kelika2 Posted Friday at 03:08 AM Posted Friday at 03:08 AM Using this power on other Targetable Traps is allowing Detonator to explode, deals damage. Did not try with other entities like signature summons or katie because I didnt wanna spend 10m to find out or waste a charge I do not know if this is intended or not, i mean why not boobytrap a generator or pack some more explosives in seeker drones. did not test with acid mortar because [assault] is better in a lot of aspects Additionally, slotting knockback to knockdown has no effect in Detonator itself. I did not test this to see if the pet needs KB2KD, but this does not seem right
kelika2 Posted Friday at 05:00 AM Author Posted Friday at 05:00 AM I kept trying seeker drones to see if it does damage to enemies but their suicidal nature or being NPC destroyed before being player targetable made it too hard to confirm
tidge Posted Friday at 12:44 PM Posted Friday at 12:44 PM IIRC, detonator is based on the damage slotting of the henchmen... so detonating other items is possible, but not particularly useful AFAIK. (I don't take it). IIRC, the current Open Beta has restricted the number of items in Traps that can be targetable (by a MM).
Uun Posted Friday at 04:56 PM Posted Friday at 04:56 PM 4 hours ago, tidge said: IIRC, detonator is based on the damage slotting of the henchmen... so detonating other items is possible, but not particularly useful AFAIK. This. You can detonate Acid Mortar and FFG, but the damage is far lower than detonating a fully-slotted henchman. The elimination of the level shifts for T1 and T2 henchman also increased the damage from Detonator (as it was previously affected by the level shift). Uuniverse
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