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uninventive

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  1. Public performance rights vs. comic book IP in a video game about comic books is not quite an equivalent. Even less so than the Cosplay Argument. (I know, "you're not a lawyer, upside down U guy, so shut up." Fine, last I'll say about it here.) To the public, torturing girls at Jamboree isn't the same as upsetting a bunch of 30- to 50-year olds in Secret Lab chairs running Radio missions in-between watching episodes of The Bear and folding laundry.
  2. I've done it every single way I could imagine. Mapserver Event and "Planet of The Bass" (All of the dream, how does it mean?) on repeat as I fight: about 36 hours ignoring boring stuff like sleep and breaks. Powerlevelled by a generous person in AE: about three days counting breaks. Powerlevelling myself in AE: about a week, but it gets old REALLY quick. Nothing but MSRs and Hamis: less than a month.** Casual Play: about 45-60 days a toon. (2XP Boosters don't really make a difference. With or without them, spending 2-4 hours a night 5 nights a week it's about the same pace.) RP Build: a year and a half when I manage to play the game. Hmm, let's try making a Villain this time around: 15 months, and not sure if I finished... it was back on Live. Now I just make heroes and alignment switch to run that content. My First Level 50: Two years, two months, and a whole lot of beer because drinking games on every faceplant. (I drank a lot in my 20s. Not so much now.) ----- ** MSRs from 1-45 is feasible on higher pop servers like Excelsior and Everlasting that run them nightly/multiple times a night, with MSRs and Hamis being doable from 45-50. This is at a VERY CASUAL pace skipping nights and one-to-two raids a night, it CAN be faster. But your mileage might vary elsewhere if raids are done periodically.
  3. And there goes the good faith. It's not hard to guess why there's a rule against it here: Marvel sued NC in the past over the possibility of Marvel IP being able to be made in the same Costume Creator you are using now. They settled out of court; since then it's been prohibited from then on until the game sunsetted. Now with a license from NC to run the game again, surprise, surprise, Homecoming enforces the same rule. I mean, we just got the game back legally. If you disagree with the Code of Conduct there's only one remedy for you. (It'll free up 5GB on your hard disk.)
  4. And admittedly, it's still an Intel chipset that neither Apple (nor Intel apparently) wants to support. So not likely to be fixed by the OEMs anytime soon.
  5. This is entirely too reasonable! Stop it! I imagine this would require some work on the donation system end of things: it is possible to click "Donate" and not pay anything, and no idea if the forum account is reported in the PayPal Invoice for the donation, so just clicking Donate isn't enough. Also, folks who donate month over month being named more than once... Could be as simple as modifying the donation form to add a "if you want recognized, what name would you like to use? 32-characters, must follow Code of Conduct, and optional." (Don't follow Code of Conduct? Then they'll take the donation and just ignore the name given.) Might also be solved a different way: requiring a PayPal account to donate under a name so repeat donors are counted only once. (Can still donate anonymously, just won't be asked for a name if you do.) I'd venture away from in-game or forum/Discord titles for donors, and mostly in the same direction as the Staff Page: add a block of text at the bottom of a Forum static page listing donors for the last 6 months or some other sane frequency to update a list that isn't a monthly chore. Something = anything. I never assumed you were after cash shop or rare item drops in-game in the first place.
  6. Just so you know, GM's aren't going to answer any of this on the forums past a generalized reply of "we don't tell you specifics". You can try submitting a Support Ticket with those screens and details.
  7. Summing up your comment: Closed Beta should not exist at all, period. I disagree, but with an example. Here's a moonshot idea. Blasters I wanna replace Defiance a third time. In Live, it was as your power decreased, your damage increased until you died. Now, it's Powers #1 and #2 are permanently on through holds or stuns. In version three, I want it to be a 20% chance that holds and stuns just don't work on a Blaster. I've got 20 people to try it out who are not me, and who agree to keep quiet about it. Through play testing... it... didn't work. Nobody felt like it worked at all, because RNG means the perception of Defiance being off when someone is killed overrides the few times they saw it work. They all agreed it was far worse than what they already got. Now, what would be better: the bad moonshot idea being disappointing to those 20 people who suggest not to release it so the proposed change is reverted and never discussed again outside that group... or 20,000 people experiencing Defiance Version Three who take this as a portent of the future and decide to leave the game over it? (As is frequently expressed in Open Beta when a change to balance the game means yet another respec on a build you've come to get used to.) Example over. There's no process to get in, because publicly, I feel there SHOULDN'T be. Closed Beta is invite-only. It's critical to the program; if someone leaks changes or 'whistleblows' a proposal that is being tested before it is decided it won't work out, it undermines the test. If what happens in Open Beta happens in Closed Beta, testing changes at scale becomes impossible. Which makes Closed Beta pointless. I know there's folks who disagree. That "I'm not in Closed Beta" means it's bad because you haven't been picked. RL Confession: nobody went with me to the Prom in High School. And I survived. My Diploma is just as valid as anyone else who went to that High School with me. (I can already hear a voice from the back, "Dude, you're a loser. Unlike you I get what I want" is a possible reply to that, and sure, that's one way to see it.) Not being in the program is no reflection on you as a person. It's as much chance than anything else someone is in it. (The clique comparison of High School vs. online life is comparing apples to cyber-apples that you can't touch or even taste. Every community faces 'clique drama'. Even this one. Eliminating Closed Beta will not change that.) There's also people who think that 100% transparency is the only goal to work toward, that any secret is a bad one, and distrust should be every one's first perspective. That's not really possible for any online service, even ones who do transparency really well are never going to be absolute. It's been said in Developer's Corner the game plan is balance passes and proliferating powersets over making new powersets and powercreep. This is in contrast to other MMOs, some who have let certain combinations of character choices become "Flavor of the Month" as a solo build, while most languish as "permanent RP builds" that may not even make it to max level by playing alone. Closed Beta is no different than open beta except in that one regard; it is closed to the public. Closed Beta programs are in many other MMOs and function the same way. Despite forum and Discord perception to the opposite (that Homecoming is obstinate and deaf) they actually do listen and reconsider when people are vocal about a new feature being a bad idea. (Want an example?) ---
  8. So, your problem with the game is... the entire game? PeregrineFalcon is giving a frequent refrain offered to people during live who commented like this. (More blunt than I'd like to be, but not wrong.) People who swarm Suggestions with the same points on repeat. The game was too much of a grind, there's not enough side-systems to encourage immersion. Procedural maps are boring, they should all be replaced with hand-made ones. The combat is too repetitive, there should be more difficulty in everything. This isn't anything we haven't heard before, nor is it unique to Homecoming. The other Private Servers have the same perception once players get past the differences and tweaks each group makes to the game; it's still the game underneath. But I know you honestly don't care what I think. Or any one who replies to your writing who isn't HC Staff, that's been established countless rants ago. I won't address mental illness, that's a step too far, and a lot of us (especially on the forums) suffer that in our own way. That's all the good faith I have left to guess at why these rants won't stop. If it's not done here, it's done somewhere else. Otherwise, speaking to your rants as a collection, if not in good faith, you must know hopefully that's nothing new to any of us; veterans here from other MMOs know what a Goon Squad looks like, it's been happening for years before it "got cool" recently. It's not hard to guess at recent patterns of behavior from a handful of folks trying for the same here, and these posts make you look like part of that effort. So if this 'novel approach' stuff feels new to you as you're doing this, it really isn't. And people who've been here since Issue 0 know that you won't be the last of it, either.
  9. All those attractive four-row mechanical keyboards that lack space for such a row makes this a crapshoot, too. In other words, don't toss out that clunky wired keyboard that you replaced with a groovier and smaller wireless, aluminum, and/or mechanical one. (Because not having carpal tunnel syndrome by avoiding three or four finger chord presses to hit F5 is an adulting goal.)
  10. I am getting the game freezing on various particle effects firing screen-wide at moments, but on a 2020 Intel MacBook Pro my roommate is using to play (Iris Pro Graphics chipset). My M2 Pro MacBook Pro has no issues with this. For the Intel MacBook Pro, closing the lid and reopening it restores the game after entering the screen lock password, until it freezes again.
  11. The Follow button only covers the one thread, this panel is global (where no Follow is set or made, this is the default behavior for all threads.) And yeah, Invision Power Boards. Past the two things it does well, everything else is buried.
  12. Simplest answer is No. Here's why: -- City of Heroes will not run on ARM Chromebooks. They need an x86 compiler as well, not just Wine, and no hardware support for OpenGL. (OpenGL ES is a different beast, same with Vulkan. Plenty of ARM processors with support for those standards but City of Heroes doesn't run on either out of the box.) System Requirements still apply: no Intel/AMD processor, no game. -- Linux support on Chromebooks is not a sufficient gaming solution due to being a Virtual Machine in ChromeOS, where any other OS runs it directly in the Operating System. It will take a performance hit (amount varies per device). Google's focus for Linux support is development, not gameplay. -- Even with the 10-15% of Chromebooks that it can run on Google changes the platform for ChromeOS regularly. People don't post how-tos on the subject (at least on here) because there's a good chance in a major release of ChromeOS it will break and nobody will be able to help you fix it. Even if it doesn't, you are always a powerwash, an accidental bump of the spacebar in Developer Mode startup, or a permissions error resulting in redoing the Crostini partition and wiping it anyway. For those reasons, Chromebook support for HC Launcher isn't in the cards. It is like building on a house of sand. Unless you're proficient in Chromebooks enough to consider removing ChromeOS from the device and replace it with Linux (and you're lucky to have one that allows it in the first place) it is probably a good idea to find other hardware to play on.
  13. Click on your username, Account Settings, then Notification Settings on the right. You get a screen like this: Choose the grouping and customize accordingly. Notification List will ping you on the next page load or forum session. Email will shoot a message. Uncheck both to silence it. Mentions and My Content should do the trick.
  14. Both IslandRum and LaunchCat expect the game files to be in /Applications/coh.
  15. Amazing to see all of this! I wouldn't have guessed any of this would have happened in 2019. Congratulations on the milestone, and I can't wait for April 30th!
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