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2025 HC Base Contest Discussion Thread
ZamuelNow replied to Easter Bunny's topic in Base Construction
Alright, I gotta ask: I've seen a few entries with water that is vertical. How? -
2025 HC Base Contest Discussion Thread
ZamuelNow replied to Easter Bunny's topic in Base Construction
After the contest is over, how will Novice bases get categorized in the Tour bases? Separately, how did you get the black void in the Tour base entryways? -
I think there's a lot I think the AE story writing community can learn from the base building community. For a while, I've been trying to learn. The first thing is that we're not organized. While the role of Community Rep has been retired, base building has (had?) highly visible members who can communicate with the devs about things the community needs. They also exist to inform the community about things. Perhaps most noteworthy are the base directories. It solves one of the ways where the two communities share an issue--finding player content. AE's search engine is flawed but at least it exists for us. Finding bases to visit requires outside sources, so those are maintained. I had been planning to compile a spreadsheet but hadn't had the time due to all the other AE things I'm working on.
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Compiled Dev Choice Awards for HC. (ongoing)
ZamuelNow replied to TerroirNoir's topic in Mission Architect
It sounds like you're the last person to blame. I thank you for what you did during your time. And if you ever return--not even as a GM but as player who enjoys CoH--we'll certainly welcome you home. -
Mission Architect Sunday Special: Story based teaming in AE!
ZamuelNow replied to ZamuelNow's topic in Mission Architect
*leans back in chair* Why not try the arc out and see? -
untilUsing the style of a double feature, the Mission Architect Sunday Special is a monthly event for story based AE missions consisting of two arcs. Generally, the first will be selected ahead of time by the team leader while the second will be a random pick or chosen by one of the other team members. MASS will be across shards but the first Sunday in the month will always be on Indomitable. It starts approximately 2PM EST in the RWZ for co-op teaming.
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how to Guide to Mission Architect: Tips and Tricks 2.0
ZamuelNow replied to Prime Elway's topic in Mission Architect
The color cheat sheet is useful if you're trying to match things like villainous red lightning, considering we can't customize the colors of our customs' powers: -
Hey! I don't know how many of you visit the Mission Architect section of the forums but I'm putting a version of the Mission Architect Sunday Special thread here for awareness and any questions people might have. MASS is a story focused AE event that cycles through the various shards. The first for Victory will be Sunday, May 18 at 2-4 PM EST in Pocket D. Usually it meets in the RWZ but trying something different this time.
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Mission Architect Sunday Special: Story based teaming in AE!
ZamuelNow replied to ZamuelNow's topic in Mission Architect
For today's Mission Architect Sunday Special, we ran: @cranebump's Of Guns and Asa Ronan (41018). Villainous crime on the Family's dime! @Darmian's Spirals: Part One (55109). A Resistance mystery goldside! Indomitable went the distance with two beefy arcs. The team also got to provide realtime feedback for the author during play. We also got to see a way of handling contact exit text in a way the whole team can view it. We'll see if any new tips and tricks are revealed because... NEXT TIME... MASS has its first run on Victory on May 18. After Victory, MASS will have completed a rotation of the shards! -
2025 HC Base Contest Discussion Thread
ZamuelNow replied to Easter Bunny's topic in Base Construction
One of the most fascinating things about base building is the awareness of space. Assuming the base is for an SG of only around 10 people or less, you technically don't need a massive amount of space but some options require more or less space than you realize. I'll likely have more thoughts after I start touring others and after judging is over. -
2025 Homecoming Base Contest (Rules & Entries thread)
ZamuelNow replied to Easter Bunny's topic in Base Construction
Your character name: Maximum Mutant Your Global handle: @ZamuelNow Are you the owner: Yes Are you the builder: Yes Your base’s name: Radical Sewer Zone The shard it is located on: Indomitable The passcode for entry: SEWER-12045 The category your base is entering under: Novice Contributing builders’ names or Global handles: N/A Any additional information you wish the judges to know beforehand: While Prestige is no longer active, I still opted to design a base using only the default plot size. Both for challenge and for minimalism, while having more going on than just the single room style of base building. It's origin themed and "Mutant" was the most clear idea I had. There were two major inspirations for the style of the base but I also want it to stand on it's own. Some things I couldn't pull off but I'm mostly satisfied with the workarounds. -
2025 HC Base Contest Discussion Thread
ZamuelNow replied to Easter Bunny's topic in Base Construction
Bumping the portal alignment question in case anyone else who's working on an entry runs into the same issue: -
Looking for where an item is in the editor, if it exists. I was looking for the sewer pipe with grating like the entrance/exits to missions in the sewer. Not expecting the door to be functional but looking for that geometry.