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Feedback on Build: PVP Psi/Regen


ilovejenny

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HI there - I've made the following Psi/Regen stalker build and was hoping to get some constructive feedback from someone with PVP experience on a stalker.

 

Thank you! 

 

http://www.cohplanner.com/mids/download.php?uc=1513&c=700&a=1400&f=HEX&dc=78DA6594CB4E535114864FDB53A15C2C50914B5B684B6F50E845186984812820342914F0121372842D9ED0B44D5B8D0C1D3AF009D4993726BE856FE0433890BB98383075D1FF87366993E6DBFBDF6BEDBDD6BFCF39E957B31DDFE65ECF6896CE3B39A35CDEC8568CDC8E2AD9D3C6B6B969D334AD75DEC81B156347B5C8C4CDE58DB4CA2915CF94CD42DEDCC4CC73B136AB9EA97C59C557D4B6CAAB92519120AD3B5328E4E20BF99766D97C6AE6CCCAAEB3A62C29634B95CACFCD62C7C5BC68E6B7DB6A936C51A9AD81BB4573337EB179B6F022B79136CA1555DAED978A46E57F18D2F8ABDAB511293AA56B57826047880C83FD11301205571D926661EE2934EB017908EAC7E409F7FE27E15E5D5B935C0B732D1EAC5DF5927EB06B881C067B7C5C173B6DC8D56C0E194474ED48FAB0A30FDD9E110474AD75995C017D59D0BF0A1E4B4E0B7B6F61EF83EC7D903D7AE881871E0CD18313C975B07EC7476B4D6BFB447E0687F6C8AF60EA0B782AB9ED38576B8F69356D5DFCE8C47ED6CE054BCD23DF1C7AF3CD830F24C6C918E73EEAF0FF247F810F25A69B7575AF5AE0DB1A185E27B3606405FB4696317F24B92EE6BA12D8EFDA147983CF400A0C26C1D424E814237B91ABF72E42BB7E9FBC074E2C30678EF72A397DF4A1CF0F1FDE8A3703D40606A13D96BADCBC6F37BD3993382FEFCE1B86AFE108381A2547C931703C06FE91DC61D63A7C13B58CDD2267C8DBAC791A3CB739C0F30229EC33324EC6C90418FC81BA831398F7489F21D61F629F2ED1A2BCCBE83B8973497DEFC1C407F089F41DC399D6D85FD431FE9B759DD15BD927CE7DE2369C97A0EF09FA1E909824CF4FF27973EB97EF7DD5531F9F4FAB556DAC49493629A92665B249996A52961A9509D492D1F91911CDE283E6E892779CF5EDB75D7E2B340B730E1BB5693C13078D5A1471478DDA1BF8BAE8922568D54C5F7DBC17A88FBF07EBE3FF05FEE0B2

 

 

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Hi Jenny,

 

Some things to understand when build a stalker for pvp.

You need stealth cap via hide+stealth+stealth IO (celerity +stealth etc.). You can slot the stealth IO into sprint. This means only people with CM from emps or VEATs will be able to see you.

Your goal on stalker builds is to build for damage, recharge, hp and acc. Also your heavy hitting attacks should be slotted with damage procs. I'm going to post a build created by @Void a stalker who plays in competitive arena 8v8s.

 

Super speed and super jump are required. You will not catch people otherwise especially on a melee especially with only combat jumping.

You also want to slot the ATOs because they are a stalker's best IO set and when catalyzed provide some of the largest bonuses you can get.

Getting burnout allows you to refresh your "get out of jail free cards" like MoG, dull pain, reconstruction etc.

Although the build I'm posting is broadsword/ea it should show how to slot a stalker's attacks. For regen heal powers, you want to slot them with panacea for the x2 bonuses you get for pvp.

 

bs ea.mxd

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Thank you so much. Could you take a quick look at the revised build?

 

http://www.cohplanner.com/mids/download.php?uc=1493&c=715&a=1430&f=HEX&dc=78DA65944B4F13611486BF994E85426B6F40296DA1174A0BBD0B7B17A25C9B103178894933C2274EA86DD35643BD2CFC0B6A74A7892C8C1B7F8B17DCA96B5C28A8C1C485A987790F948426CD3373CE79CFED9B99E2E6B4FDEDCCA3B342719C2BEB8D4669B9A9973764DD5AD4D78D558B10A27B56AFE84D7D43EFA29B00BB4B45599632BBD430AA15631577C143DFB4BC292B0D99BD28D76545D6F5260509F752B55ACECE55EE1A0DE38651369A2DBB6959947ACDA8ACF79837CB3529D79C87F635596FDC326AFEF33563357B987CB97AA75C2AEA8DA6ACB706A9A304FD77E3827F6DABD8D484286862B4C5BC07A6EF83990760EE2178C94632C5D42AE21F21A489817EC5F4EDC5D94579950D61DAD4D2415162D262526BA9427889318BE9EF49800E5A970579AD9659F62D807D17C0E179303103A6E7C09F54D7CA5AEB27D84EBD63729DEE2493FB1A4CA9267F91B60B3DAB5D5BB00DBE00236FC0159AD9C631B6BFC813F329E6EC13618B491F25E9458CD2EB478C7D087492CF019F70F0AE2E5342276C9A338CB88120CF19024787C18911304A79DC5CC39DC21C1E668C7C5E3E172FD7EFE3FAEA8010FDF0897E8E7751BC8F7BF24560DBA75DF8F9FCFCEFA11DFAC0FC0806B7993AE61FBE8D797E9336C0F9025CE30ACD18E2BAA139C45F25DB089FD5C8247285CF30A7B0CB701EF7910298C981D7481BE57388F24E62BCA318EF708710E719E2E3B08DA599059CE7D816FA4B6C337754B3EE370A4BB236B98FD8F13FCC3433034E64C1740EF4D03E533C7F8AF7799DFACDC266C9F2B9E7BC4C3758F0805ED2E779B63C3F7F8557CC9760403B7A6FDBC1CEB52A3EF3BEBEF0BEBEF273D3893990B4DB227FC252386EE9469DC9135153272C8BDAD177805E5CE896B4A3F75F2861ECC0E62237F7FCBD87FCAC5132F0EF766CAA1241DFAE15ECC433AF98DF8C1FC77549E8F63A364D798CFAF627E0E9A7CC67A0EB39B8E02540D37E1DED5CFF07CA60D4D7

 

Couple questions on my end:

1. In Moonbeam you have Devastation Acc/Dmg adding 26.5% enhancement. How come you don't slot a Nucleolus exposure here grand 33% enhancement to dmg and acc? I know its only a minor difference but just wondering.

2. In my build I didn't take "Fast Healing" power in order to get "Phase Shift". Is phase shift extremely necessary for PvP and if so why? Is there a different power I should drop to pick up "Fast Healing"? 

3. I didn't pick up Mass Levitate. Any thoughts on that?

4. How come you pick up Soul Storm? How useful is that and when and why do you use it? 

5. What incarnate abilities do you recommend I work towards? 

6. Do I need the celerity stealth bonus as well, or do I just need the Sprint: Unbounded Leap stealth bonus? I only included the sprint unbounded leap in this latest build. 

7. I didn't have the same amount of defense powers as your build so I put a lot of slots into stealth which is a defense oriented power. Is this ok? 

8. Could you give me some advice on how to play a stalker in pvp, like when to go in and how to set up an ambush, and what to avoid? Some tips that will help a noobie out regarding play-style would be amazing.

9. My build looks to have 0% elusivity. How did you get elusivity on the build you attached?

10. The build you attached looks significantly better than mine across the board- dmg, accuracy, defense, similar resist. Are just BS / Energy aura stalker the meta right now? I heard somewhere psi regen was best stalker but my build doesnt come close to the one you attached. Am I missing something? 

 

Thank you so much! 

 

 

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16 hours ago, ilovejenny said:

Thank you so much. Could you take a quick look at the revised build?

 

http://www.cohplanner.com/mids/download.php?uc=1493&c=715&a=1430&f=HEX&dc=78DA65944B4F13611486BF994E85426B6F40296DA1174A0BBD0B7B17A25C9B103178894933C2274EA86DD35643BD2CFC0B6A74A7892C8C1B7F8B17DCA96B5C28A8C1C485A987790F948426CD3373CE79CFED9B99E2E6B4FDEDCCA3B342719C2BEB8D4669B9A9973764DD5AD4D78D558B10A27B56AFE84D7D43EFA29B00BB4B45599632BBD430AA15631577C143DFB4BC292B0D99BD28D76545D6F5260509F752B55ACECE55EE1A0DE38651369A2DBB6959947ACDA8ACF79837CB3529D79C87F635596FDC326AFEF33563357B987CB97AA75C2AEA8DA6ACB706A9A304FD77E3827F6DABD8D484286862B4C5BC07A6EF83990760EE2178C94632C5D42AE21F21A489817EC5F4EDC5D94579950D61DAD4D2415162D262526BA9427889318BE9EF49800E5A970579AD9659F62D807D17C0E179303103A6E7C09F54D7CA5AEB27D84EBD63729DEE2493FB1A4CA9267F91B60B3DAB5D5BB00DBE00236FC0159AD9C631B6BFC813F329E6EC13618B491F25E9458CD2EB478C7D087492CF019F70F0AE2E5342276C9A338CB88120CF19024787C18911304A79DC5CC39DC21C1E668C7C5E3E172FD7EFE3FAEA8010FDF0897E8E7751BC8F7BF24560DBA75DF8F9FCFCEFA11DFAC0FC0806B7993AE61FBE8D797E9336C0F9025CE30ACD18E2BAA139C45F25DB089FD5C8247285CF30A7B0CB701EF7910298C981D7481BE57388F24E62BCA318EF708710E719E2E3B08DA599059CE7D816FA4B6C337754B3EE370A4BB236B98FD8F13FCC3433034E64C1740EF4D03E533C7F8AF7799DFACDC266C9F2B9E7BC4C3758F0805ED2E779B63C3F7F8557CC9760403B7A6FDBC1CEB52A3EF3BEBEF0BEBEF273D3893990B4DB227FC252386EE9469DC9135153272C8BDAD177805E5CE896B4A3F75F2861ECC0E62237F7FCBD87FCAC5132F0EF766CAA1241DFAE15ECC433AF98DF8C1FC77549E8F63A364D798CFAF627E0E9A7CC67A0EB39B8E02540D37E1DED5CFF07CA60D4D7

 

Couple questions on my end:

1. In Moonbeam you have Devastation Acc/Dmg adding 26.5% enhancement. How come you don't slot a Nucleolus exposure here grand 33% enhancement to dmg and acc? I know its only a minor difference but just wondering.

2. In my build I didn't take "Fast Healing" power in order to get "Phase Shift". Is phase shift extremely necessary for PvP and if so why? Is there a different power I should drop to pick up "Fast Healing"? 

3. I didn't pick up Mass Levitate. Any thoughts on that?

4. How come you pick up Soul Storm? How useful is that and when and why do you use it? 

5. What incarnate abilities do you recommend I work towards? 

6. Do I need the celerity stealth bonus as well, or do I just need the Sprint: Unbounded Leap stealth bonus? I only included the sprint unbounded leap in this latest build. 

7. I didn't have the same amount of defense powers as your build so I put a lot of slots into stealth which is a defense oriented power. Is this ok? 

8. Could you give me some advice on how to play a stalker in pvp, like when to go in and how to set up an ambush, and what to avoid? Some tips that will help a noobie out regarding play-style would be amazing.

9. My build looks to have 0% elusivity. How did you get elusivity on the build you attached?

10. The build you attached looks significantly better than mine across the board- dmg, accuracy, defense, similar resist. Are just BS / Energy aura stalker the meta right now? I heard somewhere psi regen was best stalker but my build doesnt come close to the one you attached. Am I missing something? 

 

Thank you so much! 

 

 

Build looks pretty good. Resilience is overslotted, that resistance will never really save you, i'd just put a max HP proc in there and use those slots to 5 slot IH, DP and reconstruction which are really your only tools to save yourself (outside of MOG/phase).

 

To answer your questions:

1. So HOs +3 are almost the same value as a acc/dam +5 (enh boosted). The values are something like 33.6% acc/dam to 33.2% acc/dam or something like that. So to save money it's generally better and more efficient to just get regular acc/dam IOs.

2. In pvp you always want an escape tool whether it be phase or hibernate. It's really the only way to save yourself from a coordinated spike or to get you out of a dangerous situation. It's a required power for any pvp build. If I know someone does not have phase I will always go for them on sight. Also when you are a non defense based secondary on stalker, it's incredibly easy for people to keep you out of hide, sometimes your only option to get away is to phase so you can re enter hide. "fast healing" won't save you really in pvp, it's nice to have but not necessary.

3. Because AOEs suffer from the AOE damage formula, all AOEs do very little damage making mass levitate basically useless. Also mezzing is very weak as well so you won't get any benefits from that either.

4. Soul storm can be used as either a slot mule or a tool to do damage. Because of soul storms cast time, it does a lot of damage and can be 2 acc/dam 4 proc slotted to catch foes who are running from you. Also the hold can stop people from running from you for a second, long enough for you to catch up and do a greater psi blade.

5. alpha - musculature (the 45% dmg one). interface (75% chance to -hp one), destiny - barrier, hybrid - assault chance for double hit. Lore/judgement i dont really take but for lore you can get the carnie pet that gives you fort and for judgement you can go pyro.

6.You just need one +stealth IO it can be celerity or unbounded leap, they don't stack. What stacks is hide+stealth+stealth IO.

7. Stealth is just a set mule as is hide. You can slot them however you want depending on your build goals.

8. There are two types of playstyles for stalker that I think are effective. First one is to go for assassin strikes. Best time to do this is when an enemy is attacking and rooting from their animation, just put them on follow, stop yourself from moving and mash AS button. Follow up should be moon beam (which crits because your AS will put you back into hide), or greater psi blade (this will do the most damage because you will have insight) or soul storm if you need to stop them from moving. The other way to play stalker is to first go for greater psi blade crit(slot it with chance for hide), once you are back in hide just moonbeam and this should kill most 1606 hp classes. Ideally you'll be on a team that will assist you by distracting enemies allowing you to AS or holding/CC'ing enemies for you to step up the AS.

9. You get elusivity from defensive toggles, you can't build for elusivity.

10. Defense gets much better set bonuses for stalkers than regen or resist based sets. I made bs/ea for fun, if I were making a serious build I'd go psy/bio. The best two stalker builds in the game is psy/energy and aura psy/bio. On psy/bio you can get perma 70%+ dmg, basically a perma build up just off set bonuses. Psy/energy aura also allows for better slotting and higher base damage, but you won't get as much dmg as a /bio, you are more survivable though due to t9->burnout->t9 though. Defense also is much better for letting you go back into hide.

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What is a "set mule"? What does "mule" mean? 

 

What incarnate do you recommend for your Genesis slot? 

 

Thank you so much for your help - I've put the final build below. FYI I put 5 slots in the quick healing powers like you recommended and put the additional slot from resilience into hasten to get more recharge. Any final tweaks? 😄

 

http://www.cohplanner.com/mids/download.php?uc=1546&c=728&a=1456&f=HEX&dc=78DA6594494F136118C7DF994E85426B37A09416E84269A10B54BD7B10D99B1031B8C4A419E11527D4B669ABA12E07BF821ABDA99113173F811FC2056FEA190F0A6A30F160EAE3FC9F322434697E33FF677DFFD3696173CAF97AE6E159A1B8CE95F47ABDB8DCD04B1BB2662FE8EBC6AA4D08D139AB97F586BEA177D04D88C3C5822C49995BAA1B95B2B18ABB703B36256FC8725DE62EC875599635BD4149C2BB54A9947273E53B46DDB86E948C46D3692A8B52AF1AE5F52EF366B92AE59ABBADAFC95AFDA6510D9EAF1AABB976F3E5CAED52B1A0D71BB2D6ECA78D32F4DD4B08FEB4EC62531322AF899126F32E98B90766EF83130FC08B0E2A53CC5A45FC250C6AA2AF573163FB090E515F6543989A5A242689299B49ADA90AE127C66D66BC2B09BAC82E1BFADA6DB31C5B007BA6C1A179303A072667C01F34D7CEB5F68FD04EBC65F29CCE1493F7EA4FAB267F526D0776563BB6A0F53F07A3DBE00A9DD9811CCDF1077D2243CC61301E504C2FC6233693016ADACD3E750791E31C00DD1473A19F70B1779768809B67B823C8EB0BF3B907C1119E39CE3363D4C7CBBB7BD338978F1961C629C7CF7BF8798F1EDE43ED13A297F7E8E57C0FE507580B44A11D9047417EAEC177A81D78CFFC008677983A7C18BA8573FDA2DA10F70BF18CCB74D641EC2406E7907F85B461D6864FA1D755D262EC49ACED337B10678F32EC51963DDA252478D7C418B4D10C338FE739BA853D923BCC5DD5DCE12BA5A5B8367580DCB1DFCC0C330B8EE7C0CC04E823DFD2BC7F9A7DBB46FBE7D0CF96E3E73CE1677AC1BC0FF453FD24EAD549FEFDE55F315F8021EDF0BD6D85AD6B557CE2F7E2337BF1857F2756CEFF92564B4C1E53F247954ECC397D2CEBCC3165513BFC1FA01717754BDAE1FB2F94083C707828CC3B7FEBA238D72859C4F72C4D55A2D8DBB3024F7CF38AF99FF1FD685D0A75FB96A6298F30DFF9183CF984F914F43C0317FC04D4E0331DB084588F75FDF248E276CCBA7E33625DFF034EF0E47C

 

Edited by ilovejenny
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Set mule just means taking a power just to stack set bonuses on it, not because you actually want to use that power in your attack chain.

 

Swap the slotting between tk blow and greater psi blade. GSB is your heavy hitting move, not TK blow so you dont want to 2 acc/dam 4 proc tk blow. GSP is going to do 800-1k dmg, almost as much as AS.

 

Put the unbreakable guard/steadfast in resilence, you want IOs like that in passives. Also 3 slot reconstruction with preventative medicine. (heal/rech heal/end/rech heal)

 

Tactics slot it 2x adjusted targeting 1x rectified reticle +perc

 

stealth 5 slot shield wall +1 lotg +rech

 

5 slot moment of glory 5 shield wall.

 

hasten does not need to be 3 slotted, if you 2 slot and put 2 rech IOs and +5 them with boosters you should reach ED cap (around 100%)

 

If you want to be annoying you can put Executioner's contract into moonbeam (has 6 second stun in PvP which is huge). Just replace the cloud senses with it.

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Psi/bio is probably strongest build right now.

 

Primaries: Psi, sj, ma, rad

secondaries: DMG: bio, energy aura SURVIVABILITY: invul, regen, wp

 

So bio/energy aura I listed as damage oriented secondaries because you can slot them lots of sets that get you +dmg. Bio also has offense aura which gives you a pretty hefty dmg bonus.

 

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