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victusfate

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Everything posted by victusfate

  1. I have an AR/Devices that I resurrected from live, but he's parked in the late 30s. Old man will make a comeback soon. He's an old ornery dude with a gun, and he's sick and tired of all the trouble makers in Paragon City
  2. My favorite blaster is a DP/Mind. I enjoy the insane regen and endless endurance of drain psyche combined with pbaoe style. Feels as effective as my TW/Bio scrapper for damage considering mobile target scenarios.
  3. Chiming in on my storm/storm corruptor. Got soft capped range defense and a large number of rain & lightning storms. They can handle the S/L easy aok at max level (smooth at +2x8 before incarnate shifts, so should be similar at +3x8 after the shift). I ended up going Mu as my epic/patron pool pick for powersink's faster recharge + conserve power, although soul looked good too. This build churns through endurance, so likely Cardiac or Vigor even though it would benefit from a Musculature.
  4. anyone know if we can earn those rare winter enhancements from the event? update read up on the rewards here, none of the super fancy enhancements https://archive.paragonwiki.com/wiki/Candy_Keeper
  5. Thanks for the feedback/info/commissary all! Just something I noticed that bugged me while planning, I avoid Regen vs Willpower/Bio for self healing concepts and that feels weird. I don't mind most of the active powers, but wanted a more uptime out of IH, or higher regen on Fast Healing/Integration for baseline healing. Oh agree on the thread location, can a mod move it?
  6. After reading up on regen, willpower and bio it's clear that regen could use a little help. Maybe making IH a toggle and tuning up resilience a bit would help with taking more incoming damage?
  7. Can a friendly moderator move this to general?
  8. (reposted from discord) I could use some helpful ideas for making more inf. I have 3 decked out farmers on different accounts but kinda burned out on those (the multiple window management was tiresome). The parts of the game I enjoy are team play (story arcs/radios/any), tfs that aren't ghosted/stealthed, planning builds (cheap) and implementing those builds (expensive). This is my largest consumer of inf. The AH mini game with conversion was actually hurting my eyes and is less enjoyable than farming.
  9. Sorta tangential input, but I'm playing a scrapper SJ/Ninjitsu. He hits like a truck, but has durability issues at 37 with a mix of set IOs and generic IOs. So whatever build you go with, try and sure up your resists a bit more. Maybe Rune of Power if you can squeeze it in, I couldn't (yet) I use crosspunch and really dig it with the build for the innate recharge, as well as the FF+rech proc I have in it. It's animation is identical to one of SJs cones, so sometimes I double punch 3 dudes.
  10. Dual pistols empty clips animation appears off center (maybe it leans to the right of the center)
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