ZamuelNow Posted 13 hours ago Posted 13 hours ago Quote Architect Entertainment Architect Entertainment enemies have been extended up to a cap of 55. Added Enemies Page 3's Tsoo additions added to AE. Added Maps Map "Containment Tech Lab" added to AE map offerings. Map "Inactive Tech Lab" added to AE map offerings. Map "Port Oakes - Docks & Ship" added to AE map offerings. Map "Port Oakes - Fort Hades" added to AE map offerings. Map Fixes Fixed missing beacons generator on the lowest floor of the 'Rikti Space Station' map. The biggest and most obvious thing is the difficulty cap raise, particularly in how it'll effect Dev's Choice. I can't test this myself but to my understanding the process for updating a Dev's Choice is to start an in game petition requesting the change (level cap raise, typo fix, fixing bugged contacts, etc), wait for the response, if approved you make the changes, let them know you're done, and they'll reinstate the Dev's Choice award. If anyone is going to do this, please update us with the correct process. On to other things... Containment Tech Lab and Inactive Tech Lab have spawns near the front so be careful. Containment Tech Lab does not have working jail code. Port Oakes - Fort Hades actual displays the Mission Exit on your map. Also, Any-Back seems to be roughly at [-3364.3 321.1 -1088.7] which is a good singular spot since it's a single spot and it's the highest elevation spot that's walkable. Port Oakes - Docks & Ship seems to have proper Front/Middle/Back despite being partially outdoors. The transition indoors is marked on the map. While we'll certainly discuss things among ourselves, if you like the things in the patch, certainly let the devs know. AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
Darmian Posted 12 hours ago Posted 12 hours ago My issue isn't the maps. It's not enough maps. Those 4 aren't nearly enough. As for the Dev Choices? I'll check as soon as I can. AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) | Give Me Liberty (Arc id 69444) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame )
Maris Posted 11 hours ago Posted 11 hours ago Main thing I've noticed is, unfortunately, it seems to have broken "edit custom group", whenever I click it I get a crash to desktop.
SirArthurIV Posted 6 hours ago Posted 6 hours ago I also get a crash whenever i try to add a custom enemy to a new enemy group. Something broke in there.
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