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Posted

I frequently run the Operation: World Wide Red story arc to spawn a Kronos Titan or twelve.  When I get to the "Defeat Moment and His Men" mission, I run into this error.  I mention this mission in particular because this is where I see this bug the most and is most reproducible here.  

 

On this map in particular, the enemy NPCs in the last room (circled in red below) will automatically teleport to the hallway (red X below) upon entering the room.  These are not Malta Gunslingers teleporting, these are Operation Engineers, Tactical Agents, Sappers and even Moment himself on occasion.

 

image.png.97fb0c67b28605aa242a0e64bb3ab862.png

 

I see this happening each time I get this map, so I am not sure if this is a map error or something with this particular mission.  I have not seen this same error on radio missions and such where this map comes up.

 

Something to look into. 

Posted
1 hour ago, ShardWarrior said:

On this map in particular

i am not familiar with this arc, is this a regular map, that is to say, is it the same map every time? /whereami with the map name and coordinates would help. what settings are you running too? 

 

if it is the same map every time, i'll try it and see if i can get it to do the same thing. 🙂

"I'm not crazy, my reality is just different than yours" the Cheshire Cat

"Ce n'est rien de mourir; c'est affreux de ne pas vivre"

(It's nothing to die, it's terrible not to live) Jean Valjean

"وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب”

(Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz

Posted (edited)
4 minutes ago, Ridiculous Girl said:

i am not familiar with this arc, is this a regular map, that is to say, is it the same map every time? /whereami with the map name and coordinates would help. what settings are you running too? 

 

if it is the same map every time, i'll try it and see if i can get it to do the same thing. 🙂

It's the story arc from Crimson in Peregrine Island. And I don't think it is always the same map? But it may be?

 

@ShardWarrior, could you do a /whereami the next time this happens? Even if it is the same map every time, being able to immediately identify the map and map location would probably be very helpful for the devs. (Edit: Like @Ridiculous Girl said.... Sorry, @Ridiculous Girl.)

 

Edited by Rudra
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Posted
Just now, Rudra said:

It's the story arc from Crimson

no wonder! i have not done a crimson arc since live! 😄

"I'm not crazy, my reality is just different than yours" the Cheshire Cat

"Ce n'est rien de mourir; c'est affreux de ne pas vivre"

(It's nothing to die, it's terrible not to live) Jean Valjean

"وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب”

(Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz

Posted

I recently had exactly the same thing happen with that same room (not certain if it was the same map or not). Except the mobs didn't "teleport" so much as they sprinted away (faster than a superspeed character), straight through the nearest wall. They took off immediately after I attacked them (using a ranged AT, my Rad Blast sentinel, I believe). Apparently, my last attack before they vanished through the wall finished off one of them, as when I went looking for them I found his unconscious body lying at the bottom of the stairs. A moment later the second guy came running back around the corner, and I whacked him, too.

Posted
1 hour ago, RikOz said:

I recently had exactly the same thing happen with that same room (not certain if it was the same map or not). Except the mobs didn't "teleport" so much as they sprinted away (faster than a superspeed character), straight through the nearest wall. They took off immediately after I attacked them (using a ranged AT, my Rad Blast sentinel, I believe). Apparently, my last attack before they vanished through the wall finished off one of them, as when I went looking for them I found his unconscious body lying at the bottom of the stairs. A moment later the second guy came running back around the corner, and I whacked him, too.

Next time you see that happen, please do a /whereami, preferably at the point where the NPC ran through the walls, to help isolate where it is happening and possibly why. That room layout is on a lot of maps.

Posted
On 7/19/2025 at 1:41 PM, Rudra said:

@ShardWarrior, could you do a /whereami the next time this happens? Even if it is the same map every time, being able to immediately identify the map and map location would probably be very helpful for the devs.

 

I have a support ticket open for this issue.  If the HC folk would like more information, they will respond to my ticket.

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