SenTheFortress Posted July 8 Posted July 8 Been chatting with some folks about this AT, a lot of people want these procs to be re-tooled (and Brute too apparently).  I really feel like Opportunity Strikes should just completely fill your Vuln meter, or simply apply an instance of Vulnerability as a proc. Sentinel's Ward is okay, A little extra durability isn't unwelcome but maybe it could be slightly buffed.  If you were to change these procs, what would you do? Maybe we can see a change in the future from the HC devs after some discussion and consideration. Â
DarknessEternal Posted July 8 Posted July 8 Chance for Opportunity should instead be Chance to apply Vulnerability. Â Imagine that on the nuke. 1
SenTheFortress Posted July 8 Author Posted July 8 3 minutes ago, DarknessEternal said: Chance for Opportunity should instead be Chance to apply Vulnerability.  Imagine that on the nuke.  Wow, that would totally make you reconsider that for AoE attacks. Would it be that much better than a grip of damage procs, or would slotting that enhancement just for the proc would be the best use for it?  Maybe it's way too good. Hard for me to say, given my very short time I've been here.Â
FupDup Posted July 8 Posted July 8 (edited) The Chance for Vulnerability thing seems to be nearly universally agreed upon. The only detail I'd add is that maybe it wouldn't be full strength, like instead of the normal 15% debuff it might be 5% at orange tier and 7.5% at purple tier, or something like that.  Sentinel's Ward is basically a clone of Gauntleted Fist, but inferior in every way. The PPM is much lower (2 PPM vs 3 PPM), AND the absorb is smaller too (GF is 15% of max HP, SW is about 15% of base HP). I see 3 potential choices for this one:  A. Increase the PPM to be higher than GF, but keep the low value, which gives it better sustain than GF but lower alpha strike cushioning. B. The opposite of Option A, we keep the inferior PPM but raise the absorb % (and make it scale with HP!) so it's better against alphas but has low sustain. C. Just make it a straight clone of GF, which is kind of boring but gets the job done. Edited July 8 by FupDup . Â
DarknessEternal Posted July 8 Posted July 8 12 hours ago, FupDup said: The Chance for Vulnerability thing seems to be nearly universally agreed upon. The only detail I'd add is that maybe it wouldn't be full strength, like instead of the normal 15% debuff it might be 5% at orange tier and 7.5% at purple tier, or something like that.   Why? You can already put stronger -res into attacks.
FupDup Posted July 8 Posted July 8 (edited) 4 minutes ago, DarknessEternal said: Why? You can already put stronger -res into attacks. I’m mostly just trying to pre-empt the power devs who think Sents having an armor secondary is so strong that they can’t allow Vulnerability to be stackable (yes this is their actual reason that I was told).  I personally would have zero opposition to the proc applying the full effect but I’m not as squeamish about buffs as they are. And to be fair, Vulnerability does ignore purple patch and does more than just -res (but of course -res is the most important part of it).  At this point my expectations are low enough that I’d surprised if Sents got any kind of buff. Edited July 8 by FupDup . Â
Heatstroke Posted July 8 Posted July 8 18 hours ago, SenTheFortress said: Been chatting with some folks about this AT, a lot of people want these procs to be re-tooled (and Brute too apparently).  I really feel like Opportunity Strikes should just completely fill your Vuln meter, or simply apply an instance of Vulnerability as a proc. Sentinel's Ward is okay, A little extra durability isn't unwelcome but maybe it could be slightly buffed.  If you were to change these procs, what would you do? Maybe we can see a change in the future from the HC devs after some discussion and consideration.    Now this is an idea I can get behind. Sentinels Ward used to be be GOOD.. maybe too good. I would place it in a Nuke Especially in a PbAoE and it would create a nice little absorb shield.. Then they nerfed the hell out of it to where it is barely noticeable.. They took it from really really good to pretty much blah... except for the set bonus..  Chance for Opportunity sucks.. You could skip it and you wouldnt even notice it.. It needs to actually needs a rework and I like these chance for Vulnerability idea...  Look at Stalkers.. Those procs are amazing.. they actually help the AT do what it does better/. Scrappers crit.. The procs help them do that better..  Sentinels.. not so much..Â
SenTheFortress Posted July 9 Author Posted July 9 8 hours ago, Heatstroke said:   Now this is an idea I can get behind. Sentinels Ward used to be be GOOD.. maybe too good. I would place it in a Nuke Especially in a PbAoE and it would create a nice little absorb shield.. Then they nerfed the hell out of it to where it is barely noticeable.. They took it from really really good to pretty much blah... except for the set bonus..  Chance for Opportunity sucks.. You could skip it and you wouldnt even notice it.. It needs to actually needs a rework and I like these chance for Vulnerability idea...  Look at Stalkers.. Those procs are amazing.. they actually help the AT do what it does better/. Scrappers crit.. The procs help them do that better..  Sentinels.. not so much..  Yeah agreed. Both ATEs could be buffed a bit and it wouldn't make the AT that much different. At least have Chance for Opportunity fill the meter completely, that way you get to be very liberal with how you use Vulnerability, ya know the signature ability of the class.  Sent's Ward is think is fine, If it got a buff (like 2x the amount of absorb) it wouldn't break the game and it'd feel a lot better. But that is crazy, didn't know it used to apply more instances on PbAoE.  Â
Underfyre Posted July 9 Posted July 9 There was a day that the Ward proc was the absolute best absrob proc in the game. The things they've taken from us... Sentinel DPS Spreadsheet Sentinel Builds, fifth post down
Heatstroke Posted July 9 Posted July 9 1 hour ago, Underfyre said: There was a day that the Ward proc was the absolute best absrob proc in the game. The things they've taken from us... Â Â Yup... and they could have just made it slightly less effective instead of nerfing it to nothingness
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