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InvaderStych last won the day on March 1 2023
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EoL MultiVersus and more: WB shutters 3 studios
InvaderStych replied to ThaOGDreamWeaver's topic in Video Games
Yes. -
How do we pronounce Manticore?
InvaderStych replied to Scarlet Shocker's topic in General Discussion
Octopodes have entered the chat. 😉 -
How do we pronounce Manticore?
InvaderStych replied to Scarlet Shocker's topic in General Discussion
Canonical from this point forward. -
Captain America: Brave New World
InvaderStych replied to Excraft's topic in Comic, Hero & Villain Culture
Tough to say without so much conjecture as to render the discussion effectively hypothetical. Also, this isn't my area of expertise, but I'll take a stab at it ... Generally speaking a published "It Cost This Much To Make" statement shown the the general audience may or may not include the costs of the script which could have been written for hire (likely with a Disney property like this) or acquired directly from a writer, it probably includes post-production budget but is unlikely to include distribution costs (which no longer involves printing lots of reels to send to theaters, but does still cost money), rarely they include the costs of marketing, advertising, cutting trailers, press-junkets, and all the assorted things related to that (but I've seen them where that is included and the associated statements say so), and almost never publish what sort of tax incentives they'll be claiming after the fact from filming in places that incentivize such things along with other assorted write-offs and accounting trickery they can and do use to spend less money in actual fact that they're telling the public it cost them to make the thing. I don't think they're under any obligation to tell the general public exact numbers/details, but they are beholden to the accountants, the unions (for paying cast and crew according to the various agreements), and of course the tax collectors. @ThaOGDreamWeaver is most likely far more knowledgeable on that side of things than I am - I was just a "below-the-line" grunt for the most part. 😉 -
It is time for a HARDCORE SERVER!
InvaderStych replied to sshazaam1's topic in Suggestions & Feedback
Given that there is no actual barrier to imposing "One Life Only" restrictions on yourself, here's a thought ... Create a Hardcore Super Group on Excel. Easy enough to maintain the SG leadership on a couple of administrative characters that aren't at risk of death by the rules. Excel is the most populated of the Homecoming servers, and thus gives you the best chance at a decent sample size. Decide on a rule set, create a thread in the sub-form for Excel with said rules and invitations for interested people to join up. Heck, start yourself a Discord just for the group. Promote the effort using in-game chat. Play by your rules/restrictions, boot anyone who cheats from the SG. Two birds here - First, you get to play "Hardcore" to your heart's content. Second, you get to see just how much interest there is/isn't among the actual player population. These forums represent a fraction, and this sub-forum a fraction of that. FWIW - search around, there have been a handful of threads on folks doing "Hardcore" runs of various types. IIRC, a few even attempting to get others to join in. Historically it hasn't been terribly popular with the average Homecoming player, but who knows, maybe with some effort you'll get a decent group of dedicate folks going. Unlikely enough to support the coding and maintenance effort for a dedicated server with specific rules, but enough to enjoy yourselves - which is the whole point in the first place. -
This was a great combo on the Stalker I built. Brimstone's proc dmg can benefit from critical hits, which is pretty good with AS. Also, losing Mud Pots for Hide is a net gain for the set, imo.
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The Fantastic Four: First Steps
InvaderStych replied to Glacier Peak's topic in Comic, Hero & Villain Culture
Fair, although that was never what I found irritating about the character. This was. Which is what made the TVB parody so delicious. The sinister nature behind the veneer. -
I'm an idiot, and should know better than to post before my coffee ... editing my post above with corrections.
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The Fantastic Four: First Steps
InvaderStych replied to Glacier Peak's topic in Comic, Hero & Villain Culture
So much this. I struggle to take Stretch Armstro... I mean Reed Richards seriously (regardless of who is cast in the role). Parody of this team in The Venture Bros. is sheer perfection though. In fairness to the movie though, Art Department went all out. Set-Deco is great, vehicles/props also great, color palette is perfect. Might even make for a solid entry in the litany of Marvel movies. I'm willing to admit my opinion on the team itself is just a me thing. 🍻 -
Well, you're keeping a better count of this than I am, lol, but, no not at the time of this one ... Still looks like standard, if possibly solid, Marvel fare. Liking the theme of characters who get to become more than the sum of their mistakes. If they give HJK some actual acting to do instead of just using her skills in choreographed cinema-fighting I'll be pleasantly satisfied with it.
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Jurassic World: Rebirth
InvaderStych replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Edwards knows how to make a solid concept piece. Even within the constraints of a franchise he's still quite good. Wasn't particularly on board until learning he was at the helm. Likely won't put me in a theater, but I'll get it a watch at home. -
Ways for a "natural" character to be super.
InvaderStych replied to normalperson's topic in General Discussion
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New Dawn's Paragon AT is pretty sweet!
InvaderStych replied to Captain Fabulous's topic in General Discussion
All hail Clair Uty!!! May the light of her eternal flame bless us all! -
New Dawn's Paragon AT is pretty sweet!
InvaderStych replied to Captain Fabulous's topic in General Discussion
Speaking as one of those people that selects a concept, chooses AT and powers accordingly, then applies min/max techniques within those choices to see how far something can be pushed I can firmly say that the ND implementation does not appeal to me at all. Ability to mix/match primary and secondary, perhaps, but selecting multiples of the same power, auto-granting all inherents/travel powers, using the highest base modifiers for each category? No thanks. Finding ways to min/max within a set of limitations is the interesting part - free reign with no restrictions is boring, imo. Maybe that's just me, but the build paradigm and the costume creator are what draw me to this game. The actual act of combat with static targets driven by rudimentary AI in a system where hits are determined by math instead of aim isn't all that interesting to me - which is why this is the only MMO I've actually enjoyed - the dressing around the gameplay appeals to me. Now, if the implementation were something like ... ... Choose 1 AT inherent. ... Choose any primary from any AT ... Choose any secondary from any AT ... Deny access to ATO sets as there is no applicable AT ... Choose 1 base modifier from existing ATs ... ie, blaster mods for all thing, or defender mods for all things, but not a mix of mods for range, melee, buff/debuff, etc. ... Same rules for Pool choices and slotting ... Choose any "Epic" from any AT ... that might be interesting. Point is that the constraints are what make building interesting, speaking only for myself here.