
FrozenSolid
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I suppose it could be making Defenders, Corruptors and Controllers into mini-Masterminds.
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Allow Masterminds to choose their weapons
FrozenSolid replied to Annapuma's topic in Suggestions & Feedback
I think fitting thematically ultimately just comes down to how people play it... As one could argue against the whole Demon Summoning power set because it's not really fitting for Heroes, but it's an option. Same with stuff like Radiation powers. -
Yet another attempt at improving Empathy
FrozenSolid replied to Wavicle's topic in Suggestions & Feedback
Mostly I think it could get away with just tuning around the Recovery and Regeneration auras... Shorten the recharge, and make the Regen aura last longer. Buffs not being usable on yourself is generally a thing for every non-MM supporter (since they can buff their Henchmen), I don't know how much that should change. -
It would look silly to have a tiny character with most of the Melee power sets, but that's fine. And rather than making new body types, I wonder would it be possible to just extend the Height slider. Not changing the scaling though, because that'd affect literally every character and probably NPCs as well...
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Some (potentially) Japanese styled clothing does exist in the game, aside from the samurai sets... But they seem to be limited to pants on a Male character and the Sandals option on Female ones.
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S.T.A.R.T. vendor Inherent Travel Power that is just a car
FrozenSolid replied to Rigged's topic in Suggestions & Feedback
Having a car and/or bike that's usable outdoors is definitely something I wouldn't mind having. Just have it work as a super speed that has the "Only Affects Self" state and reduce jump height by like 9001%. -
Allow Masterminds to choose their weapons
FrozenSolid replied to Annapuma's topic in Suggestions & Feedback
Oh I acknowledge there's problems with it. I'm not saying it's a perfect solution, just that it IS a solution. And really, the problem with potential lack of attacks is only for levels 1 to 4, at which point you would get access to the pools and then it could proceed relatively normally. The only other option I can think of would be try to make MMs pick 3 power set... Primary for their type of Henchmen, Secondary for the Support powers and a Tertiary one for their choice of weapon (or magic/energy attack). But I would assume that's something the game wouldn't actually support as that would involve changing the character creation, also would start the MM off with 3 powers instead of 2, which would be fixed by removing power selection from one of the levels. -
Allow Masterminds to choose their weapons
FrozenSolid replied to Annapuma's topic in Suggestions & Feedback
Well then the follow up question would be how hard coded the limit of 4 pools is and could it be increased to 5 for MMs? There is that, and there is really no going around that... Except maybe making it worth more than a standard pool. But that might not be entirely the best option, unless MMs desperately need a buff. -
Allow Masterminds to choose their weapons
FrozenSolid replied to Annapuma's topic in Suggestions & Feedback
It'd definitely be great customization to be able to select your attack options... But I imagine the code wouldn't make it possible at least in character creation. One option would be take out the 3 attacks in every one of the MM power sets, and then make them into small Power Pools that only MMs can take, and possibly mutually exclusive with each other. Though if they went through that, it would be possible to then later on implement new attacks and new henchmen separately. -
Eco-Friendly Powerset Recycling!
FrozenSolid replied to Alchemystic's topic in Suggestions & Feedback
The main bits of Identity I would imagine for a Single Pistol set would generally be that it'd be slower, in terms of activation mostly, but maybe recharges as well. Basically, taking more time to aim shots. However with that additional time aiming, it would have a higher base accuracy and damage. And another thing would be Shield Defense for Sentinels. To make more fit for the ranged gameplay, the main changes probably would be to Shield Charge and Phalanx Fighting. Shield Charge could easily be replaced with a ranged attack with a stun in the spirit of a certain shield throwing hero, I'd imagine there would be some animation out there would fit it. Phalanx Fighting would probably make less sense for a ranged character, but I don't know what necessarily it would be replaced with... Shield Defense is one of the few tank sets that don't have any self heals, maybe the Sentinel version could have a weaker self heal in it's place. And much like for the melee characters, dual wields and two handed weapons shouldn't be available, which would at least mean no Archery, Assault Rifle, Beam Rifle or Dual Pistols.- 792 replies
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It would be nice to at least have different looking henchmen for the different sides on power set where it makes sense. Mostly Soldiers, Thugs and Robots. Ninjas maybe. Basically Heroes and Villains having different looking Henchmen. And if possible, the Loyalists and Resistance for Praetoria as well.
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Eco-Friendly Powerset Recycling!
FrozenSolid replied to Alchemystic's topic in Suggestions & Feedback
I suppose it could also work as a Power Pool, as sort of a ranged version of the Fighting one.- 792 replies
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Eco-Friendly Powerset Recycling!
FrozenSolid replied to Alchemystic's topic in Suggestions & Feedback
Making a single pistol power set with existing assets probably wouldn't be too hard, as some of the Dual Pistols animations while they might look weird with just one gun even if they don't use both. Pistols, the basic attack, only fires with the left one. It probably wouldn't break anything if you could somehow mirror the animation to make it fire the right hand one instead. Suppressive Fire, Executioner's Shot and Piercing Rounds only use the right hand pistol. Enemies also do have some attack animations for a single pistol as well. Statwise, I would imagine it having somewhat slower activations than Dual Pistols or Assault Rifle, but maybe having a higher base accuracy.- 792 replies
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I would imagine it's a matter of how things are being used... I don't think you can particularly copyright or trademark a concept. If you want to just recreate Superman, and have your character's backstory be that they're an alien from a dead planet... They can't stop you. But you can't use any names from Superman or just copy the look directly. Or if you want to be a sword using space wizard, I don't think disney can do anything as long as you don't try completely recreate Star Wars characters.
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Rather new to the game, but I find it rather surprising there isn't a Melee / Support archetype... Can't have all of the freedom in character creation I suppose... Though some of the support sets would have very bad synergy with melee, specifically anything with knockbacks and repels... Maybe as a bandaid fix not giving them access to Force Field, Kinetics, Storm Summoning or Sonic Resonance