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Agorazium

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Agorazium last won the day on July 3

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  1. Yeah I take Weaken Resolve in almost all cases but - don’t shoot!!!! - I think actual attacks should be more competitive with proc bombs.
  2. I would love for it to be competitive with Arcane Bolt at least on Controllers. Sorcery doesn’t fit every theme but having a pool ST attack is so nice on most builds.
  3. I would love to see this. I was a Sonic Res main on live for years, I want so badly to still love it but it just doesn’t compete anymore. Empathy could use some TLC too. In regards to OP’s suggestions, if the devs wanted to make a “classic” server that wouldn’t upset me but taking the whole game back in time would make me quit. Is COH too easy? Yes, but it always has been, and time was the only gatekeeper. I don’t have the time to game like I did in 2005 and I know I’m not alone there.
  4. Currently fond of The Queen Regent, thugs/traps MM.
  5. This is exactly what I was going to say. I play mostly low-damage ATs and often play at odd hours when not many people are teaming. Procs make the solo experience on Defenders and Controllers in particular less miserable and if they are nerfed then I would hope that nerf comes with a rebalancing of some damage ratios.
  6. Defender for debuff sets, Corruptor for buff sets. That’s an overgeneralization, but glancing over my roster it’s mostly true. Defenders shine with sets like Sonic Resonance, Poison and Trick Arrow, since with their higher debuff values they can essentially neutralize spawns, and the stronger -res values add up fast on teams. You’d be fine playing sets like Electric Affinity, Nature, Force Field etc. on a Defender…I just don’t think the better buffs make much of a difference. Using FF as an example, if half my team already has high defense, a slightly stronger shield is essentially doing nothing at that point. So I prefer Corrs with buff-heavy sets, so that when my buffs aren’t as valuable I’m at least doing decent damage. The only set I would never ever take on a Defender is Energy Blast. The damage is pitiful and Defenders get higher knockback values which is incredibly annoying.
  7. Ok, I could use some help with this one. This is a character I've had for years but have rerolled many times because I can never find a costume that really works for me. I tend to start with a basic/generic classic superhero costume and then build on that. I would love to make the Sybil robe or Circle of Thorns skirt work but it's hard for me to do that without the character feeling overdesigned. She is sort of inspired by both Sersi from the Eternals and one of my DND characters, a Circle of the Land Druid. I would like the costume to suggest "nature mage" in some way. The first costume is fine, but feels like something I've seen used a hundred times by other people and isn't really how I picture the character. The second one is what most of my designs have looked like, but it just looks a little too involved for my taste. Honestly I'm not sure if my vision for the character is even possible with this creator but I figured this thread might be worth a shot.
  8. Honestly I would not recommend either Enflame or Invoke Panic, and believe me I’ve tried to make them both work. Enflame is less bad, but with Demons being a melee/range hybrid set you won’t get a ton out of it solo. Crack Whip on the other hand is excellent and combos really well with Sonic. I would also encourage you to take Disruption Field sooner…it’s probably the best power in the set and you’re losing out on a ton of damage by not taking it. I guess if you plan to never exemplar it’s not an issue, but if that’s not the case it should really be taken ASAP.
  9. I was trying to combine the superhero aesthetic with the classic fantasy barbarian, which I don't think I quite pulled off, but still happy with how Northwinter (Beast/Cold) turned out.
  10. I’m a huge advocate for Temporal Selection, I never skip it. In terms of action economy, the buff to your highest damage dealer is a better use of your time IMO than the small -regen from Time Crawl, which will be reduced even further on hard targets. I also think either Distortion Field or Juncture are skippable depending on whether you’re playing in melee or at range. On a Controller you could go without Time Stop but I like it as a proc bomb, for Hami runs, and to stack holds on bosses.
  11. Oooh thank you! I had a Psi/Claws concept I was excited about but wasn't sure where to start with slotting Psi. I'll definitely be playing around with this tonight 🙂
  12. IMO it really depends on the AT and sets. Others have already covered the big ones: Domination, Phantom Army, Farsight/Chrono Shift, Overgrow etc. really benefit from Hasten and once you can perma those it is a significant power boost. Outside of control and support sets, some Hasten allows some melee sets like Dual Blades and IIRC Claws and Kinetic Melee to use the most optimal rotations and skip extraneous powers. That said, in most cases I think it’s overrated. Using the optimal rotation is not going to make a huge difference in 90% of content. I only take it now on toons that really benefit from perma-ing a certain power, and on Controllers who have long recharges in general and few attacks.
  13. This is very minor, but for consistency's sake: the descriptions for Column and and Incendiary Aura say "reduced ToHit" whereas Dark Control, Dark Blast and similar sets call it "chance to hit reduced" or something similar, which I think is a little more clear to new players who don't know what ToHit is.
  14. Only tested with Pyro Control so far but this is a great change. Gone are the days where I save my AOE hold for an emergency that never happens, leaving it sitting on my bar untouched. Being able to stack holds on bosses also means I’m not wishing I rolled a Dominator instead. I would support a reduction in the max recharge though, I think 180s is fair.
  15. The new FX on Hypnotizing Lights and Explosive Bouquet look great 🙂
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