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SuperBear

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  1. Regarding the Font of Malevolence that uses Spectral Pull, has the Anchored function changed? While the screen shows that you are "Anchored" you can still be Pulled to the center of the map to your demise.
  2. OH, I didn't know that was yours. Apologies, no offense intended. Actually right now I'm pretty content using BadgeSetList, PetSummons, and FastTravel. May play with other menus at some point.
  3. Hey, thanks for looking into this and the links. Messed around more with the transport.mnu, and it appears to be links to bases, and links to powers like Team Transport, Mission TP, etc. The badgelist.mnu is an alphabetical badge list, but we already have that built into the badgesetlist.mnu it looks like.
  4. Hope this is the right forum for this. I have the following three MNU files under my \Homecoming\data\Texts\English\Menus folder: BadgeList.mnu (from 2021), Transport.mnu (from 2021), PetSummons.mnu (from 2023). I'm not seeing updates for these. Am I just searching for the wrong names? Appreciate any guidance.
  5. Sentinel/ Regeneration/ Reconstruction no longer has a sound effect. Tried putting in a custom OGG file named reconstruction.ogg and that sound also did not play.
  6. Just checking, did anyone else notice that Sentinel/ Regeneration/ Reconstruction no longer has a sound? Tried putting in a random test sound named reconstruction.ogg and still nothing.
  7. I hadn't thought to test this prior to release, and just happened to want to farm a toon up. Could be I'm just mis-remembering how it used to work.
  8. This is correct. I thought, prior to this latest update, if you hadn't trained up to 50 yet, any Enhs you had that required 50 (like PVP or Attuned Archetype specific) used to be red and unable to be slotted with a message saying they required X level. What is happening now, while I'm only trained to 34, is when you select an Enh (ie: Ragnarok) all the slots where it should be eligible to go just gray out with no explanation anymore, whereas a 50 IO will be allowed to slot even tho' I'm only trained up to 34.
  9. My character is a 50, but I've only leveled up to 34. Didn't there used to be a warning or advice message on enhancements like Ragnarok letting you know you couldn't use them until you were fully leveled up to 50? Without this, it might confuse new players as to why they can use other 50 enhancements, but not this set. And the level number on the enhancement is blue, instead of red, giving the perception it should be able to be used.
  10. Guess I mis-worded that. The MM and Incarnate pets have "controls" whereas the other pets don't. My personal favorite is Singularity. Hey if Reverb is WAI, then ok. Just thought I'd point out how it differs from the other Controller Pets.
  11. Why does the Symphony Control Pet "Reverberant" completely stop attacking when the Controller stops attacking? The following pets remain fully functional at all times: Singularity from Gravity Control, Tri-Cannon from Aresenal Control, Umbra Beast from Darkness, Animate Stone from Earth, Gremlins from Electric, Fire Imps from Fire Control, etc, etc. The MM and Incarnate pets have "controls" whereas the other pets don't. Even Lightning Storm still attacks on it's own. I enjoy the sets with pets that act on their own. I guess the Reverb is for those who like a more passive pet. *Shrug*
  12. You are awesome, that's it. Thank you!
  13. I just noticed that the new Tri-Cannon in Arse Control is using a new/different sound effect. If anyone knows which it is, I'd like to have the same on my Gun Drone. If I find it myself I'll update this post. Thanks 😄
  14. Arsenal Control: Fixed issue with clones not inheriting control powers. Is this a typo? Clones?
  15. Incorrect power description requirements: (playing an Arse/Rad 'troller) Dark Mastery / Dark Blast "...You must be level 35 and have Torrent or Petrifying Gaze before selecting this power."
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