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SarahTheM1

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Everything posted by SarahTheM1

  1. Easiest way to invoke the extra powers tray on any character would probably be to go kill a Hamidon seedling in First Ward for the group fly power.
  2. Increase Density is a special case. The smashing/energy resistance acts as an AoE like other protective buff powers, but the KB protection only applies to the main target.
  3. Directly underneath the plaza is a parking garage with enemies and PPD. Mostly like it was one of those infinite standoffs playing out just underneath Mirror Spirit.
  4. Mayhem missions can act funky if you try to zip around and skip over parts of the map. Fly straight to the bank at your own risk. On top of specific scripted spawns (ie, when the named hero spawns to stop you at the bank) there's also generic Longbow ambushes that come at certain intervals so if you don't clear them out as they spawn (always signaled by some dialogue) they might build up and suddenly oops now there's infinite Longbow pouring through the door. Additionally, if you get the Pawn Shop side mission, every single security system that's triggered will spawn its own Longbow ambush(es) so if you're not careful or methodical about it you can suddenly be faced with a huge army of 'em.
  5. This keeps becoming a point of contention on my DFB teams and honestly I'm not entirely sure why it's become so widespread. There are only three badges available from the DFB trial: The one for not killing the Vahzilok boss adds, the one for killing all of the Lost boss adds, and the last, Hydra Stomper, is simply for completing the trial. I know how people are getting confused - Drowning in Blood, the next trial up, has the Brotherly Love badge for killing the giant Shivans within 30 seconds of each other. But people keep stubbornly insisting otherwise for whatever reason. The game doesn't expect level 5 characters to sync kill two beefy AVs like that, relax.
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