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BurtHutt

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Posts posted by BurtHutt

  1. I like this idea as another option for Judgement. Of course it'd have to have similar damage and area damage as the other powers.

     

    The Seismic Blast power set has a nuke type power that could be like this proposed Judgement option. I also feel it could be a nice option and help maintain the theme of some toons. 

     

    I don't think we need more Incarnate powers - just alternates to the ones we have might be cool. Nothing wrong with more choice.

     

    I also think Lore would be much better if we could make the look at type of pet we summon; kinda like a sidekick. Allow us to customize the look then choose if we want range, melee, tank, buff etc. It would be a lot of fun!

  2. I don't know if this had been asked but...I'm wondering in which direction the original team would've taken this game? HC has done a great job but I am curious to hear about the original vision and direction. I know that Storm was brewing (that Coming Storm was coming for, what felt like, an eternity) but what was coming up after that?

     

    Also, the Live Devs started making some stylistic changes to mission design and the design of TFs/SFs/Trials. Were these going to further evolve? 

    • Like 2
  3. Again, I can't be sure if OP was the guy I teamed with but that guy was all kinds of ignorant. He called me dad because he recalls his dad editing their home movies and removing the fun parts. I couldn't stop laughing. I guess it never dawned on this 'genius' that his stealing of copyright material puts the game at risk especially after years of trying to get a license and become legit. I had to come back and post this cuz I just can't get over how clueless some people are...it's amazing. 

  4. 7 hours ago, GM Crumpet said:

    Good ideas, you may want to think about putting them in the suggestions thread where more devs can see them. 

    I've put them in there repeatedly. The AE idea has been fleshed out in detail in there too. I think I started the AE post idea over 3 years ago and was told it might be too much work. If I could pick between the player generated missions that're canon via A.E. v.2.0 vs. the Aeon SF and all of the other story arcs added by HC, I'd pick the A.E. v.2.0.

     

    IMO it was a bad idea to continue the missions and styles from when the game started. Those were bad mission designs. Anyway, thanks again for replying and I will keep popping in from time to time 🙂 

    • Thumbs Up 1
  5. On 4/14/2022 at 6:12 AM, The Caretaker said:

     

    We'll win you back, I promise. I got a slew of forwarded DMs from the last developer before they retired, and there's some good suggestions in there.

     

    The content update for Kallisti is massive, and requires 2 new enemy groups plus revamping a third, which you likely know about.

     

    Some new powers tech is on the horizon that's going to change everything, too.

     

    Lots of good stuff coming, that just takes longer with a team of volunteers. I only get about 6 hours a week, currently, and I'm trying to maximize them!

    This all sounds awesome. I will always check in and see what's happening here. No need to win me back.

     

    My honest feedback is, sometimes, brutally honest. The content that's been added by HC (missions, arcs, SF) have not been for me. They really are not good IMO. There was a reason the Live devs made some stylistic changes to content near the end of the Live game's life. The HC content is the same (too long, info overload, not all players can get all the info, way too convoluted, too long...etc etc etc) and does not seem to be for most. This is based on my experiences only and I could be completely wrong.

     

    Honestly, I thank you all and appreciate HC. I did sign up to help in writing and other such tasks (I do a lot of this professionally) but I never heard back. I maintain my AE idea would be a game changer and I've seen many other add ideas that were great - I would've preferred them all to what has been added.

     

    My wish list:

    -AE 2.0 where players create one-shot/radio type missions and HC team decides what's added to game. These are separate from regular AE and made to be part of the regular game and canon.

    -Nemesis system

    -Power Pool - sidekick. A completely customizable pet/sidekick for your toon. Nothing game breaking but more fun and another option. 

     

    There are a few others that I suggested and got support but I digress. Here's to hoping. 

    • Thumbs Up 1
  6. This has always been the rule. I tried telling this to a couple of people I was teaming with and they got all bent out of shape. I honestly think I teamed with OP and commented to him about his Gambit rip-off and he called me "Dad" lol. Just amazing. I also mentioned this to another guy on a rip-off toon and he got all...butthurt... 🙂 

     

    I will say I am not in agreement with not being able to use names that're common words. If someone creates a toon named something like...Colossus and it looks nothing like the X-Man and they don't have the same powers then so be it. It should be fine. Lawyers...they certainly do belong at the bottom of the sea! ALSO, name hoarding is a thing so this should be allowed but all good. I'm happy to have the game around again. 

    • Like 2
  7. Once in a blue moon I'll do the Syncrap TF. I don't bother with most that I don't like unless I am teaming with friends. I haven't done Shadow Shard stuff. I've done Citadel once since I found this game 4 years ago. Once in a while I'll do one of the older TFs/SFs but a few are just not for me. 

     

    I have, again, reduced the time I spend on CoX. It's getting to be the same old and the new content isn't for me. I've made a lot of suggestions and none have been implemented - clearly they're not into my ideas. I appreciate the HC Devs and all they do and we all need to take breaks once in a while. 

  8. 14 hours ago, JayboH said:

    The end game challenge is the incarnate stuff.  Problem is that I don't see a ton of people actually running incarnate stuff.  They use their incarnate powers on regular content far more.  Once in awhile I see LFG planning an Underground Trial but I haven't for example seen a TPN trial advertised and I remember loving that one once people learned the pattern.

    Excelsior LFG - lots of trials advertised there. TPN does pop up every now and then. 

     

    Also, did you think players were not going to use incarnate powers in regular content??

  9. 2 hours ago, Sakura Tenshi said:

    It would not be possible at all, even if the game had a live team, but I’ve been playing Heroes of Might and Magic 3 and watched the Shiva fight from Harryhausen’s Sinbad and would love a Snake GM with multiple arms (four or six) that uses modified dual blades.

    Years ago I chatted about this with one of the people that used to work on CoX. Apparently the Arachnos crab model would allow for this...?

     

  10. I feel the incarnate system has somewhat ruined the game. SO much of the challenge is gone in the end game. I really don't want to see anything else added to make us more uber. 

     

    If there is a need to add more then do something like reskin the lore pets so they can thematically go with your toon - maybe where you actually design the look of the pet and then you pick from a list for the powers you want to give it. This would make it on par with the current Lore slots.

     

    Any additionally stuff should be mostly cosmetic. Please don't add more so our toons can become even more super.

    • Like 3
  11. Awesome thread idea. There was a similar thread a bit ago and some suggestions were made. I like the ones made here and they'd be easy adds. You definitely don't want to add too many but some would be great.

     

    The one I liked was the Zodiac themed one. Each Zodiac sign would appear randomly (or via triggering event) during their corresponding dates on the Zodiac calendar. Each one will do the usual 6 merits etc rewards and have a unique badge. Once you get all 12 badges, you then get an accolade power - TBD. 

     

    Accolade power ideas:

    1) summon a mini replica of one of the Zodiac GMs that can help fight or buff

    2) grant an extra 2% on two attributes (player picks)

    3) ....any other options and so on

     

    Each Zodiac GM should be slightly larger than the max size of a toon but not as big as the giants like Adamastor or Kronos etc etc. Those guys are just massive. Ideally the Zodiac GMs would be the size of something like God-Champion from SBB.

     

    Anyway, a bit of a different wrinkle on fun events. 

    • Like 1
  12. J-Dawg, thanks for all you've done. It's cool to have peeps like you on here and in game. Don't let whiner-boy get to you. Him and his friends could be cognitively deficient and don't know any better. I suspect this is the case if they can't make slight adjustments to a build. 

    • Pizza (Pepperoni) 1
  13. 3 hours ago, Vic Raiden said:

    Do elaborate, please? I'm interested.

     

    Also, if I'm not mistaken, the nemesis system is copyrighted or something... sounds like a Nemesis Plot to limit the fun others could have.

    I've posted my AE idea a couple times and discussed it. Essentially, it's making an alternate AE where Devs control adding missions to game.

     

    Players would create basic missions and then Devs screen and drop approved missions into new, regular contacts. These missions would be canon, require players to write up all info needed (Wiki, character info etc) and give regular rewards. I thought leveraging the players to add content would be a great idea. Essentially they'd be radio/paper level missions. This would be a nice change from the the stuff we've had for decades now. The HC Devs are doing a good job but adding content is not easy and they can't keep up with demand.

     

    I was told making AE 2,0 for this purpose would be a lot of front end work so I can see why it hasn't been implemented.

    • Like 1
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