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Chalkarts

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Everything posted by Chalkarts

  1. I played in live but my memory is garbage so I forgot all my math during the break. My tanker back in the day was a Willpower hyper-focused(at the cost of all other things) on regeneration so I never really gave much thought to Defense or Resistance because I could regen fast enough to eat all the damage(couldn't die but couldn't kill anything either.) Now I've made a Rad/Ice Brute(Defense) & Water/Rad Sentinel(Resistance) I enjoy both very much and want to take them all the way in levels, gear, and PvP if possible. However I don't know crap about Resistance and Defense, I've seen a lot of mention of "Soft/Hard cap" But honestly never bothered to learn what that means, lol. Is there a guide that I should look at or does someone want to give me the quick and dirty?
  2. I have decided that I'm going as general support, Take the healing and res from the pool path, teleport friend, and be a ranged nuker that helps try to support the party with emergency heals, debuffsd, and lots of AoE splash damage.
  3. Thanks for the recommendation. I've made a Water/Rad sentinel. I'm really starting to enjoy him more than my main. The sentinel playstyle of raining impervious doom from above really appeals to me. Radiation Armor even looks awesome for my character concept once I played with the color scheme.
  4. I know I want Water Blast for my attack. the SR Quickness power, does it boost your rate of fire significantly? can it be improved with slotting? I want to focus everything on attacking as rapidly as possible.
  5. Anyone played around with it yet?
  6. I;m wanting to play around with resistance instead of defense and wondered which sets to look at.
  7. I was curious about the refresh times of the various ranged sets. I'm considering making a rapid fire build. Lots of reduced recast time and reduced endurance costs so that I can spam nukes as quickly as possible. I'd like to start with the set that's fastest at its base. Is there a fastest ranged power or does it matter?
  8. I'd also considered going with SR as my defense and slotting for refresh and rapid fire, but I wasn't sure if water had a decent enough rate of fire to begin with in order to put it into overdrive. I'll have to look at the powersets and see which one has the fastest attacks, or if they're all equivalent. I want to go nuts with the nuke spam.
  9. I'm working on a Water/Willpower build tweaked for pure regen. I'm going for truly ridiculous passive regen levels, I'd max it if I could. It'll be a slow killer, but will never die.
  10. Someone equated Sentinels with Iron Man in another thread. The Scene in the canyon, in the first film, where he's floating above blasting the weapons below is what my mind went to. Now I can't picture sentinels any other way.
  11. I wouldn't mind going light on the travel powers, just hover, tele friend, and the 3 to raise dead. In mids, if i dont take a patron power i can fit it all in +fly.
  12. I've made a Water Blast/Willpower. I'm looking towards my level 50 powerset. I'm inexperienced with WB but an old expert with Willpower. Are their any water blast powers I can skip or drop from my level 50 build? Also, How is Water Blast in PvP, or Sentinels in general? I'd love to arena with this character.
  13. After playing my Sentinel for a couple more levels, I am entertained. My old Willpower tanker from Live was slotted for pure regen, 2 pieces from a ton of different sets, stacking regen to ridiculous levels. He was nigh invulnerable, but he was also in the enemies face for every punch. If I trick out this character the same way, since they're primarily ranged, he'll get hit much less often and regen too fast for anything to actually kill him. I had a lot of fun in PvP with my old rapidregen tanker, this could be great for the same reasons.
  14. From examining the powers and abilities of the sentinel I think I've decided my role will be DPS and group survival. I'll take teleport friend and revive in the pool powers so i can save a group on runs.
  15. Willpower and I are old friends, I had a SS/WPR in live. I was just not sure if I was missing something. It just seemed too easy to just be tough and blasty. but cool. If you're on everlasting, look out for Raw Sewage
  16. Where exactly in the spectrum of roles does a Sentinel sit? Are they DPS, Tanks, solo specialists? What do they do? I've built one, (water/willpower) I'm very interested in leveling it to 50, but i'm not sure what exactly to do with it. It'll be fun flying around blasting things with fluids but is that all it can do?
  17. I figured out how to make it feel more lethal. I changed the colors to brown and named the toon "Raw Sewage" I'm ashamed of myself for making it, but it makes me laugh a lot.
  18. Chalkarts

    Rad/Ice

    Does anyone have a good build guide for a Rad/Ice ? My general instinct is to slot sets for health and regen, but with duak damage auras im thinking of going with more damage boosts. THoughts?
  19. Chalkarts

    Water Blast?

    I'm thinking about making a ranged character after a long stint in melee. Water Blast intrigues me. Might I request a review from someone experienced with it, and maybe what it has good synergy with?
  20. I've made an Ice Armor/Rad Melee for tanking. He's technically a Brute so that I could build that combo, but he's going to tank. for movement he's a hoverporter but I hadn't chosen his other pools, I'd looked at fighting specifically for tough. He's going to have so many toggles going its silly. Would Hasten be a worthwhile grab? I can already see the character will be an endurance hog. I'm going to have to do a lot of endurance cost slotting.
  21. Is Permafrost really that helpful or is it an easy skip? I've asked the same question about glacial armor and hibernate. Are any of those something I can get by without? (Radiation Melee)
  22. I wanted to build a Rad/Ice for tanking but it wasn't a pairable set for a Tanker so i'm making a Brute with which to tank. To people with experience with ice, what Ice Armor powers are most skippable? I'm looking at the choice between Permafrost and Glacial Armor. Is the Energy/Neg defense from Glacial worth keeping a toggle on?
  23. I've used MIDS since live to great effect. I've built a Radiation Melee/Ice Armor toon that I'm having immense amounts of fun with. The version of MIDS i recently downloaded doesn't have Radiation Melee among the powers. Is there an alternate builder that I could use so I could perfect my engame IO game?
  24. Chalkarts

    Ice/?

    I've rolled on named "Dr. Rad Winters" He's lvl 20 and I'm having a blast with him. I cant wait until i unlock my icicles and knockdown patch.
  25. Chalkarts

    Ice/?

    Warboss put the thought of Ice/Rad into my head. I looked it over, It would get 2 damage auras, some good AoE damage from the contamination and if every attack reduces defense that makes the damage auras that much more lethal. I'm thinking it could be an AoE beast. It would also be able to keep hate well due to the various AoE auras. I'll have to decide how to set it out. I could focus on damage and accuracy and just plow through enemies. Or I could focus on regen and walk slowly through doomed foes. Off to MIDS with me. Any advice or experiences with this build would be most appreciated.
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