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Canadian Anvil

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Everything posted by Canadian Anvil

  1. Has anyone suggested a Ouroboros Echo Accolade? If so, I'd like to add to the conversation (or my support to those who may have suggested the folowing). At the former transfer points add either a plaque, exploration badge, or Echo portal. For example: exploration badges in echo zones former transfer points to other indirect zones, e.g., one in Echo Atlas Park and Echo Galaxy City to Perez Park and King's Row; plaques outside or in the zones where transfer points technically still exist, e.g., Faultline, Rikti War Zone (maybe at the Perez Park and King's Row Atlas transfer points as they technically still exist just not to Echo Atlas Park); Ouroboros Echo Portals at former transfer points to zones that are no longer exist: King's Row and Perez Park former Galaxy transfer points. Once all badges are collected from plaques, exploration, and using echo portals at former transfer points, one will unlock the Homecoming Echo Portal Badge which adds a fast travel similar to the Entrusted With A Secret badge.
  2. If I join a mission team on the blue side at level 9, and not really paying attention and go to level 15, I miss the chance to go back and do paper missions to unlock the bank job unless I get lucky and team with someone at a lower level to do the bank job or wait till I unlock Lord Schweinzer. Are you also against multiple paths to a reward, zone? For example, Steel Canyon has multiple transfer points like two train (the old Green and Yellow lines), base, Cosmic, Wentworth, Universities via Midnighters, Sewer Network.... Thank you for not answering my question. You get the Invader badge by getting all the Mayhem explores. If you have out-leveled a Mayhem, you can already get help from other villains and rogues by them letting you join them so you can grab the explore. And I am sure there are villains and rogues that would welcome you to their team for the sake of more mobs and more things exploding sooner. All of which is already possible. So how would villains and rogues help get the Invader badge other than how they already do? What are you asking to be implemented? You like to contrast completely unrelated things like asking if I am against multiple zone connection points in response to my asking how could villains and rogues help others get the Invader badge. Which they already can do. And which I do for anyone asking me or in broadcast when I am on. It makes taking you seriously difficult. I'm only going to answer the above quoted point (again) and one other point. And hopefully this one point will show some of the other inconsistencies and some of your other points have been already addressed and you seem to be trolling, and I'm ending my discussion with you on this topic: I clearly stated multiple times in this thread: it's another path to the invader accolade. Another path, hence not "completely unrelated" as I used the example of how there are multiple paths to Steele Canyon. Maybe I should have use another example but I did not, and you failed to see the metaphor. Ah man, I bet you're the life of the party, eh. You justify your "no" becuase something else in this game is "jack all"? A lot of what's in this game is "jack all". For example, I can join a mission arc team which only benifits the team lead in merits if I haven't unlocked the contact or too high or low a level for the contact. Yep, the party goes to hell when I get there. Merits are awarded based on the duration and difficulty of the missions/arcs. Radios and papers are single shot missions. Typically on small maps. Their value for the merit system? Zero. So their reward? Zero. I am opposed to merit rewards for papers and radios because it takes so little effort and time to do them. True. And again, this is all merely a suggestion where the reward could just be the number of merits for the bank job based on the number of missions participated in getting to the bank job, and other factors. However, there is technically an exception to this: SBB. But selecting the Overwhelming Force enhancement, you technically earned an easy 100 merits for a few simple missions of short duration. Other examples of equal merits as suggested: GMs that are taken down relatively quickly - especially Adamastor (10 (once ever 24 hours I believe) then 6 ever hour for less that 5 minutes for a team of 8.
  3. Ah man, I bet you're the life of the party, eh. You justify your "no" becuase something else in this game is "jack all"? A lot of what's in this game is "jack all". For example, I can join a mission arc team which only benifits the team lead in merits if I haven't unlocked the contact or too high or low a level for the contact. That over simplifies and you're cherry picking. Aren't merits rewarded at the end of a mission? And we all can already get merits by doing "jack all" by door sitting every mission of a TF, SF. Address in a previous post. Is this an oxymoron or are you just against PvP in general? Or are you asking about the ratio that is prefaced by Maybe.\? How is this a "stick it" if anyone can earn it and I do suggest it can lead to other HOMECOMING specific powered accolades and suggest taunt, immobilize and psionic damage? The game HAS ALWAYS BEEN LITTERED with buffing from powers like Invulnerability's Dull Pain, and Fire Blast's Aim, enhancements, IO sets buffs (which can be used to add a specific damage to a non-damage mez like fear), the Incanate system.... You sound so much against buffs I'm guessing you also hate the buff option from DFB, and would like a NO BUFF FOR ME THANKS AS I'M GOOD AND LIKE DRIVING CARS WITHOUT POWER STEERING AND BRAKES option at the end. But make up yor mind as your posting is littered with "no" and "I don't care" on a singular point. If I join a mission team on the blue side at level 9, and not really paying attention and go to level 15, I miss the chance to go back and do paper missions to unlock the bank job unless I get lucky and team with someone at a lower level to do the bank job or wait till I unlock Lord Schweinzer. Are you also against multiple paths to a reward, zone? For example, Steel Canyon has multiple transfer points like two train (the old Green and Yellow lines), base, Cosmic, Wentworth, Universities via Midnighters, Sewer Network.... But I can't wait to see how you're gonna react to my next suggestion that I'm formulating for a Homecoming Ouroboro Echo Accolade that's unlocked a Ouroboros Echo Portal by adding multiple Ouroboros Echo transfer points at the old transfer points like Galaxy City in Atlas. I look forward to your reply.
  4. 25, that's why most do the work around to unlock it via Provost Marchand's Story Arc. A few missions and badge/contact unlocked. Never noticed if those badges have counters, becuase counting a 1000 silly civilians is a piece of cake.
  5. You'll unlock the Hero Slayer Badge, Villain Disruptor Badge to access the contacts for Mayhem and Safeguard missions. (I do it for my villains at or before 45 because the Invader badge is easier to unlock the powered accolade.) What I'm proposing is more then unlocking the Invader Accolade. I'm proposing a flashback that is another backdoor to the Invader and Safeguard Badges, a new revenue path for merits, a reason to select Join In Progress in the LFG system (if it even works), a PvP/Arena option, and a new Homecoming powered accolade that has a two stage boost for the Status Effect: Fear by collecting all the Mayhem and, or Safeguard badges. Almost every team is running radio, paper missions (mainly radio) but ignoring bank jobs even thought bank jobs give great rewards: Resuscitation (Self Resurrect); Summon Teammates; movement, endurance, health and regeneration boosts.... They could just modify the bank job rewards to include merits and add the Homecoming Accolade via the Lord Schweinzer and Agent Hassell as they are technically Flashbacks. And if they did decide to do this, then in the following issues, more Homecoming powered accolades for other status, mez, effects like immobilize, taunt..., and then onto boost like 5% psionic damage (3% for unlocking the Hero/Villain then 5% for unlocking both) link to existing (echo) badges, plaques and defeats. I already "cheat" to unlock the Marshall Badge by unlocking the The Atlas Medallion Badge as few run the LRSF.
  6. Has anyone suggested a [Paragon City] Bank Mission Flashback Taskforce? I'd like to add to the conversation (or my support to those who may have suggested): Villain and Rouge to help get the Invader Badge; Everyone can earn merits for paper, radio missions (PRM). Say two per mission (to be given when leaving Task Force), and two and a bonus of two per PRM for (stopping) a bank job; As people use the Willing to Join...option in the LFG tab people can earn a minimum of two Merits; Maybe add a PVP option to the Bank Job with a 2:1 Villain:Hero ratio; A Homecoming [Safeguard, Mayhem] Accolade that is a +3% fear effect bonus and increases to +5% for having both Safeguard and Mayhem accolades; To come later - maybe. A full Atlas Bank Mission Taskforce would earn eight merits. *Soft Core Squid looks at the fourth wall* "I enjoy reading about killing your citizens in the news, 'heroes'. "
  7. Has anyone ever suggested getting Translocation Enhancements Slots unlocked after selecting three sorcery powers? I'd like to be able to add Range IO. Maybe a specialty IOS Range set that doubles Translocation's range at Set Bonus 3, and then doubles that at Set Bonus 6?
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