
Light Petting
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Me: You are the mos infrequent proc I have ever seen fire! It: But you have seen me fire? Great concept (which is why I used it) but in reality, probably not worth it. A whole lot cheaper than the apocalypse set I think I'd replace it with and 8.75 is so rare .. useful from 10 on up as well. I'd probably replace it with apocalypse if i were to play this regularly (see also: Purple confuse set). I really wouldn't touch the creepers slotting (where I think we are in complete agreement) as that performs crazily good as is.
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That's true - but all the people pointing that out made some very good points. I learned more from them than the original poster, I should have made that clear 😜
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Addendum: Epic pool: I'm a huge fan of Psi on any controller that doesn't get status protection elsewhere. It's also contains a LOTG mule spot. World of confusion was literally a "I feel like taking this" pick. You probably want to put the Purple confuse set in Seeds as well, if you want to go all out.
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This is an expensive build but you can take the power picks and slotting and run on SOs just fine. I run CoH on a mac (ironically, to reduce the amount of time I spend gaming ... that went well) so this is the best I could get from game (mids is bust for me). I'm sure other people will chime in with different opinions. This isn't my main, it isn't even my main controller. But it's a LOT of fun. Absolutely shreds on team. Or solo for that matter. Seeds + FS + Carrion = very safe Get Seeds slotted ASAP and if you can swing the cost of Malaise's Illusions while levelling, you're laughing. Even on SOs it's going to be great. Cupid's crush I'm just trying out - you'll be able to run SBB and convert to get this and that +RECH from level 10 is very nice to have. Most (90% easily) of this came from other posts and was cobbled together by me. The reason for some of the early powers: Siphon Power/Hasten/Siphon Speed. - this is to give any team you're on at low levels/exemped a decent damage bump. A lot of the slotting (speed boost/transference) is more about getting the def numbers up than how the power works in play. Numina has no +Acc, so I need to make that up elsewhere. The build works fine with the Touch of the nictus accurate healing set in. (or 2 acc, 3 heal, 1 rech for SOs..) ... Incarnates: I went with Vigor Radial (Healing, Accuracy AND confuse duration) Hybrid I'd probably go control core (although the assault double hit is probably better) Interface: Degenerative/Radial Lore: I like BP radial for the debuff Destiny: Barrier Core See below: I think carnifex's posts probably influenced this build the most. Miracle-Gro: Level 50 Science Class_Controller Character Profile: ------------------ Level 1: Controller_Control Plant_Control Strangler Superior_Attuned_Superior_Will_of_the_Controller_A Superior_Attuned_Superior_Will_of_the_Controller_B Superior_Attuned_Superior_Will_of_the_Controller_C Superior_Attuned_Superior_Will_of_the_Controller_D Superior_Attuned_Superior_Will_of_the_Controller_E Superior_Attuned_Superior_Will_of_the_Controller_F Level 1: Controller_Buff Kinetics Transfusion Attuned_Numinas_Convalesence_A Attuned_Numinas_Convalesence_B Attuned_Numinas_Convalesence_C Attuned_Numinas_Convalesence_D Attuned_Numinas_Convalesence_E Attuned_Numinas_Convalesence_F Level 2: Controller_Buff Kinetics Siphon_Power Crafted_Accuracy (50+5) Level 4: Controller_Control Plant_Control Roots Attuned_Cupids_Crush_A Attuned_Cupids_Crush_B Attuned_Cupids_Crush_C Attuned_Cupids_Crush_D Attuned_Cupids_Crush_E Attuned_Cupids_Crush_F Level 6: Pool Speed Hasten Crafted_Recharge (50+5) Crafted_Recharge (50+5) Level 8: Controller_Control Plant_Control Seeds_of_Confusion Attuned_Malaises_Illusions_A Attuned_Malaises_Illusions_B Attuned_Malaises_Illusions_C Attuned_Malaises_Illusions_D Attuned_Malaises_Illusions_E Attuned_Malaises_Illusions_F Level 10: Controller_Buff Kinetics Siphon_Speed Crafted_Accuracy (50+5) Crafted_Recharge (50+5) Level 12: Pool Leadership Defense Attuned_Luck_of_the_Gambler_F Attuned_Luck_of_the_Gambler_E Attuned_Luck_of_the_Gambler_A Level 14: Pool Leadership Tactics Attuned_Gaussians_Synchronized_FireControl_A Attuned_Gaussians_Synchronized_FireControl_B Attuned_Gaussians_Synchronized_FireControl_C Attuned_Gaussians_Synchronized_FireControl_D Attuned_Gaussians_Synchronized_FireControl_E Attuned_Gaussians_Synchronized_FireControl_F Level 16: Controller_Buff Kinetics Increase_Density Attuned_Steadfast_Protection_B Level 18: Pool Leaping Combat_Jumping Attuned_Luck_of_the_Gambler_F Attuned_Luck_of_the_Gambler_E Attuned_Luck_of_the_Gambler_A Attuned_Shield_Wall_F Attuned_Gladiators_Armor_F Level 20: Controller_Buff Kinetics Speed_Boost Attuned_Preemptive_Optimization_D Attuned_Preemptive_Optimization_A Attuned_Preemptive_Optimization_E Attuned_Preemptive_Optimization_B Attuned_Preemptive_Optimization_F Attuned_Preemptive_Optimization_C Level 22: Controller_Control Plant_Control Carrion_Creepers Attuned_Artillery_D Attuned_Bombardment_D Attuned_Bombardment_F Attuned_Positrons_Blast_F Attuned_Javelin_Volley_F Attuned_Trap_of_the_Hunter_F Level 24: Pool Fighting Boxing EMPTY Level 26: Controller_Control Plant_Control Fly_Trap Attuned_Expedient_Reinforcement_B Attuned_Expedient_Reinforcement_D Attuned_Expedient_Reinforcement_A Attuned_Expedient_Reinforcement_C Attuned_Expedient_Reinforcement_E Attuned_Expedient_Reinforcement_F Level 28: Controller_Buff Kinetics Transference Attuned_Preemptive_Optimization_A Attuned_Preemptive_Optimization_B Attuned_Preemptive_Optimization_C Attuned_Preemptive_Optimization_D Attuned_Preemptive_Optimization_E Attuned_Preemptive_Optimization_F Level 30: Controller_Buff Kinetics Kinetic_Transfer (Fulcrum shift, they mean fulcrum shift) Crafted_Accuracy (50+5) Crafted_Recharge (50+5) Level 32: Pool Fighting Tough Attuned_Unbreakable_Guard_A Attuned_Unbreakable_Guard_B Attuned_Unbreakable_Guard_D Attuned_Unbreakable_Guard_F Level 35: Epic Psionic_Mastery Indomitable_Will Attuned_Luck_of_the_Gambler_F Level 38: Epic Psionic_Mastery Mind_Over_Body Attuned_Unbreakable_Guard_A Attuned_Unbreakable_Guard_B Attuned_Unbreakable_Guard_D Attuned_Unbreakable_Guard_E Level 41: Pool Fighting Weave Attuned_Luck_of_the_Gambler_F Attuned_Luck_of_the_Gambler_E Attuned_Luck_of_the_Gambler_A Level 44: Epic Psionic_Mastery Psionic_Tornado Superior_Attuned_Frozen_Blast_A Superior_Attuned_Frozen_Blast_B Superior_Attuned_Frozen_Blast_C Superior_Attuned_Frozen_Blast_D Superior_Attuned_Frozen_Blast_E Attuned_Force_Feedback_F Level 47: Epic Psionic_Mastery World_of_Confusion Attuned_Fury_of_the_Gladiator_F Level 49: Controller_Control Plant_Control Spirit_Tree Attuned_Preventive_Medicine_F ------------------ (These are under slotted by regular standards but once transference comes in...) Level 1: Inherent Fitness Health Attuned_Panacea_F Level 1: Inherent Fitness Stamina Attuned_Performance_Shifter_F
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I'm a simple man. I see a Spaghetti Betty build, I steal (*cough* "get inspired by"). Every one so far has been a banger and this is one of your favorites.
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I don't think I can embed this into a forum post directly, but something like this would work presumably. I have a local copy I can open up in chrome if I need it. Courtesy of chatgpt and the info GM_GooglyMoogly posted: <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Weekly Events Calendar</title> <style> body { font-family: Arial, sans-serif; margin: 20px; } .container { max-width: 800px; margin: 0 auto; } .event-list { margin-top: 20px; } .event-list h3 { margin-bottom: 10px; } .event-list ul { list-style-type: none; padding: 0; } .event-list li { background: #f4f4f4; padding: 10px; margin-bottom: 5px; border-radius: 5px; } </style> </head> <body> <div class="container"> <h1>Weekly Events Calendar</h1> <label for="start-date">Select a Start Date:</label> <input type="date" id="start-date" /> <label for="num-weeks">Number of Weeks:</label> <input type="number" id="num-weeks" min="1" value="1" /> <button onclick="showEvents()">Show Events</button> <div class="event-list" id="event-list"> <!-- Events will be displayed here --> </div> </div> <script> // Define weekly events in a cyclic order const eventWeeks = [ [ "Citadel's Children (Citadel, Level 25-30)", "Beast of the Mountain (Virgil Tarikoss, Level 15-20)", "The Eden Trial (Woodsman, Level 39-41)" ], [ "The Lady Grey TF (Lady Grey, Level 35-50)", "The MegaMech Cometh (Ernesto Hess, Level 25-30)", "Pirates of the Skies (Silver Mantis, Level 20-25)" ], [ "Following Countess Crey (Manticore, Level 30-35)", "The Sky is Falling (Admiral Sutter, Level 20-40)", "The Fire and the Flames (Mortimer Kal, Level 20-40)" ], [ "Market Crash (Ada Wellington, Level 40-50)", "Temple of the Waters (Operative Renault, Level 25-30)", "The Kheldian War (Moonfire, Level 23-28)" ], [ "Soul of the Woodsman (Numina, Level 35-40)", "Chasing Fool's Gold (Dr. Aeon, Level 35-50)", "A Tangled Plot (Katie Hannon, Level 30-34)" ], [ "Return of the Reichsman (Dr. Kahn, Level 45-50)", "Thus Spoke the Reichsman (Barracuda, Level 45-50)", "Cavern of Transcendence (Karsis, Level 12-15)" ], [ "Terra Volta Respec #1 (Jane Hallaway, Level 24-33)", "Tree of Thorns Respec #1 (Sparcetriel, Level 24-33)", "Terra Volta Respec #2 (James Harlan, Level 34-43)", "Tree of Thorns Respec #2 (Trepsarciel, Level 34-43)", "Terra Volta Respec #3 (Richard Flagg, Level 44-50)", "Tree of Thorns Respec #3 (Ractespriel, Level 44-50)" ], [ "The Rule of Three (Positron, Level 8-15)", "Dam Hero (Positron, Level 11-16)", "Beast of the Mountain (Virgil Tarikoss, Level 15-20)" ], [ "The Praetorian Offensive (Tin Mage Mark II, Level 50 + Alpha Slot)", "Alpha Strike (Apex, Level 50 + Alpha Slot)", "Explorers and Exploiters (Dr. Quaterfield, Level 40-45)" ], [ "The Fall of the Clockwork King (Synapse, Level 15-20)", "The Legend of Ruladak (Sara Moore, Level 44-50)", "Pirates of the Skies (Silver Mantis, Level 20-25)" ], [ "Time's Arrow (Imperious, Level 35-50)", "The Saga of Faathim (Justin Augustine, Level 44-50)", "Temple of the Waters (Operative Renault, Level 25-30)" ], [ "A Clamor for the People (Penelope Yin, Level 20-25)", "The Saga of Lanaru (Faathim the Kind, Level 44-50)", "The Crystal of Seraphina (Ice Mistral, Level 35-40)" ], [ "Ms. Liberty TF (Ms. Liberty, Level 45-50)", "Future of Freedom (Lord Recluse, Level 45-50)", "Abandoned Sewer Trial (Mairenn MacGregor, Level 38-50)" ] ]; function showEvents() { const startDateInput = document.getElementById('start-date').value; const numWeeks = parseInt(document.getElementById('num-weeks').value); const eventListDiv = document.getElementById('event-list'); // Clear previous events eventListDiv.innerHTML = ''; if (!startDateInput || isNaN(numWeeks)) { alert('Please select a start date and enter a valid number of weeks.'); return; } const startDate = new Date(startDateInput); let currentMonday = getMondayOfCurrentWeek(startDate); const baseDate = new Date("2024-08-05"); // Base date for the start of your event cycle for (let i = 0; i < numWeeks; i++) { const weekStartDate = new Date(currentMonday); const weekEndDate = new Date(currentMonday); weekEndDate.setDate(weekEndDate.getDate() + 6); const weekTitle = `Week ${i + 1}: ${weekStartDate.toDateString()} - ${weekEndDate.toDateString()}`; const weekEvents = document.createElement('div'); weekEvents.innerHTML = `<h3>${weekTitle}</h3>`; const eventUl = document.createElement('ul'); // Calculate correct week index based on base date const weeksSinceBase = Math.floor((currentMonday - baseDate) / (7 * 24 * 60 * 60 * 1000)); const currentWeekIndex = weeksSinceBase % eventWeeks.length; eventWeeks[currentWeekIndex].forEach(event => { const eventLi = document.createElement('li'); eventLi.textContent = event; eventUl.appendChild(eventLi); }); weekEvents.appendChild(eventUl); eventListDiv.appendChild(weekEvents); // Move to the next Monday currentMonday.setDate(currentMonday.getDate() + 7); } } function getMondayOfCurrentWeek(date) { const day = date.getDay(); const diff = date.getDate() - day + (day === 0 ? -6 : 1); // adjust when day is Sunday return new Date(date.setDate(diff)); } function getWeekNumber(date) { const start = new Date(date.getFullYear(), 0, 1); const diff = (date - start + (start.getTimezoneOffset() - date.getTimezoneOffset()) * 60000) / 86400000; return Math.ceil((diff + start.getDay() + 1) / 7); } </script> </body> </html>
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Decided to give this a spin based on the build in the first post and loving it. Mercs clearly got good while I was away. /Marine seems tailor made for MMs. I've thrown out assault/veng and travel power and swapped in tp other/tp/fold space for leisurely soloing and no need to worry about positioning. I'm sure i'm losing out from a min/max perspective but it's a load of fun. Also: every time my commando comes out with "Time for a little wet work" ... that'll never get old.
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Arsenal Domination - Tricannon's current taunting capacity?
Light Petting replied to Maelwys's topic in Dominator
It pulses. It's easily one of my favourite powers in the set. Plus if you take the ST sleep, they stack... eventually. *Steals shamelessly* Thanks! -
I think I just coughed up a lung laughing ;-p. I wasn't sold on arsenal when it came out but I gave it another whirl recently and it is easily a top tier control set for regular play. Between the pulsing sleep and the confuse there's two AOE controls that come in very early. Watched the vid, nice work.
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MID's Reborn in Linux Mint 21.1
Light Petting replied to Trauma Junkie's topic in Mids' Reborn Hero Designer's Forum
Thanks for this info. I was able to get mids running on an M1 mac without too much divergence (I needed to install zenity but I think that was the only thing radically different).