WindDemon21 Posted August 17, 2019 Posted August 17, 2019 Burst in kinetic melee needs fixed. It says it has an 8ft radius, where the ST only have 7ft, but I can go to max 7ft where the single target will just hit the enemy, but burst will not hit them. In more of an issue regarding that, especially given that it's a large energy explosion, its activation time, and even its graphical effects, it should have a 15 ft radius, which its graphics even reach out that far.
Dark Current Posted August 20, 2019 Posted August 20, 2019 Agreed. I was playing my KM brute last night and Burst was no better than my ST attacks. I hit at most 2-3 targets even when I was in the middle of a group of 6-10 clustered mobs. Combat log only showed to hit rolls on 3-4 targets. Something seems 'off' with the range.
WindDemon21 Posted August 20, 2019 Author Posted August 20, 2019 You can even test it as well by slowly moving towards the enemy with quick strike queued up until it just fires off and then use burst and you'll see combat log does not fire any hit rolls unless you move closer l still. And again it's a long animation, and large kinetic explosion that even the graphics show the kinetic energy hitting as far out as 15ft, where its radius should be.
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