Ghost Posted Thursday at 10:23 PM Posted Thursday at 10:23 PM (edited) 1 hour ago, Greycat said: And yet there's a *HUGE* gap between "Oh, this looks different" and "This will obviously spawn a GM and pile of adds *right on top of you.*" What else could a suspicious package do? Drop some new winter tip to a new mission? Temp power? What in the name "Suspicious package" says "Obvious GM instaspawn?" There's plenty of "suspicious" XYZ in the game that does nothing like this. And who thought it was a good idea to have these in low-mid level zones, where even tanks, brutes, etc. do not have their full powers, decent slotting, etc? Again, the most notice I see of *anything* different going on with the "suspicious package" tends to be the LFG chat saying "There's one here, grab it if you want the badge." Repeatedly. Yes, the players doing so should say "and prepare for a winter lord if you haven't done this already." Or... you know, put it in game. Again: - Not mentioned on the launcher, where at least there'd be an indication to check past "oh, look, it's the winter event." - Most changes do not result in something that's going to kill you *right now.* Oh, you know where ELSE changes can be mentioned? The GMOTD that would pop up! Maybe there's mention there... Nope. Doesn't even mention the winter event starting. So what - in something *pushed right in the character's face they have to dismiss when updated* - indicates there are patch notes, especially and specifically about winter event changes, since the last issue release that should be read? Say it with me. *Nothing.* So we have someone who: - Apparently hasn't had much time to be on and wanted to enjoy a little bit of the winter event - Is used to just clicking presents, maybe having - I'm going to assume "a manageable" here - spawn drop, or getting a present or candy cane or whatnot. - Sees one that's a little weird but is otherwise another present, - Has no warning in the GMOTD or launcher, where there's zero mention of the winter event itself, much less *any* changes to it or mention of anything past the Page 2 release (and so would not have popped up,) - Probably has people in LFG mentioning a badge, depending on the server. - From the sound of it is playing solo (since they'd have to get a team together and maybe that wasn't feasable on their server at that time of night, ignoring any other situations that might keep them solo) ... who has a GM and good size spawn that can hit pretty decently and slows the character drop right on top of them with no other warning. Which sounds like it was frustrating enough it "ruined the event" for them. And the main reaction is "Noob, shoulda read the patch notes," when there are NO mentions of changes to the winter event - the Dec 1 patch notes related to this *aren't even in the launcher,* where they'd be visible, and at least would give the "should have checked" crowd SOME ground to stand on, nor in the GMOTD, which if this is the first time the OP has signed in would *also* have popped up (before or after the standard "Father time needs your help" popup) to say there's something to check out. Christ. This needed to be handled MUCH better. Not have the suspicious packages in lower level zones. As otherwise mentioned, had the WL spawn off somewhere and/or on a timer, or put in a message, similar to when you enter a PVP zone, that "The Winter Lord and his horde are coming!" with, say, a ten second countdown as they rush to the area. And yes, mention IN THE LAUNCHER that EVERYONE SEES EVERY TIME that something changed, and yes, an update in the GMOTD to make sure. All things that are readily available and used elsewhere in the game. Because if one person decided to come *here* and mention how it soured them on the event... wonder how many others decided not to deal with the "lulz noob" crowd and just logged off to do something else instead. Dont know what to tell you, other than if you ignore the message about notes, you really have no one to blame but yourself. I see notifications of updates here - Then its just a matter of clicking the link Edited Thursday at 10:30 PM by Ghost
Forager Posted yesterday at 07:17 PM Posted yesterday at 07:17 PM If you're too scared and weak, run away. If you're too slow to run away, at least die with dignity. The penalty for death is turning your toggles back on. The D Squad Arc ID: 68066 Content for Ex-criminals following Blue Spectrum and Officer Daniels after Galaxy City
biostem Posted yesterday at 07:32 PM Posted yesterday at 07:32 PM I'd rather see some penalty for opening gifts, spawning enemies, then just running away... at least have the common decency to clean up your mess!
Forager Posted 23 hours ago Posted 23 hours ago 1 hour ago, biostem said: I'd rather see some penalty for opening gifts, spawning enemies, then just running away... at least have the common decency to clean up your mess! There already is a pretty hefty punishment for this: they have to look at themselves in the mirror everyday. 1 The D Squad Arc ID: 68066 Content for Ex-criminals following Blue Spectrum and Officer Daniels after Galaxy City
srmalloy Posted 21 hours ago Posted 21 hours ago 2 hours ago, biostem said: I'd rather see some penalty for opening gifts, spawning enemies, then just running away... at least have the common decency to clean up your mess! Sometimes you do it deliberately — I was getting the 'Very Naughty' badge on a number of my characters by going to Praetoria and popping the Suspicious Gift boxes there, then running off and leaving the fallout for Emperor Cole's people to clean up. 1 1
Forager Posted 16 hours ago Posted 16 hours ago 5 hours ago, srmalloy said: Sometimes you do it deliberately — I was getting the 'Very Naughty' badge on a number of my characters by going to Praetoria and popping the Suspicious Gift boxes there, then running off and leaving the fallout for Emperor Cole's people to clean up. Badge name checks out. The D Squad Arc ID: 68066 Content for Ex-criminals following Blue Spectrum and Officer Daniels after Galaxy City
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