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Atoms for fun: Robots/Radiation build needs help


ParaBruce

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Let me note right up front that this is the first build I've ever posted, and it's purely a work of frankensteining, off of bots builds by Redux and Crysys and radiation builds, mostly Local Man's. If I knew what I were doing, this introductory paragraph would be very different. 🙂

 

My goal here is a mellow good time teaming, with as much of a mellow good time solo as is compatible with that. Flight is in there because, honestly, flight turns out to be a major element of my CoH fun; when I don't have it, I don't enjoy characters nearly as much. I have no particular attachment to Field Mastery, and picked it because they seemed like reasonable powers to supplement the main power sets. I'm entirely open to being told that it and other stuff should change, in sets and powers as well as slotting.

 

I really, really don't know what I'm doing with slotting. Some of what's here is stuff that I've liked on past level 50s, some looks thematically suitable and useful for the overall build. I'd like to keep the total cost in the "a few hundred million" range because I know I can readily lay hands on it, but I'm also willing to look aspirationally at more expensive builds.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Field Mastery

Hero Profile:
Level 1: Battle Drones

  • (A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (3) Superior Command of the Mastermind - Accuracy/Damage
  • (3) Superior Command of the Mastermind - Damage/Endurance
  • (5) Superior Command of the Mastermind - Accuracy/Damage/Recharge
  • (5) Superior Command of the Mastermind - Damage/Endurance/Recharge
  • (7) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge

Level 1: Radiant Aura

  • (A) Doctored Wounds - Heal/Endurance
  • (9) Doctored Wounds - Endurance/Recharge
  • (11) Doctored Wounds - Heal/Recharge
  • (11) Doctored Wounds - Recharge
  • (33) Doctored Wounds - Heal/Endurance/Recharge
  • (43) Doctored Wounds - Heal

Level 2: Radiation Infection

  • (A) Dark Watcher's Despair - Chance for Recharge Slow
  • (17) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (19) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (19) Dark Watcher's Despair - Recharge/Endurance

Level 4: Accelerate Metabolism

  • (A) Efficacy Adaptor - EndMod
  • (21) Efficacy Adaptor - EndMod/Recharge
  • (21) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (23) Efficacy Adaptor - Accuracy/Recharge
  • (23) Efficacy Adaptor - EndMod/Accuracy
  • (25) Efficacy Adaptor - EndMod/Endurance

Level 6: Equip Robot

  • (A) Recharge Reduction IO

Level 8: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 10: Enervating Field

  • (A) Endurance Reduction IO
  • (25) Endurance Reduction IO

Level 12: Protector Bots

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (13) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (13) Expedient Reinforcement - Accuracy/Damage
  • (15) Edict of the Master - Defense Bonus
  • (15) Defense Buff IO
  • (17) Defense Buff IO

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (37) Recharge Reduction IO

Level 16: Mutation

  • (A) Recharge Reduction IO

Level 18: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 20: Lingering Radiation

  • (A) Accuracy IO
  • (33) Recharge Reduction IO

Level 22: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Red Fortune - Defense/Endurance
  • (33) Red Fortune - Defense/Recharge
  • (34) Red Fortune - Defense/Endurance/Recharge
  • (34) Red Fortune - Defense
  • (34) Red Fortune - Endurance

Level 24: Tactics

  • (A) Adjusted Targeting - To Hit Buff
  • (36) Adjusted Targeting - To Hit Buff/Recharge
  • (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (36) Adjusted Targeting - To Hit Buff/Endurance
  • (37) Adjusted Targeting - Endurance/Recharge
  • (37) Adjusted Targeting - Recharge

Level 26: Assault Bot

  • (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (27) Superior Mark of Supremacy - Damage
  • (27) Superior Mark of Supremacy - Damage/Endurance
  • (29) Sovereign Right - Resistance Bonus
  • (29) Soulbound Allegiance - Chance for Build Up
  • (31) Sudden Acceleration - Knockback to Knockdown

Level 28: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 30: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (43) Kismet - Accuracy +6%
  • (46) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Upgrade Robot

  • (A) Recharge Reduction IO

Level 35: Fallout

  • (A) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (40) Superior Frozen Blast - Accuracy/Damage
  • (40) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (42) Superior Frozen Blast - Accuracy/Damage/Endurance

Level 38: EM Pulse

  • (A) Basilisk's Gaze - Chance for Recharge Slow
  • (39) Basilisk's Gaze - Accuracy/Hold
  • (39) Basilisk's Gaze - Recharge/Hold
  • (39) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (42) Basilisk's Gaze - Endurance/Recharge/Hold

Level 41: Temp Invulnerability

  • (A) Impervium Armor - Psionic Resistance
  • (45) Impervium Armor - Resistance/Endurance
  • (45) Impervium Armor - Resistance/Recharge
  • (45) Impervium Armor - Endurance/Recharge
  • (46) Impervium Armor - Resistance/Endurance/Recharge
  • (46) Impervium Armor - Resistance

Level 44: Explosive Blast

  • (A) Annihilation - Chance for Res Debuff
  • (48) Annihilation - Accuracy/Damage
  • (48) Annihilation - Damage/RechargeTime
  • (48) Annihilation - Accuracy/Damage/RechargeTime
  • (50) Annihilation - Accuracy/Damage/Endurance
  • (50) Annihilation - Accuracy/Damage/Endurance/RechargeTime

Level 47: Force of Nature

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (50) Steadfast Protection - Resistance/Endurance

Level 49: Afterburner

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy 


Level 2: Rest
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I can't help much. If you actually use hover in combat and not just to hold that enhancement you will want some fly speed in it. I take hover on almost everyone but its base is annoyingly slow. 

 

The upgrade powers already cool down in seconds. Endurance reduction is far more useful in them. 

 

You are also crippling your assault bots accuracy with that set up. You could do fine with just the 4 piece superior command of the mastermind in the drones and use the 2 extra spaces to hold pet aura buffs you have in your assault bot and protector bots to better enhance them. 

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