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Odd half window popping up when i log in toons
Zappalina replied to Meknomancer's topic in Bug Reports
This did this tonight, was on other characters but logged in on this one, went into the super group base, my tree of wonders inspiration item in the other room is targeted that came up okay when I clicked on it and I did not notice this until I went into another room. -
Hi, Developers and GMs and all others; this is for the CoH HC team of developers/GMs - The new task force is so fun! I had the best time today and even though I enjoy playing CoH and all of the content, man did I ever love doing this new task force. The cool underground graphics for the train that was the bomb! the different areas in that underground mine and even the mine entrance, you all did outstanding work! Love it! Even the silly task force name we had, Thanks so much for bringing joy and new sights to behold in this game and to this old super heroine, Hope you and yours have good holidays. 🥴 See the old part is showing up - put this in the wrong section of the forums
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Odd half window popping up when i log in toons
Zappalina replied to Meknomancer's topic in Bug Reports
I had this window pop up and happen yesterday but not on log in, it happened on 11/27 when I exemplar on a team that was about to do Positron, so previous to this window popping up I like to read team mates info but it was conning grey and not being allowed to click, asked team mates to try it and they said yes that it was like a ghost/grey and wouldn't allow people to see their information when clicking that window up in the top left there the "target" window. the word Actions have items on it usually that you can read a person's info etc. so I wasn't the only person experiencing it, however about mid way through the first mission a window like the one you see with the X in the corner popped up (except with the x appearing as a bottom right of a disappearing window like you have in red) and then i clicked it and was able to target enemies and read their info and team mates and it all went back to normal. edit: It hasn't happened since -
page 3 [FOCUSED FEEDBACK] Supergroup Base Adjustments
Zappalina replied to The Curator's topic in [Open Beta] Focused Feedback
The internet calls the spiritual tables, Altar tables. If it's a gazing crystal then it would be a scrying table or crystal gazing table - the internet also has this, though I've never heard of it "Crystallomancy: A more technical term that refers to the use of crystals for divination" You could also call it the divination table. -
page 3 [FOCUSED FEEDBACK] Supergroup Base Adjustments
Zappalina replied to The Curator's topic in [Open Beta] Focused Feedback
Oh okay thank you Dacy, I thought control was needed, last night the Tree of Wonders when I placed it did not work until I placed a control item in the base, but I just tried it again and it worked with the leytap. I don't build elaborate bases but I used to build them/revamp them for hours on live when I had insomnia bouts - which is how I knew about the control aspects; I didn't realize that control had been added to the power items. -
Okie doke, I think they may have seen it already but here's the all of it below. _______________________________________________________________________________________ I think i found a Bug: I was on the Zoe task force, I decided to exit the mission and then figured I'd see how it looked in the LFG menu. I did not complete but left the first Zoe task force mission by walking out. I then used LFG menu to port to Positron was able to choose and started a new task force Posi 1 - Tried to do the second task force as it is in the list for discussion with Positron, when I click on it says better things to do etc. Use LFG to try to port back to Zoe will not allow me to, Ports me to Positron. I thought this was odd and wondered what happened to the Zoe task force. I figured out that when choosing multiple task forces in the LFG menu it can quit the last task force you are enrolled in upon zoning into a new zone. I was able to recreate this on three characters. I logged into live to make sure it wasn't something I had missed previously on live, it isn't on live it is working as it always had been. Notes: I did not quit the Zoe task force. But the option to be engaged in a task force the team menu saying Quit was no longer there - it would auto quit when using the LFG if I went to a new zone. - anytime I used LFG to port somewhere else during another task force being chosen. It will allow for multiple options to be chosen/highlighted. This image below is what I mean by multiple LFG task forces being chosen. My next test was logging onto a character - going to Citadel, using LFG to go to Synapses and upon zoning into Skyway the same thing happened when clicking Synapses, able to start a new task force and the Citadel is gone, but it doesn't say I've quit my task force etc. . My next test was going from Citadel to Manticore and starting a new task force with manticore upon zoning in using LFG, again it doesn't say that I've quit the last task force. I have images of the testing but didn't want to inundate the boards with a bunch of images and thought explaining it would work. If I would use the Tram/Train to go from Talos-Citadel to Skyway-Synapses it would not do this, but seemed to consistently do it with LFG the three times I tried different task forces. I figured that it is using the LFG menu and choosing multiple task forces - I choose the Lock the event for your group (see image above) and leave Willing to join i progress events unchecked. Figured this is a bug that may be important. Did not test to see if completion of task force missions would give multiple awards or be bugged etc. as I stopped at the these beginning steps of attempting to start a task force. Bug on LFG and task forces (I did put this in the bug for Beta section but only the video). As this is a free video sharing website the link is only good for three days.
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page 3 [FOCUSED FEEDBACK] Supergroup Base Adjustments
Zappalina replied to The Curator's topic in [Open Beta] Focused Feedback
I could be missing it but the control items that help with base power, aren't showing up unless type in Control and I think that they should be under "Base Services" or for new people who may be building a base, do a Control tab and a Power tab, or yea stick them under base services, I did find them eventually under Arcane and Tech but I wouldn't know what they were I would just think they were decorations and not needed to help run the base items like multiple porters etc. -
I think i found a Bug: I was on the Zoe task force, I decided to exit the mission and then figured I'd see how it looked in the LFG menu. I did not complete but left the first Zoe task force mission by walking out. I then used LFG menu to port to Positron was able to choose and started a new task force Posi 1 - Tried to do the second task force as it is in the list for discussion with Positron, when I click on it says better things to do etc. Use LFG to try to port back to Zoe will not allow me to, Ports me to Positron. I thought this was odd and wondered what happened to the Zoe task force. I figured out that when choosing multiple task forces in the LFG menu it can quit the last task force you are enrolled in upon zoning into a new zone. I was able to recreate this on three characters. I logged into live to make sure it wasn't something I had missed previously on live, it isn't on live it is working as it always had been. Notes: I did not quit the Zoe task force. But the option to be engaged in a task force the team menu saying Quit was no longer there - it would auto quit when using the LFG if I went to a new zone. - anytime I used LFG to port somewhere else during another task force being chosen. It will allow for multiple options to be chosen/highlighted. This image below is what I mean by multiple LFG task forces being chosen. My next test was logging onto a character - going to Citadel, using LFG to go to Synapses and upon zoning into Skyway the same thing happened when clicking Synapses, able to start a new task force and the Citadel is gone, but it doesn't say I've quit my task force etc. . My next test was going from Citadel to Manticore and starting a new task force with manticore upon zoning in using LFG, again it doesn't say that I've quit the last task force. I have images of the testing but didn't want to inundate the boards with a bunch of images and thought explaining it would work. If I would use the Tram/Train to go from Talos-Citadel to Skyway-Synapses it would not do this, but seemed to consistently do it with LFG the three times I tried different task forces. I figured that it is using the LFG menu and choosing multiple task forces - I choose the Lock the event for your group (see image above) and leave Willing to join i progress events unchecked. Figured this is a bug that may be important. Did not test to see if completion of task force missions would give multiple awards or be bugged etc. as I stopped at the these beginning steps of attempting to start a task force. Bug on LFG and task forces (I did put this in the bug for Beta section but only the video). As this is a free video sharing website the link is only good for three days.
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These are all in the first mission of the task force. What is the mrgrgr...? also you all ❤️ the three dots in this dialogue this is from the first mission. It's usually a tell on what generation you're from Hi Boomer or Hi GenXers 😄 Next image Is this meant to be the dialogue? the GREATNESS_STATUS VAR Next image The dialogue in capital letters - are those meant to be filled in with something specific?
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Halloween Haunted House and Giveaway is Back THIS WEEKEND!
Zappalina replied to Dacy's topic in General Discussion
This was fun you all do a great job! -
What time and time zone are these?
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Who is the man sitting in Kings Row?