battlewraith
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My dude there was so much derision that a mod came in to warn people to chill out. You'd have to have been blind not to notice. I called people liars because they lied. I demonstrated how they lied. Would you like it if I quoted you out of context, pasted your statement with someone else's unrelated one, and then claimed you were arguing for their position? My guess is that you would flip your lid. It's fine if people don't want a proposed change. From my perspective, there are some things here that make the feedback dysfunctional. 1. As in your post above, lumping different people together as if they are saying the exact same thing, ignoring differences or nuance. 2. Moralizing. As in your post above--ascribing a moral character to the person who doesn't agree with you or to a stance you don't like. For example, only a selfish person would want to change a power that someone else likes. Or someone who fails to see my logic is going to ostracize people not only ingame but in REAL LIFE as well (LOL). Keep in mind I've been playing this game since 2004. 3. Hidden assumptions or biases. An example is someone assuming a design principle such as the cottage rule without stating or defending that assumption. Or being against a proposed change for reasons unrelated to the logic of the proposal. Or waving away a proposal based on a previous discussion that is not detailed in the current discussion. 4. Dogpiling. You keep framing this in terms of logical argument. Its not a debate. For one thing, some things hinge on aesthetics or someone's subjective values. More importantly, the people defending the proposal have to respond to random comments from numerous people--often repetitive comments that were already dealt with earlier in the discussion. So sorry if this doesn't conform to your standards of a dissertation defense, I think it's reasonable that people might be somewhat vague given the circumstances. Thanks for the attempt. At least you've had a sense of humor in this. Take care.
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The majority of the people here are against and don't want any of the changes proposed considered. So you think that I'm popping in here to troll them in order to--help them undermine this discussion? After spending a considerable amount of time working to defend what I thought was interesting about the proposal. I think you're smarter than that.
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That probably made a lot more sense when there was a full scale development team updating the game. Under the current state of affairs, I have no expectation that this idea is going to be implemented. Even if everyone in this thread thought this idea was amazing, I don't think it would happen. That's true of the vast majority of suggestions that are going to be made here. Coming here to make a suggestion suggests to me a certain level of investment in the game. My real world concern is that people coming here and getting exposed to various degrees of derision will sour them on the community and further deteriorate the playerbase. In debates that are of no consequence anyway. That's the only practical consequence I see coming out of this. Do I expect people to read this comment and curb their desire to argue, pontificate and moralize? Absolutely not lol. It's just a thought. edit:typos
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"Hello I'd like to make a suggestion!" "Suggestions are down the hall. This is argumentation." "But it says suggestions on the door." "No it doesn't." "Yes it does." "No it doesn't." "Yes it does!" "Are you suggesting I can't read?" "Why yes....yes I am. Because it clearly says suggestions on the door." "I already told you once-- suggestions are down the hall."
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So you make a couple assumptions which is typical of the "against" crowd. You assume that this hypothetical power works a certain way when that hasn't been established. Since you're relentlessly dismissive of the idea, you immediately wave away aesthetic concerns as a contrived defense. Apparently it's not worth something just looking or being cool. I made all kinds of comments about possibilities. Taken as a whole, or even reasonably in context they don't fit with your lie.
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I already commented on the "it doesn't affect anybody's build" statement. The exchange happened on page 9. YOU said that your way "affected nobody's current build." I replied to that statement by saying "it (ie your way) affected nobody's current build. The (proposed) change was aimed at potential builds. In other words, builds that might be possible if you didn't have your way. I didn't lie about anything and have nothing to be ashamed of. Perhaps you should slow down and actually read what has been written.
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Connecting my statements, made at a later date, to his and saying that I am defending his ideas is lying. You are not showing context, you are stripping away things that were actually said in the discussion. And I've made it clear elsewhere that I have only been speaking for myself. Saying that a gap closer could be cool, look cool, and could free up a power slot is not the same as same saying that a power needs to be changed so that somebody can get all their desired pool powers. In that post I talk about jumping around like Batman with no other travel powers. Of course that doesn't help your narrative so you're ignoring it. The only basis for the perception you keep droning about is utter lack of reading comprehension and dishonesty, now that i'm pointing at what I actually said. You got this wrong. Stop with the bullshit.
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No you are a liar, The quotes from myself alone don't say what you and Stych are claiming. They are not defenses of his ideas, they me arguing for the type of utility I see possibly coming out of this change. That's why my first quote you list is what, 2 weeks after his? Unbelievable. Didn't think my opinion of you could be lower champ but you did it. You broke through the floor. This was my first post in the thread, which you downvoted: It makes no reference to his posts. It only deals with scrappers. And it doesn't have anything to do with optimizing for the "big 4 powers." Liars. Don't know why I'm surprised.
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You're assuming more than I am. I have a hard time thinking that makes your position stronger. I also think this tendency to speak as if one knows the minds of the devs or the overall health of the game is irrelevant for the purposes of discussing ideas. They will do what they want anyway. Posters shouldn't have license to talk out of their ass and deride other people's ideas because they are secretly roleplaying the devs.
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Except you're lying. I never insisted that I wanted a power and access to 4 pools of choice. You're inferring that because it's part of this "big 4" conspiracy you've got going on. I just said that a perk would be more build varieties. That might involve builds that take fewer power pool options. This is a simple point, yet seems impossible for some people to understand. The proposed power DOES NOT exist. The point of this thread should be to ideate what that power would be. Yes gap closers already exist. Other things also exist. "I want to propose a new scrapper set. It has attacks." "No." "Why?" "We already have a bunch of scrapper sets and they have attacks." Also, faulting this suggestion because it doesn't evolve builds away from the "Big 4 pools"--who stated that this was a particular goal of this change? Again, you're projecting on to the proposal. Sad. Really disingenuous. Two sentences later I said this: "I'm not going to ask for a change to a specific power, of a specific AT in order to get the general flexibility I want." You are truly desperate to not engage honestly and hear what you want.
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No, not really. I think you're stifling discussion based on a set of assumptions and pre-drawn conclusions. So you and others could maybe put together a group document that lists all the ships you think have already sailed. That way people who get fired up about an idea could read it and have their enthusiasm immediately squashed without putting in the effort of trying to pitch something to an unsympathetic audience. For example, I went back and forth a bit with arcane about this idea. Then after some exchanges, he mentioned that he didn't want anything that would buff scrapers in terms of attacks or utility. Well that would've been good to know from the outset because the specifics of the provoke argument are irrelevant to his overall stance on the AT. I don't have a specific build in mind. I've often had issues trying to fit in everything I need in terms of pool choices in one build, but that's a general concern. I think there should be more options in general. I'm not going to ask for a change to a specific power, of a specific AT in order to get the general flexibility I want. I'm generally interested in a replacement for what a see as a generally useless ability (taunt) on the scrapper. AND I'm curious to see what kind of build options open up as a result.
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I thought it was funny lol. Sure, maybe you could give me a list of all the other things that are not to be considered for...reasons. Thx. 1. Quote away if that's your thing. Just only quote me, I'm not responsible for other people's comments. Saying that it would be nice to not dip into a power pool is not the same as saying this change would be good with respect to easing build restrictions. There is a lot more to unpack in the latter. 2. The cottage rule was coined by Castle back in 2007. He made plenty of boneheaded decisions and is no longer a developer for this game. So it might be your preference to adhere to this philosophy, but that's all it is. It's a bad dogma in light of gaming in 2022 imo.
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1. Wrong. My position is that confront is lame and something cooler could be there as an option. If the option in question is a gap closer, that could free up some build options. 2. I have over and over again reflected back the same "you can just pick X pool" argument back at you. You and others fail to see that it cuts both ways simply because you are used to things being a certain way. 3. Well you have to understand. I think you just have such an ingrained status quo mindset that you don't really get the point I'm trying to make. I also really really couldn't care less what you think my look is. Also: get Bill's dildos out of your mouth. This is a family friendly forum.
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No that's the thing. It's not about combat teleport. People just assume that and say "well take combat teleport." That's how stupid this conversation has been. What exactly this gap closer is and does has not been really adequately been fleshed out. In an ideal world people would steelmanning this idea and maybe coming up with some interesting suggestions that, if not appropriate for this case might be added elsewhere. Instead you get naysayers just defaulting to a known quantity (eg. combat teleport) and just trying to kill off discussion because they apparently think that's the ideal contribution.
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This is you being a drama queen. That is the objective truth. Pretty much everyone has to take pool powers to do things and this entails limitations in building. The idea idea of doing something to a power that is very skippable to make it a more attractive pick and free up build options seems like a good suggestion. For the devs. IN A SUGGESTION FORUM. Supporting a suggestion like this is not "expecting the game to change to suit my whims." I don't expect anything. And sidestepping the shrieking harpy who lacks the capacity to see how anyone could actually reasonably want something like this is not me being arrogant, entitled, and selfish. It's just Thursday on the Homecoming forums. Lighten the hell up lol.
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Well that's your exaggerated and judgmental hot take. Best to shoot down an idea you don't like by casting aspersions on the people suggesting it. The idea here is that there is a scrapper power that is generally skipped in builds, and is described by adherents as niche but useful. The suggestion is to change that into a gap closer. The proposed benefit is a possibly useful less niche power and expanded build options. The downside is that players who like having a single target taunt in their scrapper builds would lose this and have to go with a pool option. How many people would that be? Would the benefits outweigh the drawbacks? Those are questions for the devs. It's a suggestion. You don't like it, fine. You stated that. The fact that you think people are throwing temper tantrums over this (though maybe Greycat did) makes me suspect that you don't get enough pushback on your ideas.
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You have a history of powers being taken, used by players, and then changed throughout the history of this game. I shouldn't have to details nerfs and changes that have transpired in the game. The simple fact that players might be using a power does not make that power sacred and immune from future changes, That has never been the case. The comments about the status quo relate to the sense of entitlement people have about their builds. You might like the way things are structured now. That doesn't mean that there isn't a better way to structure things-one that may be blocked by how things are structured now. Improving the game should be the number one priority. That should take into account how players feel about the current mechanics, but development shouldn't be stymied by people who basically only care about what they want and don't want to be impacted by ANY change. Yeah...when I said "it doesn't affect anyone's current build" I was referencing something he said. Maybe go back and read it. No, not necessarily. It will be worthless as a taunt. Depending on the implementation it could be a cool power option. Some people might skip it, others might (gasp) adapt their playstyle. Is there a reason I should be trying to convince you? My impression is that you like to hold court over the suggestions thread and give people grief over their ideas. Remember the "monkey themed mastermind" thread? Where you kept saying things like "pass", "hard pass", "no thanks", etc. until the poster was so disgusted they swore off their own post and had it deleted? That was you wasn't it? People get all excited about an idea, come here to share it, and get shot down by the usual suspects. And you never leave, despite getting people's hopes up:
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It's not about, for me at least, getting a gap closer. Obviously, everyone has access to that. The part of the initial post that resonated with me related to replacing scrapper confront with a gap closer. The taunt is generally speaking worthless in the current state of the game. YMMV. Indulge me. Let's assume for the moment that it's worthless. The idea is then to make it into something more useful/interesting/etc. The OP suggested a gap closer. Now even if that revamped power is just a copy of combat teleport, it would free up certain power choices and allow an increase in build diversity. And it could potentially be different in some way that be better/funner/etc. than those pool power choices. Scrappers would still have access to taunt via pools. The counter argument is "leave the power alone because some players still like using it." That could be said about anything. People are saying to just take the pool powers--well scrappers could take the pool taunt. The vitriolic response against that is a tacit acknowledgement of the OP's general concern. Taking a pool you don't want for something you think you need is a drag. My hot take is that there would be more overall benefit to scrappers in general from a revamp/replacement of the taunt power than keeping this outdated off-tank feature. The two perspectives are not equivalent and the way things are now is more restrictive and frankly boring.
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No. To make it *objectively different.* It doesn't affect anybody's current build. The change is aimed at potential builds. The devs could simply not change anything ever again. That would also preserve your current build. What I'm hearing is that the OP needs to stop worrying about what they want and spend more time worrying about what you want.
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So first off, what I'm supporting in some way is replacing a power with basically the same power. None of your examples are equivalent. Aim is not tactics. The T9 powers from sets are not available in pools. Nevertheless, I'm certainly open to re-evaluation of things like T9s, tier one pets, etc. Why would I not be? Because some players, despite what the general consensus of the community might be at this stage of the game insist on playing their characters the same way they have been for over a decade? This is the part you don't get. People are already negatively impacted by the status quo, regardless of what the status quo is. There are things that are possible and impossible under the current state of affairs. So some people use their scrapper to taunt, which dates back to an era of the game when characters in general were far more squishy and taunting was more necessary. The general proposal here is to replace scrapper taunt with something more interesting--the specific proposal is a gap closer of some sort. This would open up build options and scrappers could still get the pool power version. It's up to the current devs to evaluate the pros and cons of enacting some sort of change like this. But it's not cavalier to want or expect things to change over time. Shooting down ideas based on their impact on niche playstyles--might as well not take suggestions relating to things like powersets.