RunSpeed

Level 2: Rest

  • A: Invention: Interrupt Reduction

Level 1: Swift

  • A: Invention: Flight Speed

Level 1: Health

  • A: Panacea: +Hit Points/Endurance
  • 11: Numina's Convalesence: +Regeneration/+Recovery
  • 13: Miracle: +Recovery

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Stamina

  • A: Performance Shifter: EndMod
  • 13: Performance Shifter: EndMod/Accuracy
  • 15: Performance Shifter: Chance for +End

Level 1: Blast Off


Level 10: Afterburner


Level 49: Quick Form

──────────────────────────────
Accolades:

  • Freedom Phalanx Reserve
  • Portal Jockey
  • Task Force Commander
  • The Atlas Medallion

Mote - Dominator (Pyrotechnic Control - Fiery Assault).mbd

Edited by Speed Freak
Posted

Looks very workable, definitely damage focused over control. Nothing wrong with that.

 

Looks expensive too.

 

IMO Sparkling Chain can be loaded with Disorient and Hold Procs and is a fast recasting, but.... I know Immobs are not the most popular control. If sticking with 1 socket for Sparkling chain use a HO. Acc/Mez is nice or Acc/Dam.

 

Embrace of Fire boosts fire damage by (I think) 85% for 30 seconds. I see a lot of procs for damage still all your base powers get enhanced with Pyro/Fire. Maybe another recharge there? 

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