SmalltalkJava Posted August 8, 2019 Posted August 8, 2019 (edited) I'm slowly gaining knowledge about builds. I still have a long ways to go. Right now I tend to take other peoples builds and start to dig into them to see what makes them roll. That is why in other threads I've posted results showing what happens when the primary/secondary skills are removed, just to see what the pool selections are offering to the build. After reading Maxzero's Thugs/Storm Build and the Proc Monster thread from the Defender forum, specifically the Trick Arrow build that is posted there. I have made an initial attempt to merge the two into a Beast/TA build for any Ranger/Bow using MM's that exist out there. I know that it needs a lot of refining, I myself have not built it in game and I haven't tested the proc rates yet, so its all a thought experiment. I was going to say "theory" but I don't have the underlying math knowledge to qualify it as a "theory". So lets just call it a thought experiment. Summon Wolves, has the Shield Breaker proc and Lady Grey Negative damage proc because they have 2 attacks on short cool down that have -def effects. 6 sec and 8 sec. Summon Lions has no procs in it. I couldn't find any good procs to go with the abilities that they have. Nothing seemed very useful. So I put a Luck of the Gambler def bonus in there. Dire Wolf has Lady Grey proc in it. All 6 MM pet auras are present. I'm sure better minds than mind could refine this build even further. I was able to get S/L def to 40.3% and Energy to 39.5%. Even as it is. The defenses aren't that great. However, I was able to get procs spread around pretty well. This build is without any incarnates. So I have no idea how that would impact the build. I tend to build without incarnates because they take forever to achieve. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Spoiler Beast-TA Proccer: Level 50 Science MastermindPrimary Power Set: Beast MasterySecondary Power Set: Trick ArrowPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Summon Wolves (A) Touch of Lady Grey - Chance for Negative Damage: Level 50 (3) Shield Breaker - Chance for Lethal Damage: Level 30 (3) Superior Mark of Supremacy - Damage/Endurance: Level 50 (5) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen: Level 50 (5) Superior Mark of Supremacy - Accuracy/Damage: Level 50 (7) Superior Mark of Supremacy - Accuracy/Damage/Endurance: Level 50 Level 1: Entangling Arrow (A) Accuracy IO: Level 50 Level 2: Flash Arrow (A) Accuracy IO: Level 50 Level 4: Call Hawk (A) Thunderstrike - Accuracy/Damage: Level 50 (11) Thunderstrike - Damage/Endurance: Level 50 (11) Thunderstrike - Damage/Recharge: Level 50 (13) Thunderstrike - Accuracy/Damage/Recharge: Level 50 (13) Thunderstrike - Accuracy/Damage/Endurance: Level 50 (15) Thunderstrike - Damage/Endurance/Recharge: Level 50 Level 6: Train Beasts (A) Endurance Reduction IO: Level 50 Level 8: Kick (A) Accuracy IO: Level 50 Level 10: Ice Arrow (A) Gladiator's Net - Chance of Damage(Lethal): Level 50 (15) Unbreakable Constraint - Chance for Smashing Damage: Level 50 (17) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 50 (17) Neuronic Shutdown - Chance of Damage(Psionic): Level 30 (19) Impeded Swiftness - Chance of Damage(Smashing): Level 30 (19) Ghost Widow's Embrace - Accuracy/Endurance: Level 50 Level 12: Summon Lions (A) Call to Arms - Defense Bonus Aura for Pets: Level 30 (21) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50 (21) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (23) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura: Level 50 (23) Superior Command of the Mastermind - Accuracy/Damage: Level 50 (25) Superior Command of the Mastermind - Accuracy/Damage/Recharge: Level 50 Level 14: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 Level 16: Call Ravens (A) Shield Breaker - Chance for Lethal Damage: Level 30 (25) Shield Breaker - Accuracy/Endurance/Recharge: Level 30 (27) Shield Breaker - Accuracy/Defense Debuff: Level 30 (27) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 30 (29) Positron's Blast - Damage/Recharge: Level 50 (29) Touch of Lady Grey - Chance for Negative Damage: Level 50 Level 18: Fortify Pack (A) Red Fortune - Defense/Endurance: Level 50 (31) Red Fortune - Defense/Recharge: Level 50 (31) Red Fortune - Endurance/Recharge: Level 50 (31) Red Fortune - Defense/Endurance/Recharge: Level 50 (33) Red Fortune - Defense: Level 50 (33) Red Fortune - Endurance: Level 40 Level 20: Acid Arrow (A) Positron's Blast - Chance of Damage(Energy): Level 50 (33) Annihilation - Chance for Res Debuff: Level 50 (34) Touch of Lady Grey - Chance for Negative Damage: Level 50 (34) Achilles' Heel - Chance for Res Debuff: Level 20 (34) Annihilation - Accuracy/Damage/Endurance: Level 50 (36) Superior Frozen Blast - Accuracy/Damage: Level 50 Level 22: Tough (A) Gladiator's Armor - Resistance: Level 50 (36) Gladiator's Armor - Resistance/Rech/End: Level 50 (36) Gladiator's Armor - End/Resist: Level 50 (37) Gladiator's Armor - TP Protection +3% Def (All): Level 50 (37) Steadfast Protection - Resistance/+Def 3%: Level 30 Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (37) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 (39) Shield Wall - Defense/Endurance: Level 50 (39) Shield Wall - Defense/Endurance/Recharge: Level 50 (39) Shield Wall - Defense: Level 50 Level 26: Summon Dire Wolf (A) Sovereign Right - Resistance Bonus: Level 50 (40) Edict of the Master - Defense Bonus: Level 40 (40) Touch of Lady Grey - Chance for Negative Damage: Level 50 (40) Sovereign Right - Accuracy/Damage: Level 50 (42) Sovereign Right - Accuracy/Damage/Endurance: Level 50 (42) Sovereign Right - Damage/Endurance: Level 50 Level 28: Disruption Arrow (A) Endurance Reduction (42) Recharge Reduction Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (43) Reactive Defenses - Defense/Endurance: Level 50 Level 32: Tame Beasts (A) Endurance Reduction IO: Level 50 Level 35: Oil Slick Arrow (A) Positron's Blast - Chance of Damage(Energy): Level 50 (43) Touch of Lady Grey - Chance for Negative Damage: Level 50 (43) Impeded Swiftness - Chance of Damage(Smashing): Level 30 (45) Recharge Reduction IO: Level 30 Level 38: EMP Arrow (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30 (45) Basilisk's Gaze - Accuracy/Recharge: Level 30 (45) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30 (46) Neuronic Shutdown - Chance of Damage(Psionic): Level 30 Level 41: Assault (A) Endurance Reduction IO: Level 50 Level 44: Scorpion Shield (A) Red Fortune - Defense/Endurance: Level 50 (46) Red Fortune - Endurance/Recharge: Level 50 (46) Red Fortune - Defense/Recharge: Level 50 (48) Red Fortune - Defense/Endurance/Recharge: Level 50 (48) Red Fortune - Defense: Level 50 (48) Red Fortune - Endurance: Level 50 Level 47: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50 (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50 Level 49: Hasten (A) Recharge Reduction (50) Recharge Reduction Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Run Speed IO: Level 50 Level 1: Supremacy Level 2: Rest Edited August 8, 2019 by SmalltalkJava Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
StrikerFox Posted August 9, 2019 Posted August 9, 2019 Someone mentioned defense IO's were not enhancing anything in Lions (Actually, I could have sworn that was you). Slot a fourth SCotMM IO to get a +10% recharge bonus instead of +7.5%. I think the Impeded Swiftness proc would trigger more often in the Dire Wolf than Lady Grey. Though smashing is more resisted throughout the game. Player named Steeves mentioned the Dire Wolf is bugged. Slotting 3 even level damage SO's should bring his damage bonus to around +96% but is only bumping him up to +63%. I tried it myself and he's right, though it might be a visual bug. I recommend making the best build you can without procs. Then work backwards and decide what you're willing to sacrifice to add them in.
SmalltalkJava Posted August 9, 2019 Author Posted August 9, 2019 (edited) Yeah, it was me that was talking about the def io's in lions. For some reason, I was thinking the LoTG def/+ recharge speed IO, meant that the +def affected me and not the pets. That is why I put it in there. That probably isn't correct though, its probably just the +rech that affects the MM. I'm still learning. I've done some tweaking to this build and got the defenses a bit higher, I also removed the LotG in Lions and put in a 4th SCotMM. I was able to get 46.4% S/L, and 45.5 Energy def. But before I spend all the inf. I need to do some testing on the procs in the beasts. To tell the truth. I think that the coding for Beast pets is pretty messed up right now. There is absolutely no telling what will work or not work with them. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Beast-TA Proccer: Level 50 Science MastermindPrimary Power Set: Beast MasterySecondary Power Set: Trick ArrowPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipPower Pool: ConcealmentAncillary Pool: Mace Mastery Hero Profile:Level 1: Summon Wolves -- TchofLadG-%Dam:50(A), ShlBrk-%Dam:30(3), SprMarofS-Dmg/EndRdx:50(3), SprMarofS-EndRdx/+Resist/+Regen:50(5), SprMarofS-Acc/Dmg:50(5), SprMarofS-Acc/Dmg/EndRdx:50(7)Level 1: Entangling Arrow -- Acc-I:50(A)Level 2: Flash Arrow -- Acc-I:50(A)Level 4: Call Hawk -- Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(11), Thn-Dmg/Rchg:50(11), Thn-Acc/Dmg/Rchg:50(13), Thn-Acc/Dmg/EndRdx:50(13), Thn-Dmg/EndRdx/Rchg:50(15)Level 6: Train Beasts -- EndRdx-I:50(A)Level 8: Kick -- Acc-I:50(A)Level 10: Ice Arrow -- GldNet-Dam%:50(A), UnbCns-Dam%:50(15), GhsWdwEmb-Dam%:50(17), NrnSht-Dam%:30(17), ImpSwf-Dam%:30(19), GhsWdwEmb-Acc/EndRdx:50(19)Level 12: Summon Lions -- CaltoArm-+Def(Pets):30(A), ExpRnf-+Res(Pets):50(21), SprCmmoft-Acc/Dmg/EndRdx/Rchg:50(21), SprCmmoft-Rchg/PetAoEDef:50(23), SprCmmoft-Acc/Dmg:50(23), SprCmmoft-Acc/Dmg/Rchg:50(25)Level 14: Super Speed -- BlsoftheZ-ResKB:50(A)Level 16: Call Ravens -- ShlBrk-%Dam:30(A), ShlBrk-Acc/EndRdx/Rchg:30(25), ShlBrk-Acc/DefDeb:30(27), ShlBrk-DefDeb/EndRdx/Rchg:30(27), PstBls-Dmg/Rchg:50(29), TchofLadG-%Dam:50(29)Level 18: Fortify Pack -- RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(31), RedFrt-EndRdx/Rchg:50(31), RedFrt-Def/EndRdx/Rchg:50(31), RedFrt-Def:50(33), RedFrt-EndRdx:40(33)Level 20: Acid Arrow -- PstBls-Dam%:50(A), Ann-ResDeb%:50(33), TchofLadG-%Dam:50(34), AchHee-ResDeb%:20(34), Ann-Acc/Dmg/EndRdx:50(34), SprFrzBls-Acc/Dmg:50(36)Level 22: Tough -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(36), GldArm-End/Res:50(36), GldArm-3defTpProc:50(37), StdPrt-ResDam/Def+:30(37), StdPrt-ResKB:30(37)Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39), ShlWal-Def/EndRdx:50(39), ShlWal-Def/EndRdx/Rchg:50(39), ShlWal-Def:50(40), ShlWal-Def/Rchg:50(40)Level 26: Summon Dire Wolf -- SvrRgh-PetResDam:50(A), EdcoftheM-PetDef:40(40), TchofLadG-%Dam:50(42), SvrRgh-Acc/Dmg:50(42), SvrRgh-Acc/Dmg/EndRdx:50(42), SvrRgh-Dmg/EndRdx:50(43)Level 28: Disruption Arrow -- EndRdx(A)Level 30: Maneuvers -- LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(43), LucoftheG-Def/EndRdx:50(43)Level 32: Tame Beasts -- EndRdx-I:50(A)Level 35: Oil Slick Arrow -- PstBls-Dam%:50(A), TchofLadG-%Dam:50(45), ImpSwf-Dam%:30(45), RechRdx-I:30(45)Level 38: EMP Arrow -- BslGaz-Acc/EndRdx/Rchg/Hold:30(A), BslGaz-Acc/Rchg:30(46), BslGaz-EndRdx/Rchg/Hold:30(46), NrnSht-Dam%:30(46)Level 41: Assault -- EndRdx-I:50(A)Level 44: Scorpion Shield -- RedFrt-Def/EndRdx:50(A), RedFrt-EndRdx/Rchg:50(48), RedFrt-Def/Rchg:50(48), RedFrt-Def/EndRdx/Rchg:50(48), RedFrt-Def:50(50), RedFrt-EndRdx:50(50)Level 47: Stealth -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(50)Level 49: Hasten -- RechRdx(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Run-I:50(A)Level 1: Supremacy Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I:50(A)Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(7), Mrc-Rcvry+:40(9)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(9)------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1483;704;1408;HEX;| |78DA65944B4C13511486EF4CA7140AB5AD801428429167813ED4BD01052CD084042| |4BA2275186094B6A40595A51AE363E9C695CF854B579AB0353146172E8D2E5C9918| |E342C5A84B530FF3FFD0269DA4F97AFF7BCFF39E99F495530DCF26AF9E505AE0E45| |AA6585C4C678A1B56216BE7963C73A66DE54C4BC91318B3441F991FED9A2DE44DD3| |2A7844EC2C9F5D9CDBCC66F3B998738C3EB6DA2BF6C736979763F305DBBCB8385A2| 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|6A51CAF52662A9511D49A2E6BA5D9CA6F83635117D8FF3294BE7B6597D96BB4FE59| |D6742D8289A95940B5B55398FA1F957603B0DB296B9A760FB7587B17FC0FDB4CE0B| |B| |-------------------------------------------------------------------| Edited August 9, 2019 by SmalltalkJava Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
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