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Posted

Title is the question.  It was pointed out in a different thread that Frankenslotting your pets was a good idea, partially because putting 2 pieces of Mark of Supremacy in each of the main pet powers would give you subsantial +rech for comparatively little slot investment.  After having done that, I'm now trying to figure out what to put in the OTHER 4 slots of all the pet powers.  (My character is Thugs/Time, so he's got Gang War to mule all of the auras).  My first thought was that I would simply do the same thing with Command of the Mastermind (since I'd bought it before I thought about the frankenslotting) for 3 bonuses of 2% damage boosts, but I wasn't sure if a +damage set bonus would do anything, since my understanding was that few (if any) set bonuses affect pets.  On one hand, I thought that no set bonuses affected pets, but on the other it seems very silly that the devs would make an MM ATO with a bonus that was almost completely useless.  As such, I asked about it in the help channel & got both yes & no answers, so I figured I'd take it to the forums & see what yall had to say.

 

Thanks for any replies.

Posted (edited)

Just give them insp when you need them to step up on pumping out damage

 

alternatively slot Soulbound BU

Edited by You
Posted
8 hours ago, You said:

Just give them insp when you need them to step up on pumping out damage

 

alternatively slot Soulbound BU

I mean, those are good ideas but not in any way related to my actual question.  All I wanted to know was whether or not getting +damage set bonuses was a waste of time.  Sounds like it is.

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