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One IV All

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  1. Thanks for the info, and for narrowing down my Rad Armor choices. That makes sense. Couple follow ups: - Between Dark/Shield and Claws/Rad, would you lean one way or another? - I can see what you mean about the cast times for KM. I wonder if they'll lower those in the future. The first 3 attacks seem quick though. - Someone on Reddit mentioned Street Justice. Do you have any experience with that set?
  2. Howdy all. Long time lurker, first time poster. I saw someone post something similar on the Defender thread, so I thought I'd do the same thing for a Scrapper. Coming back to COH and I'm looking to run a "do it all" Scrapper. Something that can role with anything this game throws at it (heck, maybe even PvP). A couple combos I'm looking at/come to mind: Dark Melee/Shield: I remember this being good on live, and it seems like it'd still be a classic here. Just a ton of synergy, with DM bringing a heal to Shield. Psi Melee/Shield: Shield Charge and Mass Levitate seem like they'd be *chefs kiss*. No heal here, but Psi is a less resisted dmg type, right? Claws/Rad Armor: My first Scrapper on live was a Claw/Regen. This would kind of be the 2.0 I feel. Rad seems to have a lot of tricks and is pretty layered. Dark Melee/Rad Armor: This one seems interesting, mostly because Beta Decay provides a -tohit, which I think goes well with Dark Melee and it's -tohit. Just an extra layer of defense. I also think Kinetic Melee looks pretty sweet, but it seems like it's an under performer? Anyways, does anyone have thoughts/suggestions on the best combo above? Or, in your opinion, what is the ONE SCRAPPER TO RULE THEM ALL? Thanks!
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