
sponazgul
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Mission Architect Sunday Special: Story based teaming in AE!
sponazgul replied to ZamuelNow's topic in Mission Architect
Thanks for running Allegedly, Your Death ! I got some good feedback from the team, which encouraged me to set the minimum level for the missions across the board to 41. Just to clarify, my handle in-game is First of Equals, not Fist of Equals (but people can find the arc easily enough by name or arc number) Thank you again, I was delighted that one of my arcs appeared in the MASS. -
Just got my Praetorian Loyalist to 50 (thank you, Spring Fling event and the Terrigol mission that I relentlessly re-ran without completing to get through level 49) and earned the Praetor badge, whose badge text implied a reckoning for Praetoria was on the horizon (but hadn’t happened yet, clearly) But since Praetoria is not destroyed for me at 50 (thank you badge for confirming that) a little more post 40 content to help Praetorians earn their way up to the Praetor level (like a Praetorian TF where we succeed in abducting Positron) would be great.
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My level 48 Praetorian, lingering in the Night Ward and avoiding crossing over to Prime Earth, has noticed that the Labyrinth of Fog trial is available in the Trials section of the LFG tool. I didn’t even realize that someone could launch a league instance trial of the Fog. It would be convenient if the Midnighter Mansion in NW had an entry point into the Labyrinth, giving another entry point for everyone, but especially level 45+ Praetorians. I’d not have to grind Snaptooth or Summer Blockbusters now.
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Yeah! pop up: One Hour Ago …
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I think you can probably just be explicit. Like, the Mission Accept text is “You feel a moment of deja vu coming on” and the Title of Mission Two is “Flashback to One Hour Ago”
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I don’t have any examples of my own, or other AE missions. In game, there’s only Mender Lazarus who experiences you in a different order than you experience him. The other example is Trilogy in Night Ward who offers his missions out of order. Both situations present a framework for the players to get it: time travel in one case, and explicitly being told the relative position in the three books the player is about to journey into. So if you want to have an out of order story, you might consider how or when to clue the player in.
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Big thanks to @LordRassilon for playing through Into the YOUniverse this morning on Twitch. I have it queued up to watch, but I did see some bits of the stream, here or there while I was finding the playthrough in the feed. When he was reading clues, to my horror I saw that I had missed fixing a clue, that had the wrong name for one of the major characters in the mission arc - I'm looking to watch the full play through - I saw that he had some suggestions about alternate maps for at least one of the missions I'll give that some thought. I did laugh at one part of the playthrough I saw - - I'm not sure how much I could have done to restrain the natural impulses of the team. I do appreciate YOUniverse being given a run, and I'm looking forward to running Heart of Words. (I think that's Rassilon's arcs...)
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Since The time I started this suggestion thread, suggesting more Goldside content to promote Goldside teaming and interest in making a Praetorian, I’m pleased to announce that I’ve gotten my Loyalist from 41 to 45, thanks to the Trilogy missions (the only contact left to me.) Since I’m a defender, the occasional inclusion of Epoch and/or Mercenary as NPC Allie’s really helps, since I can bump up the level diff and team size. Of course, each mission has to be run through several times without completion, for fear of finishing the arc and then being left without playable contacts. This is largely why I think some more Goldside content should exist. I’m hoping I can use this arc to run from 45 to 50 (because of the nonlinear story told by Trilogy, I’ll need to investigate if I’m on the last mission or not.) I also don’t know if 45 is the upper limit on the missions being given, in which case the level difficulty increase will only go so far, but team size will still help in the XP pursuit. Of course, I was lucky enough to join a Seed of Hamidon event, and to rob Tyrant’s casino (Ted Dubois needed to be taken down a peg) so that all helps the post-40 experience, even if I’m exemplared down for the SBB.
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I'll adopt that interpretation that my making a character Goldside is an event back in the past during the Praetorian heyday, but also that my character at level 42 and eventually at level 50 is also in the past, before the Fall of Praetoria. I don't see why I can't have that for me. If lore insists that I must have left Praetoria at my level, well, the lore is wrong, because I haven't left.
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I don't remember going back in time. I guess I should look too see if I have the Ouro power then. I feel that that's your interpretation, rather than mine. Yes, I know that the Marchand arc is post fall, I'm just pointing out that there are high level Praetorians - I used his arc as an example, but it's not the only one., To suggest that my higher level 50 Praetorian is somehow an anomaly is weird to me. (I'm not saying that you are suggesting this, my response above and in this post is in response to people suggesting that to me.) If I must point out high level Praetorians before the fall of Praetoria, I can point to Maria's arc, or several Incarnate Trials. Although there is nothing wrong in playing in the pre-fall content all I want, I want to have access to my powers, which is why I am suggesting more content for goldside. Again, I can see trials set up versus the Hamidon and his monsters, as a means to not impact the sacred timeline of events between the interactions between Prime Earth and Praetoria.
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I don't think we can really have a meaningful dialogue on this, because you seem to me to be tied to the idea that at some point in my Praetorian character's leveling up, Praetoria gets destroyed and there is no choice but for me to go to Prime Earth. I don't agree, since the Marchand arc can feature level 54 Praetorian troops (including Jane Temblor and Fusion) attacking Peregrine Island - in a time where Praetoria is falling. My Praetorian Loyalist deserves to be among those Praetorians too. Just this morning, my level 42 Praetorian Loyalist teamed up with a level 14 Resistance brute in Underground Imperial. For both of us, Praetoria is still at the height of power, even if I've been told (by people steeped in game-lore, I guess) that at my level, Praetoria is gone. But, how am I in Underground Imperial, helping a young character fight the Alpha Ghoul then? It's my reality. I'm not the one choosing some canon or not, I'm choosing to accept the reality of what I'm experiencing that Praetoria is still vibrant to me and is still in power. As a Praetorian, I haven't played any content to suggest otherwise. I could continue to play as a Praetorian, helping out young Praetorians and I can do that until I hit level 50, but I won't have access to the bulk of my powersets. I'm just asking for higher end content in Praetoria so I can make the most of my character. Anything I play I would consider to be happening before the hypothetical fall of Praetoria, and that will be in sync with the fact that I can visit Nova Praetoria at any time, and see Praetor Duncan there, even though she's fated to be eaten by Mot, betrayed by Diabolique. To choose to cleave strongly to the narrative would imply that at some point, I can never go back to Nova Praetoria or else I'll be presented with evidence that Praetoria isn't destroyed, and that's silly. Praetoria's destruction is something that Prime Earth characters experience. To use your analogy, the Berlin Wall is still up, and I can visit it and see it. If one day the devs turn Nova Praetoria into a crater and people can no longer make Loyalists and Resistance, then maybe I'll concede the point and cross over my Praetorian as a refugee.
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Not for this Praetorian. I'll never leave Praetoria for Prime Earth, so I want things to do in Praetoria. I think trying to focus too much on what might sense for a narrative is not important, since: 1) a Prime Earth resident can do the Marchand arc at 35, and witness Hamidon in the distance wrecking Praetoria, and take the defeated Marauder into custody - he has a journey taking him to work with the new Praetorians. 2) 15 levels later, that same person can be fighting a Marauder in the Lambda sector, a Marauder who is an unbroken full-on supporter of a powerful and ruling Emperor Cole, in an undestroyed Praetoria. This is a game, the narrative shouldn't be enforced, and it already isn't that much enforced. You can team up on a Magisterium iTrial and defeat Tyrant, and then visit Praetoria and hang out in the pristine Nova Praetoria and team up with a newly-made Loyalist who is existing in the flush of Praetoria's might. I just want to have fun. I don't care if after the defeat of Praetoria by Hamidon, and Hamidon's defeat by Incarnate Prime Earthers in Last Bastion, if Reichsmann or whomever, NEMESIS maybe, shows up and there's a Praetorian task force vs that other-dimensional enemy. Go wild, Devs. So, I am not looking for anything to force me to leave Praetoria for Prime Earth (unless I can still remain a Praetorian and be treated by the game like I'm a Rogue if I'm a Loyalist, or like I'm a Vigilante if I'm a Resistance, and be unable to change alignment unless I say goodbye to Praetoria and do the Crossing Over mission. I'm also fine with never being able to go to Prime Earth, because I've made peace with that, and I just want more goldside content overall.)
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Sadly, the body bag is kind of the go-to corpse indicator. Even if you set the person's behavior to be unconscious after the rescue too, I assume they get up and run away.
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If I recall correctly, Praetoria as a player environment was introduced as part the Going Rogue expansion, which included the Alignment Change tip missions, so the villainous archetypes (Brutes, Corrupters, etc) didn't have to start in Praetoria and come over, they could become Rogues using the alignment tips and then come over to blueside (same for heroes becoming vigilantes.) So it was related, but goldside was introduced as a kind of higher-difficultly starter. (I think I have those details right.) And then they just opened up all the archetypes for both sides in a later issue.
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Truly, I cannot do an ITF. Bringing up the LFG tab, in the Task Force section nothing shows up (so the Imperious TF isn't there for me to use as a teleport to Imperious. (I do have the badge.) Cimerora is out of bounds because Praetorians can't enter Prime Earth areas. Although I can do the Cathedral of Pain (I assume because it is in the Shadow Shard and not the Prime Earth dimension) in the Trials and Raid section, I otherwise can't teleport to FBZ for the Shadow Shard TFs, although that might be because I'm a Loyalist and that's considered a villain while in Pocket D, and villains are excluded from Shadow Shard shard content. Maybe a Resistance Praetorian who never left Praetoria, and is of a high-enough level can do Shadow Shard task forces, maybe. Thankfully, I can do the Summer Blockbuster all the time, and the House of Horror event in October (for some reason.)
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You have the option to go to Prime Earth at 20, but you don't have to. The blueside game is full of combat against up to level 54 Praetorians, which is why I'd be happy to be part of an abduct Positron Task Force. As for Lore reasons for Loyalists and Resistance teaming (you can still team cross-faction in the regular game Goldside, there is no functional problem since it is assumed a Resistance person is being a double-agent, and vice versa for Loyalists) - I'd assume both sides would not want Hamidon to take over, as a basis for a Task Force. Much like the villain/hero divide is ignored in the RWZ, in Cimerora, and any iTrial launched from a neutral area. I'm confused by the only thing a Praetorian is locked out of, because they are locked out of all redside/blueside content that involves them being in those zones, same for the Shadow Shard, same for PVP zones. My Praetorian can't be on an ITF.
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I'm on Excelsior - if I get to 50 and can advertise iTrials in the neutral zones (Echo Plaza is a good call), I will 100% do that. @Lunar Ronin, you are a friend to Praetoria! I agree that there's a good amount of pre-20 content, but sometimes folks make a Praetorian and YOU KNOW HOW IT IS - get buyer's remorse and want to get to 20 and off to Prime Earth. But I just think it would be fun to have something else to do. My post-20 Praetorian would be happy to join in on Goldside youngsters running a trial.
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I just got my Praetorian Loyalist character to level 41 - it happened after forming a team including Prime Earthers who wanted to fight ghosts and demonic winged women and drudges in Night Ward, an got to thanks to my two repeatable contacts (Sir Whats-His-Name and the Drudge Atherton.) When I hit 41, those contacts dropped off my Active list, and now there's just DJ Zero offering me a chance to punch Snaptooth, and Marchand offering me a chance to exit Praetoria (that cowardly surrender-monkey Marchand.) My goal is to get this character to 50 as a Goldsider (I've done that with at least one other character who started in Praetoria) but my plan is to keep him as Praetorian. Yes yes, I know I won't be able to go on iTrials and I'm missing out on all those Task Forces and teaming on Prime Earth, but I have other characters for that. But what I'd like is for there to be some contacts, even just repeatable contacts like Atherton and the Black Knight, in the 41+ range. I would like to encourage young Goldsiders to join me in tough missions and even those bluesiders and redsiders to join in like I just had going before hitting 41. (And I'd love anything to help me get my guy to 50 in Praetoria, and things to do when I'm 50.) People often talk about Goldside being a ghost town, and that's fair, but I think the way to keep it that way is to never develop anything new for it. Having something like a low-level task force or trial that required a Praetorian to host would encourage more people to create a Praetorian or visit Praetoria. And I think that there's opportunities to provide for folks who are sticking around Praetoria, even if it's just to get that badge for getting a Praetoria at 50. Ideally, I'd like there to be a level 41+ Task Force for Praetorians which ends up abducting Positron (to match nicely with Maria Jenkins' arc.) Is it worth it to make new content for a ghost town? Maybe? I see a fair amount of people who have made characters in Praetoria complaining that they have no one to team with - much of the Goldside content is solo focused I feel - so having teamable events might bring more people to play Praetorians. I'd love for there to be a task force trying to stop the Praetorian Hamidon - he's the big bad of Praetoria after all, but Praetorians don't really get to fight the Devouring Earth. The Prime Earth heroes of Paragon get to when they do the Chimera mission from Maria Jenkins. Why should they get all the fun?
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PW searches for level 12-20 story-focused mission arcs
sponazgul replied to Police Woman's topic in Mission Architect
You're very welcome! I'm looking forward to playing your repaired arcs