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Dark Current

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Everything posted by Dark Current

  1. Time to roll it back yet again! Controllers are up!! 05) Phobohs Dark / Dark / Soul Controller Concept: Total neutering of enemies with combo of controls, to hit debuffs, and pet'pocalypse! Mids Build:Phobos - Controller (Darkness Control).mbd Videos Part 1. Build Discussion: Part 2. Solo Strategy: Part 3. Team Tactics:
  2. On to the next... 04) Evokation Elec / Son / Mu Blaster Concept: Blominator... Mag 35+ of Holds! Mids Build: Evokation - Blaster (Electrical Blast).mbd Videos Part 1: Build Discussion - creating a Blominator! Part 2: Solo Strategy - 52x6 and 53x8 Council tests to measure the build's capabilities and showcase strategies Part 3: Team Tactics - RUNNING AMOK... too much BDE for their own good!
  3. 03) Hexx Girl Psi / Fire / Fire Blaster Concept: Melee PBAoE Blaster - High Damage, High Risk - NOT solo-friendly! MIDS Build: Hex Girl - Blaster (Psychic Blast).mbd Videos Part 1 Build Discussion Part 2 Solo Strategy Part 3 Team Unmanaged Aggro
  4. Thank you! Next vids are live today for you.
  5. Next up... Awoo! Werewolves in Paragon! 02) Shok Ko'lar Claws / Elec / Mu Brute Concept: Old school CEBR Electric Damage Farmer Mids Build: Shok Ko'lar - Brute (Claws).mbd Videos Part 1 Build Discussion *Errata on my live build - I was using Degenerative Core interface over Preemptive Core due to my electric farm focus with EBs. But I have both built. Part 2 Solo Strategy Part 3 Team Shok 'n' Klaw... (subtitled "Why I Hate Dimension Shift")
  6. 01) Nordic Star Staff / Energy / Fire Brute Concept: harnessing the power of the aurora, this Scandinavian super takes down heroes and villains with equal brutality. Mids Builld: Nordic Star 1 - Brute (Staff Fighting).mbd Videos Part 1 Build Discussion Part 2 Solo Strategy Part 3 Team Aurora Brutalis
  7. Welcome to the 20 / 20 Rewind! One year ago, I embarked on a grand effort to showcase FIFTY different Level 50 builds from my stable of Heroes, Vigilantes, Rogues and Villains I play on the Excelsior Shard: After wrapping up that series last week, I felt hollow and rudderless. So what's a poor altoholic to do? Start up another series of course! I therefore present to you the 20 / 20 Rewind! A look back at the level 50s I could've showcased, but never did. So the plan is, an additional 20 Level 50s from each of the main ATs I play: everything EXCEPT scrappers and stalkers... and I don't have any more Epics to show, either. For each character, I will present 3 videos. The first is the Build Discussion where I present my 'on paper' character using the awesomeness of Mids Reborn (thanks to the developers of that tool!). The second is the Solo Strategy where I run a pair of Council paper / radio missions set first to +2 x6 and then to +3 x8 and show my tips and strategies of how to use the build in a 'typical' scenario. Finally, the third video showcases the build on a set of 3-4 team missions set at +4 x8 against a variety of foes that appear on tips and radios/paper missions. The idea here is to progress from a theoretical discussion of a build to how it works in reality in both solo and team scenarios. Is the build as good in practice as it is on paper??? Watch the series of videos and decide for yourself! First up (because I can't remember alphabetical order), are 2 more Brutes!
  8. FIFTY - FIFTY FINALE!!! NUMBER 50 LEVEL 50!!! 50) Dark Current - Defender Dark Miasma / Dark Blast / Soul Mastery Theme: Fear and Intimidation... Neutering by Massive To Hit Debuffage Mids Build: Dark Current - Defender (Dark Miasma).mbd Videos: Build Solo Team
  9. Almost been a full year since I started this project! Finally getting around to posting my HEATs and VEATs Enjoy! Epic Archetypes 46) Brite Horizon - Peacebringer Theme: Human Form defense debuffery Mids Build: Brite Horizon - Peacebringer (Luminous Blast - Luminous Aura).mbd Videos: Part 1. Build Discussion Part 2. Solo Strategy Part 3. Team Tactics 47) Proteous - Warshade Theme: Tri-form AoE monster Mids Build: Proteus - Warshade (Umbral Blast).mbd Videos: Build Solo Team 48) Tarvos - Crab Spider Theme: Crabbermind, pets pets pets Mids Build: Tarvos - Arachnos Crab Spider Soldier.mbd Videos: Build Solo Team 49) Turpentine - Night Widow Theme: Debuffing speed / recharge / to hit / regen Mids Build: Turpentine - Arachnos Widow (Night Widow Training - Widow Teamwork).mbd Videos: Build Solo Team
  10. Thanks for the looks. I spend a good deal of time on costumes when I make a new character. I'm no pro at it, but I like unique looks and try to tie them in with the character's theme. Luckily this game's costume creator is unmatched still even after all these years. And the screenshots probably are the hardest part of this whole series - getting the right angle, some sort of action pose, moving the camera, editing the pic. The screenies aren't are good as the real things, but they get the idea across for what the character looks like. Spore King is a hodge-podge of parts from different sets with a lot of the fire/ice elemental pieces. Included a lot of asynchronous pairings. It's hard to make a mushroom looking guy, so I went with this amorphous combo that suggests different types of fungi all fused together. Head Hats Face - fire and ice 1 Hat - resistance Ears - elf Detail 1 - cosmic corsair left Detail 2 - soul patch Upper Body Robotic Arm 3 Chest - fire and ice 1 Shoulders - circle of thorns 1 Right arm - fire and ice 1 Chest Detail - fire and ice - ice Left Glove - organic armor thorny Belt - fire and ice - fire Lower Body Tight Pants - fire and ice 1 Left Boot - fire and ice 2 - ice Right Boot - organic armor Tails - none Weapons Bows - cupid Back Detail Back Packs - fire and ice 2 Auras - steam jets Effect - body Path Aura - none
  11. Tanks have been spanked. So what's next? Warshade? Crab? Any AT requests for the other 3 aside from Scrappers and Stalkers?
  12. Sentinels are going on break. Time to call in the tankers! Tankers 41) Dione - Fire / Staff / Pyre Theme: Burn, burn, burn. Burning with fire. High damage tank. Mids Build: Dione - Tanker (Fiery Aura).mbd 42) Yule - Ice / Staff / Arctic Theme: Freeze and shatter. Slow and slam high damage ice tank. Mids Build: Yule - Tanker (Ice Armor).mbd 43) Sao - SR / TW / Mu Theme: High speed and agility to build momentum fast and dodge hits like Neo. Very scrappy. Mids Build: Sao - Tanker (Super Reflexes).mbd 44) Cressida - Rad / Fire / Pyre Theme: high survivability nuclear furnace Mids Build: Cressida - Tanker (Radiation Armor).mbd 45) Puck - Bio / Savage / Leviathan Theme: Brutal, high speed slasher. High survivability through regen and absorb. Mids Build: Puckk - Tanker (Bio Armor - Savage Melee).mbd
  13. Masterminds have run out of pets, so it's time for you to keep your eye out for the Sentinels! Sentinels 36) Astrologer - Dark / Invul / Dark Theme = Flying Fortress Mids Build: Astrologer - Sentinel (Dark Blast).mbd 37) Skin Tight - DP / Ninja / Ninja Theme = Femme Fatale assassin / spy Mids Build: Skin Tight - Sentinel (Dual Pistols).mbd 38) Banisher - Sonic / Dark / Psi Theme = Stun stacking, fear-wielding wicked soul collector Mids Build: Banisher - Sentinel (Sonic Attack).mbd 39) Sifon - Elec / NRG / Elec Theme = Drain and pain hovering energy siphon Mids Build: Sifon - Sentinel (Electrical Blast).mbd 40) Europa - Ice / Ice / Psi Theme: How slow can you go? Stacking -SPD, -RCH Mids Build = Europa - Sentinel (Ice Blast).mbd
  14. Now that Mids has been updated, I can finally post all the missing build links since Episode 13. Also had to update all the older links as they didn't seem to function in the new version. Anyway, enjoy!
  15. Thanks, Janus is one of my favorites. That was before the costume feature was added that would allow asymmetrical options for all sorts of things. But I like the classics!
  16. Dominators have run out of endurance. So it's on to the masters of pets! Masterminds 31) Witch Leather - Thugs / Traps / Mace Theme: Insurmountable defense and high recharge to cycle traps quickly. Build: Witch Leather - Mastermind (Thugs).mbd 32) Spore King - Ninjas / Nature / Soul Theme: "Creeping Doom" tank - mobile mass of regen, heals, absorb, resists, and debuffery that spreads infection across the field Build: Spore King - Mastermind (Ninjas).mbd 33) Air Drop - Mercs / FF / Heat Theme: AC 130 Gunship - Death from Above using Group Fly + Machine Guns Build: Air Drop - Mastermind (Mercenaries).mbd 34) Doctor Voltaous - Necro / Elec / Mu Theme: Mad Buffbot Build: Doctor Voltaous - Mastermind (Necromancy).mbd 35) Galatea - Beast / Rad / Lev Theme - Radioactive rage monster! Build: Galatea - Mastermind (Beast Mastery).mbd
  17. Defenders be done, so it's on to the dominators! Dominators 26) Miranda - Gravity / Earth / Primal Theme: Ground 'Em and Pound 'Em. Or as Conan would say, "To crush our enemies. See them driven before you. And to hear the lamentations of the women." Build: Miranda - Dominator (Gravity Control).mbd 27) Spring Fury - Plant / Electric / Psi Theme: Plant seeds of confusion, then call down the thunder among the creeper patch. Build: Spring Fury - Dominator (Plant Control)3.mbd 28) Thalassa - Fire / Rad / Fire Theme: High damage output, with mistaken reliance on Medicine Pool. Build: Thalassa - Dominator (Fire Control).mbd 29) Janus - Dark / Energy / Soul Theme: Stun Stacker Build: Janus - Dominator (Darkness Control).mbd 30) Pasiphae - Electric / Martial / Mu Theme: Chain, Drain and Pain Build: Pasiphae - Dominator (Electric Control).mbd
  18. Controllers are finit! Say bonjour to the defenders! Defenders 21) Juliet - Traps / Water / Psychic Theme: slow, slow their roll + high defense + debuff the bejeekers out of the enemy Build: Juliet - Defender (Traps).mbd 22) Portia - Nature / Psi / Psychic Theme: Stand-off buffs and blasts... but, ah heck, let's swoop in and nuke their minds! Build: Portia - Defender (Nature Affinity).mbd 23) Sycorax - Storm / Beam / Mace Theme: Hover Blasting Chaos Warrior Build: Sycorax - Defender (Storm Summoning).mbd 24) Red Ridin Hood - TA / Fire / Flame Theme: Offender - Debuff EVERYTHING and then burn it to the ground! Build: Red Riding Hood - Defender (Trick Arrow).mbd 25) Triton - Cold / DP / Soul Theme: Mobile defense platform - raining shields and icy death from above Build: Triton - Defender (Cold Domination).mbd
  19. Controllers are done! On to the Corruptors! Corruptors 16) Io - Fire / Rad / Fire Theme: Damage and Debuff - melt em all, let Recluse sort em out! Edge of seat, kill or be killed, but safer than a blaster. Build Io. - Corruptor (Fire Blast).mbd 17) Nereid - Water / FF / Mace Theme: Bubbles and Blasts! Witness the binary boom or bust of Forcefields in action! Build: Nereid - Corruptor (Water Blast).mbd 18) Elara - Beam / Poison / Power Theme: Pew Pew Poison - Debuffs, debuffs, debuffs from range. Build Elara - Corruptor (Beam Rifle).mbd 19) Titania - Energy / Kinetics / Psychic Theme: Buffs and Blasts, Boom boom pow! Build: Titania - Corruptor (Energy Blast).mbd Split video into 3 parts - Build, Solo, Team. Part one is linked above and will link to Part two through YT. 20) Charme - Psi / Pain / Psychic Theme - Single target control buffet. Build: Charme - Corruptor (Psychic Blast).mbd
  20. Brutes are done! On to the Controllers! The first video I recorded is the reverse order of my previous showcase vids. I start literally in the middle of team action as Liquid Remi drops the 6 of us into a meat grinder! I circle back at the end to review the build and its strategy. Controllers 11) Ogham - Earth / Cold / Primal Theme = Patch Master of Control and Debuff. Build: Ogham - Controller (Earth Control).mbd 12) Himalia - Plant / Nature / Leviathan Theme = stand-off controls and buffs. Lots of heals, regen, absorb, recovery support. Build: Himalia - Controller (Plant Control).mbd 13) Caliban - Dark / Pain / Psy Theme: stand-off controls and buffs. Pet-heavy, Chaos-medium damage and support. Build Himalia - Controller (Plant Control).mbd 14) Callisto - Electricity / Time / Mu Theme: TANKTROLLER. Debuff patches and aura that drain, slow and reduce to hit + high dmg resists = draws aggro into focused survivability pocket. Build: Callisto - Electric Control - Time Manipulation.mbd 15) Hydra - Fire / Kinetics / Soul Theme: damage capped self- and team buffer. Edge of seat, kill or be killed play. Build: Hydra - Controller (Fire Control).mbd
  21. Here come the brutes right up in your face! Brutes 06) Neso - Staff / Bio / Soul Theme = overlapping HP, Regen, Absorb + Debuffs. Build: Neso - Brute (Staff Fighting).mbd 07) Tethys - KM / Elec / Mu Theme = stun stacking, end drainer. Build: Tethys - Brute (Kinetic Melee).mbd 08) Enceladus - Spines / Ice / Earth Theme = slows and -DEF, control / debuff. Build: Enceladus - Brute (Spines).mbd 09) Summer Blaidze - DB / Fire / Soul Theme = Damage of course! Build: Summer Blaidze - Brute (Dual Blades).mbd 10) Phoebe - Radiation / Dark / Soul Theme - walking debuff and damage machine / negative damage farmer. Build: Phoebee 2 - Brute (Radiation).mbd
  22. Hello, all! Like many of you, I have a lot of alts. And over these last few years, I've gotten dozens of them to Level 50. All kinds of archetypes and builds. So I decided to have some fun and put together a showcase of fifty of my level 50s over the course of fifty days of playing. I went through my list of characters and picked out 5 from each of the major ATs that I play and that present a unique or interesting combo (IMHO): 5 Blasters 5 Brutes 5 Controllers 5 Corruptors 5 Defenders 5 Dominators 5 Masterminds 5 Sentinels 5 Tankers 5 Miscellaneous (VEATS, HEATS and Defender Elite) No, I didn't forget Scrappers and Stalkers. I don't have any as I don't like their playstyle. Sorry! Anyway, I'm going to record videos of each of them starting with the concept, followed by the Mids build, then some solo play, and finally some team play. I'll provide my commentary and suggestions throughout. Most of the builds will have a theme or quirk. I don't typically focus on capped Defense or Recharge that a lot of forum builds show. Instead, I put together what I consider to be a fun and focused build that does one or two things really well. They're often experimental and answer the question, "What if?" I try to push the envelope and hopefully give you all something to consider putting together yourself. I think you'll find many of the builds are relatively inexpensive and just about anyone can afford. Of course they're not perfect and I'm sure you can think of improvements and tweaks you'd make or could suggest for me. So if you're interested in catching a glimpse of my character design process, or want to see how a specific combo works in actual play, or are just looking for some unique builds to try for yourself I invite you to check my YT vids linked below (I'll update as I go). Feel free to share your thoughts below with the caveat that I am not pretending that my builds are the best and only ways to do a combo or that they are the most efficient way to put them together. Hungry from even more builds and live game plays? Check out my 20 / 20 Rewind just completed in October 2024! Blasters 01) Prometheus - Dark / Dark / Soul Theme = To Hit Debuffer Build: Prometheus - Blaster (Dark Blast - Darkness Manipulation).mbd 02) Epimetheus - Rad / Plant / Flame Theme = Def Debuffer Build: Epimetheus - Blaster (Radiation Blast).mbd 03) Midnight Zone - Water / Temporal / Leviathan Theme = Speed Debuffer Build: Midnight Zone - Blaster (Water Blast).mbd 04) Knife Fish - Elec / Ninja / Elec Theme = Hold Stacker Builld: Knife Fish - Blaster (Electrical Blast).mbd 05) Warlok - Energy / Martial / Force Theme = KB King Build: Warlock - Blaster (Energy Blast).mbd
  23. Sorry for the delay. Here's the version of the build in the new Mids format. Should be compatible for you. [/img] View This Build In MRB
  24. Built as a dark farmer, Se'khmet has grown into a ferocious beast in all content. I use her extensively to work my negative damage farm, Dark Side Circus (Arc ID 29558), but have broken her out of AE to run some mundane missions in recent days. As a negative damage farmer, she has extensive amounts of +ACC, +To HIt, and to hit debuff resistance. As a dark armor running 12 toggles, she's also built with massive amounts of End redux and recovery. She needs to be highly mobile so she can reposition mid-combat to leverage her multiple short range cones against as many foes as possible. But these things do not hamstring her as you can see in the recordings of some level 54 missions and a farm snippet below: Se'Khmet vs 54 Voids vs 54 Crey vs 54 Nemesis 54 CoT Negative Damage Farm And here's her build for anyone that's interested in looking under the hood: This Villain build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Se'Khmet: Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Dark Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Barb Swipe (A) Touch of Death - Accuracy/Damage (37) Touch of Death - Damage/Endurance (37) Touch of Death - Damage/Endurance/Recharge (37) Touch of Death - Accuracy/Damage/Endurance (42) Touch of Death - Chance of Damage(Negative) Level 1: Dark Embrace (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - RechargeTime/Resistance (5) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Gladiator's Armor - TP Protection +3% Def (All) Level 2: Death Shroud (A) Scirocco's Dervish - Accuracy/Damage (9) Scirocco's Dervish - Damage/Endurance (13) Scirocco's Dervish - Accuracy/Recharge (17) Scirocco's Dervish - Accuracy/Damage/Endurance (34) Scirocco's Dervish - Chance of Damage(Lethal) Level 4: Murky Cloud (A) Unbreakable Guard - Resistance (5) Unbreakable Guard - Resistance/Endurance (7) Unbreakable Guard - RechargeTime/Resistance (7) Unbreakable Guard - Resistance/Endurance/RechargeTime (9) Unbreakable Guard - +Max HP Level 6: Boxing (A) Crushing Impact - Accuracy/Damage Level 8: Combat Jumping (A) Karma - Knockback Protection Level 10: Obsidian Shield (A) Unbreakable Guard - Resistance (11) Unbreakable Guard - Resistance/Endurance (11) Unbreakable Guard - RechargeTime/Resistance (13) Unbreakable Guard - Resistance/Endurance/RechargeTime (43) Unbreakable Guard - Endurance/RechargeTime Level 12: Lunge (A) Mako's Bite - Accuracy/Damage (23) Mako's Bite - Damage/Endurance (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge (39) Mako's Bite - Accuracy/Endurance/Recharge (39) Mako's Bite - Chance of Damage(Lethal) Level 14: Tough (A) Unbreakable Guard - Resistance (15) Unbreakable Guard - Resistance/Endurance (15) Unbreakable Guard - RechargeTime/Resistance (17) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Steadfast Protection - Resistance/+Def 3% Level 16: Dark Regeneration (A) Multi-Strike - Accuracy/Damage (34) Multi-Strike - Damage/Endurance (34) Obliteration - Accuracy/Damage/Endurance/Recharge (36) Multi-Strike - Accuracy/Endurance (36) Touch of the Nictus - Chance for Negative Energy Damage (46) Theft of Essence - Chance for +Endurance Level 18: Spine Burst (A) Superior Brute's Fury - Accuracy/Damage (19) Superior Brute's Fury - Damage/Recharge (19) Superior Brute's Fury - Accuracy/Damage/Recharge (25) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (39) Superior Brute's Fury - Recharge/Fury Bonus Level 20: Cloak of Darkness (A) Reactive Defenses - Defense (21) Reactive Defenses - Defense/Endurance (21) Reactive Defenses - Defense/RechargeTime (23) Reactive Defenses - Scaling Resist Damage (42) Shield Wall - +Res (Teleportation), +5% Res (All) Level 22: Build Up (A) Recharge Reduction IO Level 24: Taunt (A) Perfect Zinger - Chance for Psi Damage Level 26: Quills (A) Armageddon - Damage/Endurance (27) Armageddon - Damage/Recharge (27) Armageddon - Damage/Recharge/Accuracy (29) Armageddon - Recharge/Accuracy (43) Armageddon - Chance for Fire Damage Level 28: Cloak of Fear (A) Glimpse of the Abyss - Chance of Damage(Psionic) (29) Nightmare - Accuracy/Recharge (33) Nightmare - Accuracy/Endurance (33) Nightmare - Accuracy/Fear (46) Cloud Senses - Chance for Negative Energy Damage Level 30: Ripper (A) Superior Unrelenting Fury - Accuracy/Damage (31) Superior Unrelenting Fury - Damage/RechargeTime (31) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (31) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (33) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 32: Throw Spines (A) Detonation - Accuracy/Damage (40) Detonation - Damage/Endurance (40) Detonation - Damage/Recharge (40) Detonation - Damage/Range (43) Detonation - Accuracy/Damage/Endurance Level 35: Focused Accuracy (A) Adjusted Targeting - To Hit Buff (42) Adjusted Targeting - To Hit Buff/Endurance (46) Adjusted Targeting - Endurance/Recharge Level 38: Maneuvers (A) Kismet - Defense/Endurance (45) Kismet - Accuracy +6% Level 41: Physical Perfection (A) Numina's Convalesence - +Regeneration/+Recovery Level 44: Superior Conditioning (A) Performance Shifter - Chance for +End Level 47: Laser Beam Eyes (A) Decimation - Accuracy/Damage (48) Decimation - Damage/Endurance (48) Decimation - Damage/Recharge (48) Decimation - Accuracy/Endurance/Recharge Level 49: Energy Torrent (A) Sudden Acceleration - Knockback/Damage/Endurance (50) Sudden Acceleration - Knockback/Accuracy/Damage (50) Sudden Acceleration - Knockback/Accuracy (50) Sudden Acceleration - Knockback to Knockdown Level 1: Fury Level 1: Brawl
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  25. Combining the power of gravity with the pounding fury of brutal earth assault, I present Miranda, my Level 50 Grav / Earth / Primal permadom. This build has so much ground pounding control it should be illegal. It's the perfect fusion of ranged domination and melee brutality. Here she is in a kill-most LRSF the other day unloading point-blank thumps on multiple level 54 Heroes: Part 2 is lost! Forgot to restart the recording!!! And here's her build for anyone interested in what's under the hood: This Villain build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Miranda: Level 50 Science Dominator Primary Power Set: Gravity Control Secondary Power Set: Earth Assault Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Force of Will Ancillary Pool: Primal Forces Mastery Villain Profile: Level 1: Lift (A) Sudden Acceleration - Knockback/Damage/Endurance (17) Sudden Acceleration - Knockback/Accuracy/Damage (21) Sudden Acceleration - Knockback/Accuracy (25) Sudden Acceleration - Knockback/Damage/Recharge Level 1: Stone Spears (A) Decimation - Accuracy/Damage (15) Decimation - Damage/Endurance (25) Decimation - Accuracy/Endurance/Recharge (31) Decimation - Accuracy/Damage/Recharge (46) Decimation - Chance of Build Up Level 2: Gravity Distortion (A) Basilisk's Gaze - Accuracy/Hold (3) Basilisk's Gaze - Accuracy/Recharge (5) Basilisk's Gaze - Endurance/Recharge/Hold (5) Basilisk's Gaze - Recharge/Hold Level 4: Tremor (A) Armageddon - Damage (31) Armageddon - Damage/Recharge/Accuracy (34) Armageddon - Recharge/Accuracy (34) Armageddon - Damage/Endurance (37) Armageddon - Chance for Fire Damage Level 6: Propel (A) Apocalypse - Damage (7) Apocalypse - Damage/Recharge/Accuracy (7) Apocalypse - Recharge/Accuracy (9) Apocalypse - Damage/Endurance (9) Apocalypse - Chance of Damage(Negative) Level 8: Crushing Field (A) Superior Ascendency of the Dominator - Accuracy/Control Duration (11) Superior Ascendency of the Dominator - Endurance/Recharge (11) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance (13) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge (13) Superior Ascendency of the Dominator - Recharge/Chance for +Damage Level 10: Boxing (A) Accuracy IO Level 12: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 14: Stone Mallet (A) Superior Blistering Cold - Accuracy/Damage (17) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (37) Superior Blistering Cold - Recharge/Chance for Hold (39) Crushing Impact - Accuracy/Damage/Endurance Level 16: Power Up (A) Recharge Reduction IO Level 18: Gravity Distortion Field (A) Basilisk's Gaze - Accuracy/Hold (19) Basilisk's Gaze - Accuracy/Recharge (19) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (21) Basilisk's Gaze - Endurance/Recharge/Hold Level 20: Heavy Mallet (A) Superior Blistering Cold - Accuracy/Damage/Endurance (39) Superior Blistering Cold - Damage/Endurance (40) Superior Blistering Cold - Accuracy/Damage/Recharge (40) Crushing Impact - Accuracy/Damage/Recharge Level 22: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense/Endurance Level 26: Wormhole (A) Absolute Amazement - Stun (27) Absolute Amazement - Stun/Recharge (27) Absolute Amazement - Stun/Recharge/Accuracy (29) Absolute Amazement - Recharge/Accuracy (29) Absolute Amazement - Stun/Endurance (31) Sudden Acceleration - Knockback to Knockdown Level 28: Seismic Smash (A) Hecatomb - Damage (40) Hecatomb - Damage/Recharge/Accuracy (42) Hecatomb - Recharge/Accuracy (43) Hecatomb - Damage/Endurance (46) Hecatomb - Chance of Damage(Negative) Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Singularity (A) Expedient Reinforcement - Accuracy/Recharge (33) Expedient Reinforcement - Accuracy/Damage (33) Expedient Reinforcement - Damage/Endurance (33) Expedient Reinforcement - Accuracy/Damage/Recharge (34) Sudden Acceleration - Knockback to Knockdown Level 35: Energy Transfer (A) Crushing Impact - Accuracy/Damage (36) Crushing Impact - Damage/Endurance (36) Crushing Impact - Damage/Recharge (36) Crushing Impact - Accuracy/Damage/Endurance (37) Crushing Impact - Damage/Endurance/Recharge Level 38: Fissure (A) Positron's Blast - Accuracy/Damage (43) Positron's Blast - Damage/Endurance (43) Positron's Blast - Damage/Range (45) Positron's Blast - Accuracy/Damage/Endurance (50) Positron's Blast - Chance of Damage(Energy) Level 41: Temp Invulnerability (A) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 44: Energy Torrent (A) Sudden Acceleration - Knockback/Accuracy/Damage (45) Sudden Acceleration - Knockback/Accuracy (45) Sudden Acceleration - Knockback/Damage/Endurance (46) Sudden Acceleration - Knockback to Knockdown Level 47: Explosive Blast (A) Sudden Acceleration - Knockback/Damage/Recharge (48) Sudden Acceleration - Knockback/Damage/Endurance (48) Sudden Acceleration - Knockback/Accuracy/Damage (48) Sudden Acceleration - Knockback/Accuracy (50) Sudden Acceleration - Knockback to Knockdown (50) Sudden Acceleration - Knockback/Recharge Level 49: Mighty Leap (A) Winter's Gift - Slow Resistance (20%) Level 1: Domination Level 1: Brawl
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