Autumn Posted June 20, 2019 Share Posted June 20, 2019 Hello, Heroes and Villains, My 13-year-old really wants to play a Crab, but I've told him no *gun* characters, so I'm PL'ing him to 24 while he levels his other alt so he can start off with a backpack. Any suggestions on a simple-to-play backpack build at 24? He'll probably level *very* slowly. Doctor Octopus is one of his favorite characters. Thanks! Link to comment Share on other sites More sharing options...
Adeon Hawkwood Posted June 20, 2019 Share Posted June 20, 2019 Just as a side note, be aware he'll still be able to select the gun powers once he reaches level 24 although I assume you'll watch him to make sure he doesn't. In any case here's a really basic level 24 build using just SOs. One note, I didn't slot any accuracy enhancements in the attacks, between TT:Leadership and CT:Offensive he should have sufficient accuracy for handling +0 and +1 enemies but he'll have trouble if he wants to play at higher difficulties. CT:O is basically equivalent to half an SO of accuracy in every power so it's a good way to save slots while leveling on a Spider but it's something I normally spec out of at level 50. I'm hoping this is fine for Endurance usage, you may need to stick a Miracle or Numina in health if he's having trouble there. Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 25 Natural Arachnos Soldier Primary Power Set: Crab Spider Soldier Secondary Power Set: Crab Spider Training Power Pool: Leaping Villain Profile: Level 1: Channelgun -- Dmg(A), Dmg(3), Dmg(3) Level 1: Crab Spider Armor Upgrade -- ResDam(A) Level 2: Longfang -- Dmg(A), Dmg(5), Dmg(5), EndRdx(7) Level 4: Combat Training: Defensive -- DefBuff(A) Level 6: Combat Training: Offensive -- Acc(A), Acc(9) Level 8: Suppression -- Dmg(A), Dmg(9), Dmg(11), RechRdx(11), EndRdx(13) Level 10: Tactical Training: Maneuvers -- DefBuff(A), DefBuff(13), EndRdx(15) Level 12: Venom Grenade -- Dmg(A), Dmg(15), Dmg(17), RechRdx(17), EndRdx(19) Level 14: Super Jump -- Jump(A) Level 16: Tactical Training: Assault -- EndRdx(A) Level 18: Frag Grenade -- Dmg(A), Dmg(19), Dmg(21), RechRdx(21), EndRdx(23) Level 20: Tactical Training: Leadership -- ToHit(A), ToHit(23) Level 22: Mental Training -- Run(A) Level 24: Fortification -- ResDam(A) Level 26: [Empty] Level 28: [Empty] Level 30: [Empty] Level 32: [Empty] Level 35: [Empty] Level 38: [Empty] Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Conditioning Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run(A) Level 2: Health -- Heal(A) Level 2: Hurdle -- Jump(A) Level 2: Stamina -- EndMod(A), EndMod(7) ------------ ------------ Defender Smash! Link to comment Share on other sites More sharing options...
Autumn Posted June 21, 2019 Author Share Posted June 21, 2019 Nice. Thank you so much! Link to comment Share on other sites More sharing options...
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