Col. Kernel
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Posts posted by Col. Kernel
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City Info Terminal was very useful. I understand there are valid reasons we can't have a separate Website with that functionality.
But we have plenty of room on the character selection screen that would allow us to filter our character by if they have a badge or not, how much inf, recipes, etc, etc, etc.
Can we please make this happen?
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2 hours ago, TheZag said:
I have a few macros but they are mostly for dropping click location powers on my target directly instead of having to click the power and then click the ground. Its also useful for hitting flying targets or teleporting with location click powers when the target isnt at max range.
I only use a bind on 1 character so i can have 2 powers on 'auto'. Its a dominator and pressing 'w' moves my character forward as well as switching the auto cast power from hasten to domination and then back to hasten on the next forward press. Its not perfect, especially when fighting high hp targets, but it gets the job done and does it without me having to think about it.
Check out the Domination/Hasten binds I posted near the top of this thread. I think you'll like them.
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On 5/22/2023 at 9:26 PM, TekkyFox said:
How do you make trillions of inf?
How to make a Million Dollars beekeeping.
SpoilerStart with 2 million.
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On 5/23/2023 at 11:18 AM, Snarky said:
Isn't there a gas station / garage out there somewhere?
That's in Pocket D, IIRC.
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Vanguard Merits convert to Reward Merits.
Convert 50 Reward Merits to 1 Hero/Villain Merit and mail it out.
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I'm happy to help. If we can get some transparency that is.
This community being effectively closed source does not endear me to them.
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On 6/29/2023 at 7:42 PM, Herotu said:
the "post your best costume here thread"
Link?
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First off, here is a link to the macroimage HC Wiki page
https://homecoming.wiki/wiki/Macro_image_(Slash_Command)
I'm working on a popmenu that will use macroimage powexec macros for most drop patches (e.g. rains, Tar Patch, etc) and keybinds for certain powersets and ATs. An example of an AT keybind would be my Dominator keybinds that switch between Hasten and Domination being the auto power.
Edit: Didn't know we were posting the actual binds
Chat Binds
/bind T "beginchat /send "Everlasting TFs" "
/bind T "beginchat /send "Everlasting TFs" "
Dominator Hasten/Domination binds (bound to movement keys, both movement and changing the autopower work with 1 keypress)
/bind W "+forward$$powexecabort$$powexecauto Hasten"
/bind A "+left$$powexecabort$$powexecauto Domination"
/bind S "+backward$$powexecabort$$powexecauto Hasten"
/bind D "+right$$powexecabort$$powexecauto Domination"TP Macros for example
/macro_image "Combat_Teleport" "Combat TP" "powexec_location target Combat Teleport"
Why? Because I hate chasing my food. And why use 2 clicks in a fast moving combat situation?
/macro_image "Teleportation_TeleportFoe" "Recall" "powexec_location self Teleport Target"Again, 2 clicks vs 1
/bind CTRL+LeftClick "powexecname Translocation"Same bind for
TranslocationTeleport or the Kheld 'ports- 1
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I've been told that Storm Cell benefits only apply when the caster is in the radius. Now I'm being told that they only apply when the target is in the radius.
@Techwright I've used a powexec_location target macro to drop Storm Cell on a mob. It then seems to follow that mob, almost like a toggle. Once the mob dies Storm Cell then reverts to following the caster. I'm a huge fan of Storm Summoning and really, really like Storm Blast (knowing that the damage is lackluster). I've got a fully IO'd Storm Def at 50, a Storm/Storm Corr at 47, a Storm Blast Sent and Blaster in the 20s, and a Storm Blast/Time Corr in the 30s.
Tech and @OmegaOne I suppose Storm Cell moves quickly enough unless you're on a steam rolling team.
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35 minutes ago, Major_Decoy said:
I could be wrong, but I think Storm Cell has that blue ring around it to remind you "Hey you could be using this" and as such, that would count as a warning that it ran out.
Yes, I understand this.
However it is anything but obvious when you are fighting. Much like the FFG exploding is easily overlooked in the visual and sound effects of battle, or when you move quickly to a more distant spawn and the power deactivates while it is not near you.
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Given that the damage in Storm Blast is lackluster outside of Storm Cell, why isn't Storm Cell a toggle?
You, the player, have to be in the Storm Cell in order to get the "bonus" damage. We don't need another key power like Force Field Generator that just quits on you, often with no notice. At least FFG has a fast enough recharge that you can simply hit it again between spawns. Storm Cell doesn't even get that.
And the need for Storm Cell to be a PBAoE toggle is exacerbated by the glacial pace it follows the caster at in addition to it being prone to vanish without warning.
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On 6/3/2023 at 3:16 PM, momentarygrace said:
I'm waiting for the Symphony powerset to have new alternat accordion animations.
Symphonic Control, I'm gonna Polka your eye out!
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20 hours ago, Yomo Kimyata said:
So the market works exactly as I thought it did.
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I thought the market was supposed to give the lowest priced item to the highest bid for that item, with both offerings and bids kept secret until there is a winner, then only the winning bid is revealed.
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25 minutes ago, Techwright said:
How far outside are we talking? I've not tested it, but perhaps the invisible boundary is a bit farther than the invisible one.
There's also the possibility, as I understand it anyway, that one could make a hit on an NPC under another's Storm Cell and get the bonus damage.
It may be a possibility (oh how I wish!), but I don't believe it's intended behavior. @KyaBuu (I think) tested it and their test came up negative.
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Thanks.
It's weird, I swear I've seen mobs take the bonus damage from Storm Cell when I swear they're outside the AoE.
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Let me start by saying that I love the new Storm Blast set.
But who needs to be in the Storm Cell radius for the bonus damage effects, me or the mob?
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2 minutes ago, Yomo Kimyata said:
You should use a domingator to play instead.
I see I'm not the only one who caught the typo.
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I'm working on a Popmenu with particular macro_image powexec_location macros for the drop patches in (eventually) every powerset, general keybinds (chat, Dominator movement+Domination/Hasten, etc).
This Popmenu was started by @Krogoth and will be shared with credit, and with his permission when I am done with it.
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I especially like the "Domingator" (SIC).
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On 5/31/2023 at 6:18 PM, TerroirNoir2 said:
Ah, old school! I remember doing this a lot back in the day!
It was a way of life in The Hollows, as you say, back in the day.
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I can login to Closed Beta, but not to Live.
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On 4/30/2023 at 2:41 PM, El D said:
Got beaten to the punch by @lemming, but yeah. Puking Guy's presence made it really unpleasant to RP on the villain side of Pocket D so he got removed from the zone.
Seriously? He was ambiance, he added to the RP value.
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Plz incorporate City Info Terminal in the Character Selection screen
in Suggestions & Feedback
Posted
It would seem to me that for a properly indexed and normalized DB the size shouldn't matter.