Rudra Posted Monday at 06:54 PM Posted Monday at 06:54 PM (edited) Since the winter event started, I've been noticing a delay on the snow effect. It doesn't appear until I've been away from the tram for a few seconds and it remains even after I am back in the tram for a few seconds. So I fly off from cover in a clear sky for a while and suddenly I find myself in snow and when I get back 'inside', it is now snowing in the building for a short while. Edited Monday at 06:57 PM by Rudra Edited to remove edit.
City Council Michiyo Posted Wednesday at 12:59 AM City Council Posted Wednesday at 12:59 AM Snow is attached to your character, and the cycle to check for valid areas only runs every few seconds. Check out the: City Mod Installer | Live Forums Archives | The City Translation Project The Unofficial Homecoming Wiki | The FBSA Wiki (Roleplay / Character backstories) 🏳️⚧️
Rudra Posted Wednesday at 01:29 AM Author Posted Wednesday at 01:29 AM 29 minutes ago, Michiyo said: Snow is attached to your character, and the cycle to check for valid areas only runs every few seconds. I am aware it is attached to the character. Though maybe its interval should be shortened rather than be every few seconds? Every few seconds makes for some odd weather in the game.
srmalloy Posted Wednesday at 02:54 AM Posted Wednesday at 02:54 AM The lag when transitioning into/out of cover on the snow effect goes back all the way to the first Winter Event back on Live; having the check occur more often would slow down other parts of the game. It's a minor enough issue that I think the HC staff would need to be pretty bored to go after. I do think, though, with the example of snow around your character, it should be possible to make a similar localized visual for rain, even if it's not going to change the appearance of flat surfaces like streets and roofs. 1
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