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Gobbledigook

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  1. Are Tankers to become less fun so they are more comparable to Brutes, who tbh need some love and a better ATO?
  2. And that is at 75% fury, 85% is easily achievable in a mob.
  3. I can stay at around 85% quite easily. Drops off as you move to next mob but not by much depending on how far they are, soon ramps back up though. It is probably easier to do solo though.
  4. I will just play my corruptor more. Very tough for a ranged class, i do not need to stand in a group like a Tanker does. Very fast rotating nukes and clear speeds, probably better than my Tankers on live. Buffs the whole team also lol. But lets pick on Tankers as they have higher mitigation values and lets forget about what other AT's can do and bring. In a team we are usually buffed well beyond what is needed to survive and it is more about damage. The Tanker higher mitigation values only really matter soloing hard content or maybe extreme content, but many just spam barrier for that. I want to feel heroic on my Tanker and not just a waste of space. I just hope they don't over nerf them.
  5. Wouldn't that depend on the content or do you mean AE? Harder targets will be tougher for the Tanker and easier for the Brute. Trash is just trash and goes down well with either, especially with a team helping out. I never found Fury hard to maintain with just 1 target. This is not a Brute vs Tanker comparison thread and i don't want to derail it any further.
  6. If you can constantly have 11+targets they may but less damage on a boss or lower target cap. Brutes can get above 75% fury with lots of targets nearby also. As weaker targets drop and harder targets are left the Brute will pull ahead. You can't just go off of one test with one power used.
  7. No they are just hitting more targets with an AoE (dragontail only). Less targets and Brute wins. If the math is even correct.
  8. Also a list of all the times Brutes have reminded us of said nerfs 🙃
  9. Scaling proc damage per AT may have helped with some issues. Helping some AT's more whilst restricting others some.
  10. Many will agree Tankers were a little over buffed, I was one who said so at the time, especially with the extra AoE/targets but just be careful you don't make the same mistakes and over nerf them also. The buffs were a little OTT but they transformed the Tanker into a more fun class and a lot of players play classes based on fun factor. Maybe introduce this in stages starting with the AoE nerf and see how it goes then later add the self damage buff nerf if necessary. A competent Corruptor will shame most Tankers in damage anyway whilst being very sturdy and bring buffs for the whole team.
  11. Now that snarky has reared his ugly mug again i think we need a Bat emoji for him in chat so we can spam him to death!? with it it. Bat as in Batty as in crazy 😛
  12. Thing is i did state it was MY OWN personal view on it. Either way i wasn't that bothered but thought i would mention it and that others may have noticed also (it seems they have). So i took a light hearted stab at it. Disagreeing is fine but it's the manner you do it in. I understand why they have done it but i still think they should be worth some xp as they are assisting, even if it means lowering the others slightly. But as i say it is my own personal view on this topic as was asked for. Problem is just typing can easily be misinterpreted and as usual forum users take the negative view.
  13. When everyone runs past the enemy to the next xp givers whilst the enemy is still behind is not really how it would work. It is weird watching it happen. It would not happen in reality. Of course players can do what they want but it is quite noticeable in ITF that players ignore them. It is my own personal feeling as was asked for on the subject and you guys all need to chill out a little over such a small thing. What started as a little fun as usual escalates in to a shit show. Not one comment any of have made will change how i see it, it is my opinion. It still looks weird to me.
  14. Perhaps they should have restricted AE rather than interfere with the actual game. I understand why they did it but i think they should have found a better solution. I do find it weird ignoring certain mobs because they don't give xp. It just feels wrong. Made the game a little worse in my opinion.
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