battlewraith
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Everything posted by battlewraith
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We are a violent species. This is balanced by a capacity for empathy and adaptive cultural mechanisms that make it bad to run around hurting people. So instead we have ritualized violence like sports and heroic fantasy narratives where the bad guys get what's coming to them. The bad guys are written that way so that it is ok for us to relish the experience of watching the hero beat someone to death. Or a sanitized version where the recipient of the beatdown is healed or dragged off to jail. More morally ambiguous recent comics call heroism into question and we get varieties of asshole superheroes and antiheroes. I think "are heroes murderers" is the wrong question. The real question is "does narrative moralizing make violent acts good?" That's why I quoted the Tool song Vicarious earlier. We don't want to experience these things ourselves, but watching them or engaging vicariously through a videogame is a major source of entertainment. You arm a superhero with a giant sword or battleaxe because imagining that kind of devastation is badass. It doesn't matter what it's called or what is shown due to the limitations of the game engine. That or you possibly some strange object fetish.
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The law is structured in part to protect citizens from the government. Thus a high bar is set to establish guilt (in theory). The downside is that sometimes guilty people go unpunished. The upside is that they can't (in theory) kick in your door and haul you to jail simply because you look threatening or resemble a suspect.
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The sky is generally blue and grass is generally green. While these observations are not entirely wrong, the actual situation is far more complicated than this simple statement implies. *nods sagely*
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It may. It depends on the charge and state laws. There are a lot of permutations here you're glossing over. There also may be no gravity to the crime committed. It's fairly common for innocent people wrongly arrested, for example, to take a plea deal to a lesser crime and get out of jail rather than stay in custody, lose their jobs, and risk going to prison for a more serious offense. Plea bargaining is regarded as coercion and prohibited in some other countries like the UK. Not to mention all the people serving ridiculously harsh mandated sentences for minor drug offenses.
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No clue what you're talking about here. The USA has by far the highest incarceration rate in the world. you are more likely to be imprisoned for a crime and to have a longer sentence.
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Yes notions of justice are relative to different groups at different times and places. So what? Historical progress in these areas has occurred. You could make the same argument about medicine or architecture or anything else. Some group thinking that leeches will cure a disease doesn't mean that modern healthcare is a joke, even though we will likely have better treatments for various things in the future.
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Vicariously I, live while the whole world dies You all need it too, don't lie Why can't we just admit it? Why can't we just admit it? We won't give pause until the blood is flowing Neither the brave nor bold The writers of stories sold We won't give pause until the blood is flowing I need to watch things die From a good safe distance Vicariously I, live while the whole world dies You all feel the same so Why can't we just admit it? Blood like rain come down Drawn on grave and ground Part vampire Part warrior Carnivore and voyeur Stare at the transmittal Sing to the death rattle
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Yes, it’s just a minor inconvenience, if that. The core activity of coh is grinding. You don’t win the game. It doesn’t reset if you beat a final boss, or if your character is defeated. The general assumption is that you should be able to beat anything unless you goof up, which is why people said they’re embarrassed when defeated.
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3D Printed Characters with brief process notes
battlewraith replied to leeper48's topic in Art & Multimedia
I use an automotive primer called Duplicolor primer filler. It's really good for filling in print lines. Spray the model and then you're sanding the primer to the level of the lines, rather than trying to sand down the ridges of the plastic. -
3D Printed Characters with brief process notes
battlewraith replied to leeper48's topic in Art & Multimedia
I'm not an expert on toxic materials and maybe the sources I'm looking at are dated (eg. there are non-toxic resin brands on the market). But a quick google search on resin will say that it is very toxic, should not be handled without gloves, needs proper ventilation, and is extremely damaging to the environment if not disposed of properly. Note that by toxic I don't mean "unpleasant to be around". I'm talking about damage to your skin, particles in your eyes and lungs, etc. -
3D Printed Characters with brief process notes
battlewraith replied to leeper48's topic in Art & Multimedia
Are you doing anything to address the layer lines before you paint? Resin printers are definitely better for smoothness and detail, but I've stayed clear of them because the resin is a lot more toxic than working with PLA. -
3D Printed Characters with brief process notes
battlewraith replied to leeper48's topic in Art & Multimedia
Thanks for the links! -
3D Printed Characters with brief process notes
battlewraith replied to leeper48's topic in Art & Multimedia
I tried holding a pvp event a while back. Team captains, win or lose, would've received a custom sculpted and 3d printed bust of their character as a participation prize. Not something grabbed from the game assets, a custom sculpt done in ZBrush of their character. I did not get enough response to run the event. If you would be game, I would actually be interested in getting the 3 basic figures in the costume creator (huge, male, female) in OBJ. format to use as reference/base meshes for character sculpts. -
Positive Gamer No Longer Playing CoH, Very Horrible Story
battlewraith replied to Solarverse's topic in General Discussion
I'm honestly asking this: as someone didn't know anything about this incident or this person, what kind of response would you hope to get? -
Positive Gamer No Longer Playing CoH, Very Horrible Story
battlewraith replied to Solarverse's topic in General Discussion
Where did that image of Sister Psyche come from? Is it from a placard from one of the TFs or something? -
Should the Forums get a Purge one day out of a year?
battlewraith replied to Solarverse's topic in General Discussion
Interesting hot take! While other people may be worried about posters flaming each other, your main concern is with originality. No parroting other people's ideas! Wonder what that would sound like--maybe a dementia ward? -
I agree. I understand the anger of people that donated to a successor project that has still not delivered. However, the people pissing on them are leaving out some key facts. Homecoming is here because of being stolen goods. The initial illicit server ran for years with people working on the code and running it. Then when word got out, coh fans lost their shit and harrassed the guy running that server into turning the code over. My understanding is that he then helped the new teams get going, who are now continuing to improve and update an existing game, not something they own or made from scratch.
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What makes for a healthy game community?
battlewraith replied to Glacier Peak's topic in General Discussion
The topic is vague to me. I'm not sure exactly what you're after. If the question is about what the Homecoming team can do, then I think it's actually "what makes for a healthy playerbase?" The answers are going to involve things like content updates, events, promotion, etc. "What makes for a healthy game community?" 1. What community are you talking about? 2. What is your criteria for saying it's healthy? -
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The game engine is typically responsible for a variety of things--lighting, rendering, collision detection, simulating physics, etc. Game engines also generally have tool sets to help develop content for the game. So animation may be done in the engine, or produced in an animation package and brought over in a format that the game engine can use. Characters may be animated by canned animations that the game is cycling through (meaning the mesh is going through a series of deformations over time) or they may have skeletons in them that are actively deforming the mesh. I suspect the latter is the case with coh based on how enemies ragdoll when you knock them around--seems like collision physics being applied to a skeleton. Powers could involve some sort of modeling or they could be 2d animated sprites, or both.
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The coh models are extremely simple. Making models of that quality should be fairly trivial for pretty much any current respectable polygonal modeling software. The industry standard generic 3d file is OBJ, which was around before coh launched. If the coh engine can use obj (or other proprietary formats) then introducing new models should be easy. If coh uses some esoteric file type, then you would need a translation app to convert the file type. I suspect the biggest hurdle would be pinning the new meshes to the existing skeletal animation system/patterns in a way that various moves still worked properly. Also adjusting costume pieces, weapons, etc. to the new shapes to avoid crazy clipping.
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A max level character has never been my goal
battlewraith replied to Diantane's topic in General Discussion
What exactly would you be reporting them for? -
A max level character has never been my goal
battlewraith replied to Diantane's topic in General Discussion
Oh it's far worse than radioactive moon leeches. Far far worse. Someone in a video game forum (which is not the public square) said that a WP tank was bad at taking an alpha. How could I possibly walk away from that ignominy? -
A max level character has never been my goal
battlewraith replied to Diantane's topic in General Discussion
I think you're allowed to spew your own garbage. I think they just want people to keep things civil. That's what they keep calling for. Did Diantane personally attack you by posting things you think are false or don't agree with? "Responding in kind" seems to mean "you keep saying things I think are stupid so I'm going to ridicule you for it." That's not your place. I don't think you understand trolling. It isn't a rigged game. You and the troll are not playing a game together. You are not going to win an argument with the troll or shame them away with ridicule. The troll is having fun by mocking you and/or the community at large. They are making you the butt of their joke. The first and most obvious thing is the inability of people to simply walk away from a troll post. The troll wants attention and it's even better when people argue with moderators about their right to give the troll the attention they're seeking. -
Where special IO's are not to be used
battlewraith replied to Diantane's topic in General Discussion
LOL. He didn't threaten anybody. He said to be polite. Diantane's supremacy over this forum continues. He/she definitely scored troll points with that reaction.