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Moonscribe

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Everything posted by Moonscribe

  1. As of build 2, this appears to have been fixed. I can now view the info for Experimental Immune Booster normally.
  2. In the "Investigate Pathogen's Warehouse" mission from Agent Watkins' new arc heroside (build 2), it is possible to turn off the sprinklers before corrupting the data stream. If you do so, the timer stops and you have an unlimited amount of time to find the computer used to corrupt the data stream. (I assume this is all working as intended.) If you then contact Agent Watkins by radio before corrupting the data stream, and choose to quarantine yourself (the Hero option), the "Radio in to Watkins for more details" objective does not complete even after going through all dialogue. If you use the radio again, you can repeat the final bit of dialogue, in which you choose whether to enter the next mission by roof or by the front door, any number of times, and choose different options each time. As a result, it's possible to have both the "Choosing to Knock" and "Choosing to Sneak" clues at the same time, as seen in the screenshot. As far as I can tell, whichever option you choose last is the option that is actually used for the next mission, but I didn't test this extensively. After doing all this, corrupting the data stream immediately completes the mission as normal.
  3. A few thoughts on my experience with this arc: Firstly, I second a lot of other sentiments in these comments, such as: Doc Buzzsaw's dialogue is the best (and feels very true to her character, though maybe those are redundant); there are probably too many ambushes; overall good arc, good story, interesting mission maps, a bit on the difficult side. Other things: Crey is interested in moving to Kallisti Wharf? Ooooh, foreshadowing?! I definitely don't want this to be a strike force, for purely selfish reasons - if it's made a SF I'll be unable to solo it with all the AVs and so will probably never do it when it goes live. I'd much rather it be a fakey-fake TF/SF like the Ouroboros arcs, most things in First/Night Ward, etc. How exactly did we get to the Abandoned Sewers? Didn't seem to say (or I missed it), though I guess through Boomtown is the most obvious route. Also... will we get to have Freakloks roving around the Abandoned Sewers if that's where things are going down? (I almost want it to become a co-op zone though I'm not sure whether that would work out story-wise...) Speaking of which, I was disappointed we didn't get to see a lot of the Freaklok given how much they've been teased... I know more is coming, but can we have a Freaklok boss or something to come along with us on the final mission, so as to get more of a taste? I assume in the future something will go horribly wrong and/or right and we'll be up to our Detail 1s in hostile Freakloks, but I'm impatient I guess!
  4. On the mission "Investigate Pathogen's Warehouse" (from Agent Watkins, part of the new heroside arc), there are several destructible objects called "Medical Research" which, when destroyed, give you a buff called Experimental Immune Booster which briefly mitigates the Viral Cocktail debuff you have while inside the mission. This all works fine for me unless I attempt to open the info window for that buff, in which case the game immediately crashes. (Simply mousing over it to see its effects or even right clicking on it doesn't trigger the crash, only when I then choose Info from the dropdown menu.) I've replicated this crash several times on two different characters, and it seems to happen consistently. If relevant, I'm on Windows 10, using the new Homecoming Launcher beta to run the game.
  5. Well, this would be a lot of work presumably, but I think it would be great if there were individual defeat badges for basically every unique AV and EB in the game. ("Unique" as in Frostfire and Requiem would each get a badge, but Longbow Ballistas would not, though Tendaji would.) Defeating a powerful supervillain/superhero seems very badge-worthy to me, but in many cases there is no particular reward for doing it, especially with older content. Of course, I know that many AVs/EBs are part of task forces, trials and the like and those have badges associated with them already, but many others either can't be found there or can ALSO be found in solo content (which sometimes allows you to avoid the AV, so it would be fun to reward you for fighting the AV anyway). So it doesn't seem redundant to add new badges for the AVs/EBs themselves. Dimensional Warder already tracks Praetorian AV victories this way - and it would be easier to keep track of which ones you'd already taken down for that badge if there were a separate badge for each one of them! There could even be new, similar badges for defeating every prominent member of, say, the Council. This also seems like it shouldn't be too grindy since you only have to defeat a single opponent per badge, though in some cases there might be a bit of a grind to get to that opponent depending on where they can be found. But even that could be mitigated if need be by adding new content where those opponents also show up, which would be fun for other reasons.
  6. Epidemiologist: Defeat Dr. Vahzilok during the 'Put an end to Vahzilok plague' mission from Olivia Chung et al. "Medical credentials or no, you've shown Dr. Vahzilok you're more than capable of handling emergency medical situations." True Monster: Defeat 100 Forlorn. "They may look hideous, but after mowing down this many innocent Forlorn soldiers, perhaps you're the true monster."
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