SmalltalkJava Posted September 8, 2019 Posted September 8, 2019 I know that if you set a calculation value to 48 it will show you what you need to get so that your “to hit” chance is always maxed at 95% if you are +1 level shifted. Does anyone one know what it should be set to show always 95% chance if you aren’t level shifted and still fight +4s? Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
Caulderone Posted September 9, 2019 Posted September 9, 2019 (edited) Set the Base ToHit at 39%. That is the number for +4 mobs. Here is the ParagonWiki article where you can find that: https://paragonwiki.com/wiki/Attack_Mechanics Edited September 9, 2019 by Caulderone 1
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