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master mind thugs/mercenaries/etc


Hellfist

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I think would be cool to be able to decide to have different mm pets from he stander base, say trolls, skulls, and even clock work for villain, and hero side say longbow, police and such.  I can all ready see a suppa troll as the heavy in thugs, think would be nice. Maybe you could make id like a advanced one say like the villain side one with choice of group you want. 

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Also an elemental master mind would be cool as well fire, water, ice, earth, or wind. You could even go as far as doing a voslock one that has wierd science crap and radiation as per an alternative to the zombie master mind. And maybe an fey as opposed to demon, Robot could alt to golems, and say ninjas we could do the asian group in game.  

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This sort of suggestion has been a constant, and popular, one since City of Villains launched.

 

Sadly, pet appearances were "hard-coded", and making them customizable would entail a LOT of work to basically rewrite that entire part of the code, from scratch.

Global Handle: @PaxArcana ... Home servers on Live: Freedom Virtue ... Home Server on HC: Torchbearer


Archetype: Casual Gamer ... Powersets:  Forum Melee / Neckbeard ... Kryptonite:  Altoholism

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