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Lkapitan2

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  1. I am on a laptop with integrated graphics. Apologies, I meant the flier in GV. Definitely like the idea of adding more events red and yellow side! Just trying to come up with suggestions to give more life to villain side. I am sure more people would flock to red side if there were such things events or gms or just new content in general but most flock to blue because that is where the majority of ppl is. A lot of people succumb to the idea that it is harder to get a team red side and not a lot of ppl like to lead teams but i do see people jump to red side when red side groups do post. Just trying to be positive i understand your points though. Any suggestions are welcome! Just want more evil teammates! >:) Spamming Scrapyard is effective yes but come on its a little boring focusing on 1 GM to constantly respawn. I like the diversity blue side has, and yes of course they have more zones so more options to include more GMs for overall percentage but im just trying to say that it would be fun to go from mercy to po to cap to shark to nerva to st martial to gv without having some sort of requirement for most GMs. But yes, events are a big way to include others. I'm in the minority who prefers to play villains. Dont get me wrong i LOVE blue side but I am the kind of player that would say, start Mass Effect for the first time and play it evil. Play Fable on xbox for the first time, and play it evil. I like to be different *shrugs* but I understand where you're coming from that people will play where they want to play but flat out saying that " Adding more GMS isnt going to get players to suddenly run to play red side." is a little closed minded. I've seen teams on blue side running around and smashng down GM's zone to zone having loads of fun. you cant deny that it would be pretty fun to do that on red side with timed spawned GMs. I am just trying to suggest some things to bring more life to red side. Yellow side as well! Events are a great idea! Only looking for positive responses. Thank you for your input. Can't please everyone i get that, but it seems like red side is just left to way side a tad imo. Would like to see more life to the other aspects of the game. Suggestions are welcome!!
  2. I play on a laptop with integrated graphics. All settings are on lowest setting possible including water and reflections.
  3. leave the smaller cave maps for soloing, smaller teams etc.
  4. There is a real lack of giant monsters that spawn regularly on redside, most of which need some sort of requirement to spawn, which to me doesn't seem fair. Blue side has Kraken, Babbage, Eochai, Jack in Irons, Lusca, Paladin, Jurassik that spawn almost regularly and some of which spawn multiple at once (Paladin, Eochai, Jack). Red side has no GM in Mercy (granted starter zone), Port Oakes, Cap has Deathsurge (HAS TO KILL 100 GREMLINS = TEDIOUS), Sharkhead has Scrapyard (Outside of arachnos flier which constantly moves...our only really regularly spawning GM), Nerva has Caleb another tedious requirement to spawn, St. Martial is remarkably undisturbed... Could the devs create more GMs for redside? Or allow the ones that are there to spawn on a regular timer like those in blue side to allow more players to hop from blue to red. I would think this would bring more players red side. Also, on that note, can the caves maps get wider? for sanity's sake? They have the caves for the coralax missions (the cave with the giant stone eye at the end) which are natually wider... can't those caves be the standard for radio/paper missions instead of those claustrophobic narrow maps? Also, PI maps, Atlas Park , and sewer maps are still very laggy even on the lowest settings for everything. Water in sewers still cause lag even when settings are on the lowest standard. Need to create more balance or reasons for people to jump onto redside more in my conclusion.
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